The lights are on
Power Member - Level 7
The folder and eating utensils I bring to the office every day. I've received a few bemused looks.
At 11 A.M. on May 23rd, my life changed.
OK, maybe I didn't get married or birth a child or become president or something, but I did begin my internship at Game Informer, which is close enough. As a graduate student, I often get asked, "What are you going to do after you graduate? Become a professor? Run for office? Be a hippie?" I'm still not sure how to answer that, but I do know that my time at Game Informer this summer will be one of the most educational, exciting, and fun job-related experiences of my life, and will surely affect the trajectory of my career path for decades to come. Here's a recap of my amazing first week at the always-goofy, always-hard working Game Informer office:
The first week was largely educational. I (see: Jack, Josh, and I) learned that posting news stories to GIO is not as easy as one might assume (I can't tell you exactly how it works, but I can say that it's much more complicated than posting a blog), that the GI website is extremely dense and extremely finicky, and that, while it's perfectly acceptable to install Minecraft on your work computer, good luck finding time to play it.
Now that I've learned the bare necessities of how to post news stories, handle press releases, and maneuver portions of the GI website's backend, I can start legitimately contributing to the website in the form of news stories, previews, reader discussions, and more. My fellow interns Jack and Josh have already posted their first few news stories and reader discussions. I was jealous of them until I got assigned a super-secret (OK, not really, but sort of) assignment to research something for a story series GI hopes to implement in the coming weeks. Just today, I was asked to write up pieces about Harmonix's Rock Band Blitz and PlayStation All-Stars Battle Royale. I was also given my first interview transcription assignment. It may sound like typical intern slog, but it's actually pretty neat because I get to listen to interviews with big and up-and-coming names in the gaming industry.
I also learned about the infinite kindness and fairness of the GIO community and Game Informer as a company. I don't want to politicize my status as a woman in games too much (I have my academic writing for that), but it goes without saying that it can be undeservedly difficult trying to make a credible name for oneself in the games industry as a woman. I won't go into it more than that, but I do want to say that I'm extremely grateful for the respectful and normal way people have treated me over the last week. You all--as well as this community as a whole and Game Informer as a company--exist in some weird alternate reality where people on the internet are nice to one another. I couldn't be more happy to work for people who respect me for who I am.
WHY IS EVERYONE HERE SO NICE
To end this post about my first week at GI on a somewhat silly note, here are a few quotes I wrote down while listening to either staff members or my fellow interns (a la the official Game Informer Overheard series), and a couple pictures of Jack and I being goofy.
Jack and I were working in one of the intern offices together when a mystery staff person (he is clearly a ninja as well as a GI editor) left a strange wooden box on our floor. Jack and I very hesitantly opened it and found equally strange things inside. One of those strange things was a set of large keys. The box also says, "A Storm is Brewing." The only thing I can think of is Game of Thrones...
Another strange thing we found in the box was a hooded red cape.
We brought the box to the upstairs offices and found out none of the editors actually owned any of the strange things; GI simply received them in the mail. I wore a stranger's cape! Mortified, I took the cape off and draped it over one of the intern office doors to give the place a more colorful, homier feel.
And thus ends my first week as a Game Informer intern. It's been an incredible time: I've filled my brain with knowledge of the inner-workings of the website, felt overwhelmed by feelings of acceptance, kindness, and general good vibes from the GIO community and GI staff, and become confused and a little creeped out by the mysterious hooded cape and wooden box slipped into our office when we weren't looking. Here's to another three months of amazing learning experiences and happy memories. Cheers!
Hope you enjoy your time at Gameinformer!
Sounds AWESOME! Glad you're enjoying your time there. Sounds like the best place to work ever! Goodluck with week 2 and on. :D
Excellent! This is great stuff for those people who wondered just what a video game magazine intern did. I'm glad that your first week was so amazing.
Well congrats to you, and the others on the internship. You looked good in the cape, if it helps. haha.
BRAHHH I'm really jealous of you! It's so cool that you landed that internship, and I bet it'll just continue to get better as you become more familiar with all the faces around the office :D
Very cool! Soak up all of the Sweet Podcast Juice GI goodness for us.
Oh, that podcast quote was undoubtedly from ben hanson.
Congrats on your first week!
I really liked seeing a snapshot of the intern life. Loved the cape too lol. And that's a pretty sweet folder :)
Its a bit too late for a 'welcome to GI' comment...oops...so I'll leave it at wishing you well for as long as you're here providing enlightenment about this industry for all of us and the many more who do not possess membership accounts. Gameinformer (mag & online) is my primary source of news for an industry I feel very passionate about, so I have high expectations for the quality of its writing and content, and in my quiet opinion, you have been doing great so far. :)
Hey, stay away from the top 10 video game babies. That's MY beat. :P
I'm surprised you even had time to write this blog lol, sounds like you've had a great time so far. Oh, and that tidbit with the cape is hilarious XD.