It's hard to believe the Assassin's Creed series began a little over four years ago now. Since the first game's release back in 2007 ( a great year for video games), a lot has changed, been removed, and added. And now we're approaching what looks to be the final chapter of Desmond's story. And that will (hopefully) wrap up this mystery that's been building for so long now.


It's something I'm both excited and nervous about. This series is without a doubt one of my favorites of this generation, or any for that matter. In fact, reading about the first game in Playstation Magazine way back in 2006 (this was before I knew about Game Informer, don't judge me people) was the final push for me to get a next-gen console. So anyway, to prepare for Assassin's Creed 3, I've been replaying the entire series. And looking closer at what's changed and stayed the same. So I decided to put together a list of the strengths and weaknesses of each game.


I should note, obviously this is just my thoughts and opinions. And I've decided to leave out the handheld games, because it doesn't seem fair to compare them to the console versions. So anyway, let's get started.

The Role Of The Assassin

Best: Assassin's Creed

The original Assassin's Creed get's a lot of hate for being too repetitive. And to an extent, I agree. However, it made me feel like I was playing an assassin more then any other game. You're assigned a target, travel to the city he's in, survey the area, and find out as much as you can about him. Once you have enough information, you wait till the time is right, and strike. Sure it can get repetitive towards the end, but it does a great job of making you feel like an assassin


Worst: Assassin's Creed: Revelations

Okay, I get that Ezio is older and more of a mentor in this game. But in an Assassin's Creed game, I expect a little more...well assassinating. Revelations make quite a few cool improvements, and had a interesting story. But it did a horrible job of making you feel like an assassin

(Though, I still believe it was a pretty good game)



Best: Assassin's Creed 2

I'm sure a lot of people will disagree with me on this one. I really enjoyed the faster pace of Brotherhood, and Revelation's kill streak system. But while it does make you feel like one bad dude, it also took away the challenge. You could usually take out every enemy in a matter of seconds just by mashing the attack button, and occasionally blocking. Assassin's Creed 2 pulled off combat better then any of them to me. It added improvements over the first one like, disarming, better weapon variety, and the ability to use the hidden blades as melee weapons. Without sacrificing the challenge.


Worst: Assassin's Creed 

I really enjoy the combat in Assassin's Creed, but of all the games in the series. it's my least favorite. It's nearly impossible to go on the offensive without mastering a difficult-to-time combo move, and the counter attack can be tough to pull off when enemies start attacking at different speeds. It also didn't help that most all enemies fight the same way, and seem to go hostile if you run too fast.

(Such an awesome game)


Best: Assassin's Creed 2

The story of Assassin's Creed 2 stood out to me the most, probably because it was basically Ezio's origin story. We seen him as he was born, watched him cause trouble as a kid, sneak into his girlfriend's window. And watched as his family was tragically murdered. We saw what drove him, and watched as he went from an angry kid, to master assassin. And of course it was the game that revealed "The Truth". It's actually one of my favorite video game stories.


Worst: Assassin's Creed: Brotherhood

I'm not saying Brotherhood has a bad story, but it was my least favorite in the series. It seemed a little too short, and a little unfocused. It picked up directly after Assassin's Creed 2, but doesn't seem to really go anywhere. And Desmond's story got really wild in this one, at least to me.

(Maybe I'm just an idiot, but the ending to this game seemed pretty crazy)



Best: Assassin's Creed: Revelations

What would Assassin's Creed be without the platforming? Honestly, it hasn't really changed that much. I'd compare it to the skateboarding in the Tony Hawk series. It never really changed (until Tony Hawk Ride, that it is), it just kinda slowly improved. With parachutes, zip lines, and the hookblade, Revelations has some pretty great platforming. 


Worst: Assassin's Creed

Honestly after the faster, and smoother climbing of AC 2, the parachute from AC: Brotherhood, and the hookblade and ziplines of AC: Revelations, it's hard to go back to the original. It's by no means bad, but it is much slower.

(Obviously, this sped things up quite a bit)


Looking Ahead

The more I think about it, the more excited I get for Assassin's Creed 3. And reading Game Informer's story kinda blew up my hype meter. While I can only hope that it can best all of these games in every way, I have no doubt that it's going to be amazing.


So what do you think? Do you agree or disagree with my picks? 

Now if you'll excuse me, I'm going to go stare at my Assassin's Creed 3 metal box.