The lights are on
Veteran Member - Level 11
One thing I enjoy
about gamers is their creativity, ingenuity and ability to take a game and play
it the way the designers probably never intended or expected. Often times,
these "crazy gamer" ideas are actually modeled into new games.
Yes, it's true, you might
see this a lot more on the PC platform, as it's become common practice for
games to come equipped with a full set of mod tools, which empowers the gamers
to create, edit, modify every nut and bolt of the game they're playing.
For example, the
other night I played a Team Fortress 2 mod (Prop Hunt) that I could probably
best describe as a game of hide and seek. The twist though, is the players that
were supposed to hide, were inanimate objects. You could be a cone, a plank, a
tire...whatever kinds of items you might otherwise find on that particular map.
And in the 30 seconds or so you were given prior to the other team being released
from their base, you had to hide (in your inanimate form) in an inconspicuous
spot. Well, when the other team is released they come after you. They aren't
able to reload, so they can't just shoot wildly or else they risk running out of ammo
and then it's harder to kill you. Most players used the flamethrower to
"detect" hidden players. The round is given to the inanimate objects
(hiders) as long as one player can survive the whole round without being
destroyed, otherwise the hunters (seekers) win.
I'm not even going to
go into all the wonderful mods that have been created by some of the brilliant
gamers within our world of gaming.
It isn't impossible
to create some unique games on regular old console games, but it does require a
bit of creativity.
My son and I used to
play what we coined "Jeep Wars" on Halo (yeah, the first one, the
best one). We would play various maps and the only thing you could use to kill
the opponent was the Warthog. I was always amazed with the awesome wrecks you
could cause when the vehicles didn’t take damage. The goal was to flip the
other person's Warthog and when they jumped clear of the overturned vehicle,
Of course, one
popular approach in First Person Shooters is to have everyone use a particular
weapon, like...knives only, pistols only, grenades only, snipers only. It's
hard to pull off in a public forum, but get a few friends together for a
friendly game of knives only and you're in for some laughs.
I recall a time many
years ago that I hosted an online competition (titled Operation Allied Patriot)
within the Ghost Recon community - complete with prizes and awards. (For those
that might remember the TV show Combat Missions, it was a lot like that.) Ten
man teams could sign up and compete against one another in campaign missions as
well as a few events revolving around stealth, intelligence gathering, weapons
proficiency and a few other tests. As teams lost, they would have to vote a
player off the team (like Survivor) until there was one man left. Last man
standing, if you will.
Let’s see…what else…
NBA Jam games where
you could only shoot 3 pointers.
Rounds of Soul
Caliber where you had to get ring outs to score.
And of course there was
playing NASCAR like a demolition derby race. Who could wreck and who and take
out the most cars. I don’t know that we ever witnessed the checkered flag wave as
both of our cars usually ended up in the garage so we just restarted the race and gave
it another go.
So, anyone else ever
create their own custom game based on an existing game?