The lights are on
Veteran Member - Level 11
StarCraft has quite the international reputation and its
legacy is forever etched in the gaming archives. A number of journalists and
industry experts consider the game as one of the most important and influential real time strategy (RTS) games in the history of gaming. The game has such a huge
following in South Korea; they have sponsored professional players and leagues
that compete in organized tournaments. These cyber-athletes receive the same
kind of fanfare that football and basketball players in the USA receive,
although I don’t know that you’ll see any of them grace the cover of a Wheaties
box anytime soon.
After nearly a decade since the original release of StarCraft,
a select few “chosen” individuals are now participating in the Starcraft II
beta. So far, the general consensus seems favorable.
The StarCraft II: Wings of Liberty Beta Test Has Begun
Blizzard Entertainment is pleased to welcome all of our beta
testers to the first phase of the StarCraft II: Wings of Liberty beta test. You
will have an early opportunity to play, test, and experience the online
multiplayer aspect of StarCraft II, as well as get a first look at the newly
While I’m not necessarily a fan of real time strategy games
(including StarCraft), I’m always pleased when a PC game can receive a lot of
hype and draw a big crowd. It’s important for the growth and sustainment of the
PC as a gaming platform. Besides, RTSs are one of the few genres of games that the
PC still dominates. Games like Halo Wars prove that RTSs are capable on
consoles, but still, they’re not nearly as popular or uncomplicated as compared
to the PC version.
I suppose the biggest reason I’m not a fan of RTSs because
I’m a perfectionist. When I play games like this, I focus more on base building
and making sure everything is symmetrical and balanced instead of concentrating
on strategy and mounting any worthwhile offensive.
I guess I’ll keep riding the bench and cheering the rest of
the team on…
…or maybe I’ll just keep playing my First Person Shooters (FPS)
and wish them all the best.
Yeah, that’s what I’ll do.