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Power Member - Level 10
I have considered how to get back into Gameinformer Online
blogging and in a big way. After much thought, I have sorted it out. From now
until Christmas Day, I will be celebrating the season with an Advent Calendar
of sorts...I call it the ADVENTure Game Calendar. Over the coming days, I will
pay homage to some of my favorite games from the adventure game genre, old and
new. Games some of you may not have heard of before but should know along with
some amazing titles just about everyone should know.
Without further ado, I present the first series of adventure
games I ever played:
Space Quest was a series developed Scott Murphy and Mark
Crowe of Sierra On-line. This six title series chronicles the humorous
adventures of a space janitor (complete with a mop) named Roger Wilco... and not
a very good janitor. According to the title sequence of the first episode you
"would probably have been sacked and replaced" if the star ship you were
serving on were closer to a colonized planet. Regardless of his skills with a
mop, Wilco saves the day time and time again, only to be punished for breaking
some minor regulation and in some cases outright ignored.
The series is a humorous adventure set in distant future in
space. The series parodies everything from Star Wars and Star Trek to McDonalds
and Microsoft. As the series progresses, it carries over its own series of
inside jokes including a super hero in a chicken suit, dehydrated water, and
the developers of the game cleverly disguised as half men/half pigs from
My dad brought a copy of Space Quest I: The Sarien Encounter
home from work one day on an old school floppy disk m(for you young folk that
was what we had instead of jump drives and flash cards and they would have been
hard pressed to hold a single digital picture on them). Once my dad booted it
up and I heard the old school song playing from the crappy PC speakers, I was
With the release of each new game, my dad and I would drive
two hours to the closest town with a computer game store (either Software Etc.
or Electronics Boutique) just to pick up the newest installment. From Vohaul's
Revenge to Roger Wilco in the Spinal Frontier, my dad and I loved these games.
But, to be honest, the first play-through generally wanted to make you hurt
yourself, especially when all of the commands had to be typed into the computer
rather than clicked with a mouse. But that made finding something new or making
something new such a thrill. I would play when my homework was done and report
to my dad anything new I had found and when I woke up in the morning, he would
go through anything he had found the night before. We would scheme and plan on
what we would try next. Sometimes, we would find out that we had put ourselves
in an unwinnable situation and would have to restore a prior save point...by the
way, save points in early adventure games...do it often and make tons of new
Due partly to the hilarity, especially in the later games,
as well as the fond memories with my dad Space Quest has remained one of my
favorite adventure titles. Sure, the graphics of the original EGA graphics make
Minecraft look like a 1080p HD game, the content itself was incredible.
Unfortunately, due to perceived waning interest in adventure
games, the series was cancelled after Sierra was purchased by Vivendi Games.
However, the fan base for Space Quest remains. As I searched for information to
make sure I got my facts straight from my hazy memories, I found that fans had
gotten together and made sequels of their own, some of them quite exceptional
like Vohaul Strikes Back. To top it all off, the original designers Crowe and
Murphy got back together and have started making a spiritual successor,
SpaceVenture, via a very successful Kickstarter program. I am now very excited
for the future of PC gaming.
Thanks for reading, and look out tomorrow for
day 2 of the ADVENTure Calendar and beware of genetically engineered
door-to-door life insurance salesmen!