<?xml version="1.0" encoding="UTF-8" ?>
<?xml-stylesheet type="text/xsl" href="http://www.gameinformer.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Manny704 Blog</title><link>http://www.gameinformer.com/blogs/members/b/manny704_blog/default.aspx</link><description>Manny704 Blog</description><dc:language>en-US</dc:language><generator>Telligent Community 1.5.134.12297 (Build: 5.5.134.12297)</generator><item><title>New Assassins Creed video takes a deep look into the franchise's history. </title><link>http://www.gameinformer.com/blogs/members/b/manny704_blog/archive/2011/08/12/new-assassins-creed-video-takes-a-deep-look-into-the-franchise-39-s-history.aspx</link><pubDate>Fri, 12 Aug 2011 17:05:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:1139522</guid><dc:creator>Manny</dc:creator><slash:comments>1</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.gameinformer.com/blogs/members/b/manny704_blog/rsscomments.aspx?WeblogPostID=1139522</wfw:commentRss><comments>http://www.gameinformer.com/blogs/members/b/manny704_blog/archive/2011/08/12/new-assassins-creed-video-takes-a-deep-look-into-the-franchise-39-s-history.aspx#comments</comments><description>&lt;p style="text-align:center;"&gt;&lt;img src="http://www.gameinformer.com/resized-image.ashx/__size/610x0/__key/CommunityServer-Components-UserFiles/00-00-43-50-44-Attached+Files/7824.5.jpg" border="0" alt="" /&gt;&lt;/p&gt;
&lt;p&gt;Ubisoft&amp;#39;s &lt;a target="_blank" href="http://www.youtube.com/watch?v=sVoVHSVaMAg"&gt;latest Assassins Creed video&lt;/a&gt; takes you back in time and gives a brief retrospective on every product ever released in the franchise&amp;#39;s history. &lt;/p&gt;
&lt;p&gt;Not that the company really needs to do anything else to market a 
product that practically sells itself at this point, but I can&amp;#39;t deny 
the fact that the video does make me want to play every single game all 
over again!&lt;/p&gt;
&lt;p&gt;The video clocks in at little over three minutes, so its a quick, but VERY interesting watch. &lt;/p&gt;
&lt;p&gt;Just sit back, relax, and follow the link above to see just how deep the rabbit hole goes.&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.gameinformer.com/aggbug.aspx?PostID=1139522" width="1" height="1"&gt;</description></item><item><title>Operation Rainfall proceeds with phase two</title><link>http://www.gameinformer.com/blogs/members/b/manny704_blog/archive/2011/08/12/operation-rainfall-proceeds-with-phase-two.aspx</link><pubDate>Fri, 12 Aug 2011 13:30:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:1138775</guid><dc:creator>Manny</dc:creator><slash:comments>3</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.gameinformer.com/blogs/members/b/manny704_blog/rsscomments.aspx?WeblogPostID=1138775</wfw:commentRss><comments>http://www.gameinformer.com/blogs/members/b/manny704_blog/archive/2011/08/12/operation-rainfall-proceeds-with-phase-two.aspx#comments</comments><description>&lt;p&gt;&lt;img src="http://www.gameinformer.com/resized-image.ashx/__size/610x356/__key/CommunityServer-Components-UserFiles/00-00-43-50-44-Attached+Files/6567.1.jpg" border="0" alt="" /&gt;&lt;/p&gt;
&lt;p&gt;For those of you that aren&amp;#39;t too familiar with what exactly &lt;a target="_blank" href="http://en.wikipedia.org/wiki/Operation_Rainfall"&gt;Operation Rainfall&lt;/a&gt; is, here&amp;#39;s a quick overview of what it&amp;#39;s all about; &amp;quot;Operation Rainfall is a community-driven&amp;nbsp;movement of like-minded gamers who enjoy quality Japanese video games, and want to see three great titles release stateside.&amp;quot; Earlier this year,&amp;nbsp;the group &amp;nbsp;expressed&amp;nbsp;exrememe discontent over Nintendo&amp;#39;s decision to not release Xenoblade, Pandora&amp;#39;s Tower, and The Last Story in North America. &lt;/p&gt;
&lt;p&gt;The&amp;nbsp;group has now began an interesting second movement, or &amp;quot;&lt;a target="_blank" href="http://oprainfall.blogspot.com/2011/08/press-release-phase-two-of-operation.html"&gt;Operation Rainfall: Phase two&lt;/a&gt;,&amp;quot; as they like to call it.&amp;nbsp;&amp;nbsp;The plans calls for a &amp;quot;mass purchase&amp;quot; of &lt;em&gt;Final Fantasy&lt;/em&gt; on the Wii&amp;#39;s Virtual Console on August 19 (the same day Xenoblade launches in Europe). The idea behind it, is to show Nintendo of America that there is still a good market for Japanese Roleplaying Games here in the U.S.&lt;/p&gt;
&lt;p&gt;While I get the whole idea behind the movement, I&amp;nbsp;can&amp;#39;t say I agree with the&amp;nbsp;game they&amp;#39;ve picked. Either way though, it&amp;#39;s still great to see gamers come together under one banner and stand up for what they believe in.&lt;/p&gt;
&lt;p&gt;So now that the line has been drawn, and the revolution has begun, what will you you? Will you stand up and answer the call to arms? &lt;/p&gt;
&lt;p&gt;Let me know in a comment below.&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.gameinformer.com/aggbug.aspx?PostID=1138775" width="1" height="1"&gt;</description></item><item><title>Bungie's new trademark hints at next title</title><link>http://www.gameinformer.com/blogs/members/b/manny704_blog/archive/2011/08/11/bungie-39-s-new-trademark-hints-at-next-title.aspx</link><pubDate>Fri, 12 Aug 2011 00:00:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:1137090</guid><dc:creator>Manny</dc:creator><slash:comments>6</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.gameinformer.com/blogs/members/b/manny704_blog/rsscomments.aspx?WeblogPostID=1137090</wfw:commentRss><comments>http://www.gameinformer.com/blogs/members/b/manny704_blog/archive/2011/08/11/bungie-39-s-new-trademark-hints-at-next-title.aspx#comments</comments><description>&lt;p&gt;&lt;img src="http://www.gameinformer.com/resized-image.ashx/__size/610x0/__key/CommunityServer-Components-UserFiles/00-00-43-50-44-Attached+Files/0552.activision_2D00_bungie_2D00_logo.jpg" border="0" alt="" /&gt;&lt;/p&gt;
&lt;p&gt;Bungie is one of those very rare companies that needs little introduction. After creating the very successful Halo franchise, the company parted ways with Microsoft, leaving the fate of their masterpiece in the hands of the company&amp;#39;s &amp;quot;343 industries.&amp;quot; Shortly after it&amp;#39;s departure from Microsoft, Bungie announced that it would continue to build triple-A games, and seek to establish itself once again as a world-class studio through a new IP. However, details on the VERY secretive, Activision-Published, title has been incredibly hard to come by. And although Bungie still isn&amp;#39;t saying anything about their next game, the latest bit of news might be enough to make some fans happy.&lt;/p&gt;
&lt;p&gt;Bungie has just recently &lt;a target="_blank" href="http://halo.bungie.org/news.html?item=34087"&gt;reported&lt;/a&gt; that they have trademarked the taglines &amp;quot;Be Brave&amp;quot; and &amp;quot;Destiny.&amp;quot;&lt;/p&gt;
&lt;p&gt;If their Halo 3 tagline -(Finish the Fight)- is anything to go by, then chances are the company is working on another futuristic Sci-Fi shooter as their next project. &lt;/p&gt;
&lt;p&gt;Whatever the case may be, I&amp;#39;m extremely excited about this title. Bungie has proven itself time and time again as being one of the very best studios in the industry, and that alone makes me anxious to learn more about their next project.&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.gameinformer.com/aggbug.aspx?PostID=1137090" width="1" height="1"&gt;</description></item><item><title>Isaac's worst nightmare, Dead Space could have been "canceled"</title><link>http://www.gameinformer.com/blogs/members/b/manny704_blog/archive/2010/09/23/isaac-s-worst-nightmare-dead-space-could-have-been-quot-canceled-quot.aspx</link><pubDate>Fri, 24 Sep 2010 01:39:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:514121</guid><dc:creator>Manny</dc:creator><slash:comments>1</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.gameinformer.com/blogs/members/b/manny704_blog/rsscomments.aspx?WeblogPostID=514121</wfw:commentRss><comments>http://www.gameinformer.com/blogs/members/b/manny704_blog/archive/2010/09/23/isaac-s-worst-nightmare-dead-space-could-have-been-quot-canceled-quot.aspx#comments</comments><description>&lt;p style="text-align:center;"&gt;&lt;a href="http://gameinformer.com/cfs-file.ashx/__key/CommunityServer.Components.UserFiles/00.00.43.50.44.Attached+Files/5367.blog.jpg"&gt;&lt;img src="http://gameinformer.com/resized-image.ashx/__size/550x0/__key/CommunityServer.Components.UserFiles/00.00.43.50.44.Attached+Files/5367.blog.jpg" border="0" alt="" /&gt;&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;The original Dead Space may have been a huge hit when it launched, and while the idea seemed original and promising to just about anyone who took a second to read about it, EA wasn&amp;#39;t too enthusiastic about the idea at first. During a recent interview with&amp;nbsp;&lt;a target="_blank" href="http://www.computerandvideogames.com/article.php?id=266210?cid=otc-rss&amp;amp;attr=cvg-news-rss&amp;amp;skip=yes"&gt;CVG&lt;/a&gt;, executive producer&amp;nbsp;Steve Papoutsis&amp;nbsp;revealed what scared him the most while working on the first game;&amp;nbsp;&amp;nbsp;there was a good chance the whole project could have been &amp;ldquo;cancelled&amp;rdquo; at any moment.&lt;/p&gt;
&lt;p&gt;During his interview, Papoutsis spoke of the&amp;nbsp;&amp;ldquo;immense pressure&amp;rdquo; his was under in order to create a more appealing product for EA, and that he was worried that &amp;ldquo;at any minute we might have got cancelled.&amp;rdquo;&lt;/p&gt;
&lt;p&gt;&amp;ldquo;EA might have said, &amp;lsquo;This isn&amp;rsquo;t making any progress, we don&amp;rsquo;t like it.&amp;rsquo;&amp;rdquo;&lt;/p&gt;
&lt;p&gt;With Dead Space 2 due early next year, chances are Dead Space 3 is already well under way, and while it might not be exactly a &amp;quot;hint&amp;quot; at future titles, this, along with Papoutsi&amp;#39;s previous&amp;nbsp;&lt;a target="_blank" href="http://www.eurogamer.net/articles/2010-09-21-visceral-wants-to-make-dead-space-3"&gt;statement&lt;/a&gt;&amp;nbsp;about &amp;quot;looking forward to working on&amp;nbsp;Dead Space&amp;nbsp;3, 4, 5, 6, 7, 10 and 20&amp;rdquo; does show a promising future for the Dead Space franchise.&lt;/p&gt;
&lt;p&gt;So, next time you&amp;#39;re playing Dead Space, and get a little worried about about Isaac&amp;#39;s mental health, just remember that he&amp;#39;s had to overcome a lot more than just necromorphs on his journey to fame.&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.gameinformer.com/aggbug.aspx?PostID=514121" width="1" height="1"&gt;</description></item><item><title>Metro 2033 DLC coming next week</title><link>http://www.gameinformer.com/blogs/members/b/manny704_blog/archive/2010/05/11/metro-2033-dlc-coming-next-week.aspx</link><pubDate>Tue, 11 May 2010 22:35:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:327991</guid><dc:creator>Manny</dc:creator><slash:comments>0</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.gameinformer.com/blogs/members/b/manny704_blog/rsscomments.aspx?WeblogPostID=327991</wfw:commentRss><comments>http://www.gameinformer.com/blogs/members/b/manny704_blog/archive/2010/05/11/metro-2033-dlc-coming-next-week.aspx#comments</comments><description>&lt;p&gt;&lt;a href="http://gameinformer.com/cfs-file.ashx/__key/CommunityServer.Components.UserFiles/00.00.43.50.44.Attached+Files/7380.1.jpg"&gt;&lt;img src="http://gameinformer.com/resized-image.ashx/__size/600x0/__key/CommunityServer.Components.UserFiles/00.00.43.50.44.Attached+Files/7380.1.jpg" border="0" alt="" /&gt;&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;Lets face it, Metro 2033 was a financial success for 4A games, and
as so, it&amp;rsquo;s only logical that the company would take advantage and
capatilize on the opportunity to make some extra cash on some DLC. So,
while it might not be a surprise that the game is finally getting some
DLC, what might come as a surprise, however, is how soon it will be
available to gamers.&lt;/p&gt;
&lt;p&gt;&lt;span id="more-18716"&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;The company has just recently announced via the game&amp;rsquo;s official &lt;a href="http://twitter.com/Metro2033/status/13714364213" target="_blank"&gt;Twitter feed&lt;/a&gt;, that the &lt;i&gt;Metro 2033&lt;/i&gt; DLC is almost finish, and could possibly be revealed before the end of the week.&lt;/p&gt;
&lt;p&gt;&amp;ldquo;like a fine single malt, the DLC is almost done&amp;hellip; we hope to be able to take the wraps off it this week&amp;rdquo;&lt;/p&gt;
&lt;p&gt;Based on previously made comments by the studio, a couple things can
already be ruled out as to what gamers can expect in terms of the DLC.
When the game&amp;rsquo;s DLC development began back in &lt;a href="http://www.facebook.com/notes/metro-2033/metro-2033-360-title-update-prepares-game-for-dlc-and-adds-a-new-control-scheme/370181813821" target="_blank"&gt;March&lt;/a&gt;, the developer had already cleared up a few things, stating that any add-on content that may get released will &lt;i&gt;not&lt;/i&gt;
contain any new narrative content for the single-player campaign, nor
missing levels or the addition of a multiplayer component. &amp;ldquo;That would
be very cool, but sadly not possible.&amp;rdquo;&lt;/p&gt;
&lt;p&gt;So, what can we expect from Metro 2033&amp;rsquo;s DLC? More Weapons?&amp;hellip; Maybe some extra Ammo?&amp;hellip; I guess we&amp;rsquo;ll have to wait a few&lt;strong&gt;&lt;/strong&gt; more days to find out.&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.gameinformer.com/aggbug.aspx?PostID=327991" width="1" height="1"&gt;</description></item><item><title>Dead Space 2 not coming this year</title><link>http://www.gameinformer.com/blogs/members/b/manny704_blog/archive/2010/05/11/dead-space-2-not-coming-this-year.aspx</link><pubDate>Tue, 11 May 2010 22:26:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:327975</guid><dc:creator>Manny</dc:creator><slash:comments>6</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.gameinformer.com/blogs/members/b/manny704_blog/rsscomments.aspx?WeblogPostID=327975</wfw:commentRss><comments>http://www.gameinformer.com/blogs/members/b/manny704_blog/archive/2010/05/11/dead-space-2-not-coming-this-year.aspx#comments</comments><description>&lt;p&gt;&lt;a href="http://gameinformer.com/cfs-file.ashx/__key/CommunityServer.Components.UserFiles/00.00.43.50.44.Attached+Files/8304.1.jpg"&gt;&lt;img src="http://gameinformer.com/resized-image.ashx/__size/600x0/__key/CommunityServer.Components.UserFiles/00.00.43.50.44.Attached+Files/8304.1.jpg" border="0" alt="" /&gt;&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;EA is either trying to just straight-out ruin my day, or they just
want to straight-out ruin my day. I just don&amp;rsquo;t see any other reason
behind the latest bit of news to come out of the mega-publisher.&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.thatvideogameblog.com/tag/dead-space-2/"&gt;&lt;i&gt;&lt;/i&gt;&lt;/a&gt;According to a release schedule, which included EA&amp;rsquo;s freshly released fiscal results, &lt;i&gt;Dead Space 2&lt;/i&gt; will not be making an appearance this year after all.&lt;/p&gt;
&lt;p&gt;&lt;span id="more-18711"&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;The dreadful little document has the hugely successful title down
for a Q4 fiscal 2011 release, which means the game could be available
anywhere between January 2011, and March 2011.&lt;/p&gt;
&lt;p&gt;Wow, and to think I was actually having a pretty good day so far.&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.gameinformer.com/aggbug.aspx?PostID=327975" width="1" height="1"&gt;</description></item><item><title>All three major consoles to possibly get price cuts this year</title><link>http://www.gameinformer.com/blogs/members/b/manny704_blog/archive/2010/05/11/all-three-major-consoles-to-possibly-get-price-cuts-this-year.aspx</link><pubDate>Tue, 11 May 2010 22:25:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:327969</guid><dc:creator>Manny</dc:creator><slash:comments>0</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.gameinformer.com/blogs/members/b/manny704_blog/rsscomments.aspx?WeblogPostID=327969</wfw:commentRss><comments>http://www.gameinformer.com/blogs/members/b/manny704_blog/archive/2010/05/11/all-three-major-consoles-to-possibly-get-price-cuts-this-year.aspx#comments</comments><description>&lt;p&gt;&lt;a href="http://gameinformer.com/cfs-file.ashx/__key/CommunityServer.Components.UserFiles/00.00.43.50.44.Attached+Files/5367.1.jpg"&gt;&lt;img src="http://gameinformer.com/resized-image.ashx/__size/600x0/__key/CommunityServer.Components.UserFiles/00.00.43.50.44.Attached+Files/5367.1.jpg" border="0" alt="" /&gt;&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;Surprise surprise, just when you thought both Sony and Microsoft had
gone as low as they could possibly go with the pricing of their home
consoles, comes some rather unique (and always welcomed) news.&amp;nbsp;
According to a senior global publishing source of &lt;a href="http://www.mcvuk.com/news/38924/Xbox-360-and-PS3-price-cuts-this-year" target="_blank"&gt;MCV&lt;/a&gt;, both the PlayStation 3 and Xbox 360 are in for additional price cuts this year.&lt;/p&gt;
&lt;p&gt;&lt;span id="more-18701"&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;The source makes some pretty tough claims, stating that the cuts
will undoubtedly happen before the end of the year, but could possibly
be seen as early as E3 next month.&lt;/p&gt;
&lt;p&gt;The news does coincide with the fact that Sony is believed to
introduce a new entry-level system, and while there&amp;rsquo;s nothing down on
paper yet, Microsoft is also believe to soon be making an Xbox
360/Natal bundle available.&lt;/p&gt;
&lt;p&gt;Additionally, the source also predicts that Nintendo may very well
bring down the price of its Nintendo Wii to hold off possible
competition from both, Microsoft&amp;rsquo;s Project Natal, and Sony&amp;rsquo;s
PlayStation Move. However, Nintendo UK has already dismissed such
claims, stating that &amp;ldquo;This is total rumour and speculation and we
currently have no plans to cut the price of Wii in the UK.&amp;rdquo;&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.gameinformer.com/aggbug.aspx?PostID=327969" width="1" height="1"&gt;</description></item><item><title>Capcom to take Mega Man Online?</title><link>http://www.gameinformer.com/blogs/members/b/manny704_blog/archive/2010/05/11/capcom-to-take-mega-man-online.aspx</link><pubDate>Tue, 11 May 2010 22:22:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:327965</guid><dc:creator>Manny</dc:creator><slash:comments>0</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.gameinformer.com/blogs/members/b/manny704_blog/rsscomments.aspx?WeblogPostID=327965</wfw:commentRss><comments>http://www.gameinformer.com/blogs/members/b/manny704_blog/archive/2010/05/11/capcom-to-take-mega-man-online.aspx#comments</comments><description>&lt;p&gt;&lt;a href="http://gameinformer.com/cfs-file.ashx/__key/CommunityServer.Components.UserFiles/00.00.43.50.44.Attached+Files/3122.1.jpg"&gt;&lt;img src="http://gameinformer.com/resized-image.ashx/__size/600x0/__key/CommunityServer.Components.UserFiles/00.00.43.50.44.Attached+Files/3122.1.jpg" border="0" alt="" /&gt;&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;It seems that almost every major developer out there has a little
secret that they just aren&amp;rsquo;t willing to share with anyone. Obviously,
Ubisoft is on the top, with its recent Assassins Creed website and all.
Who knows what they have in store for us with that. However, Ubisoft
isn&amp;rsquo;t the only one with big secrets. Recently, Capcom&amp;rsquo;s 2011 fiscal
plans gave light on something called &lt;i&gt;&amp;ldquo;Mega Man Online&lt;/i&gt;.&amp;rdquo; &lt;a href="http://www.shacknews.com/onearticle.x/63715" target="_blank"&gt;According to&lt;/a&gt;
a financial report, Capcom is working on the title alongside the South
Korea-based Neowiz Games.&lt;/p&gt;
&lt;p&gt;&lt;span id="more-18681"&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;This interesting little bit of news now joins a very similar from late last month, in which, according to a &lt;a href="http://www.siliconera.com/2010/04/27/mega-man-universe-sounds-like-capcoms-next-mega-man-project/" target="_blank"&gt;trademark filing&lt;/a&gt; with the US Patent and Trademark Office, Capcom also happens to be working on something called &amp;ldquo;&lt;i&gt;Mega Man Universe&lt;/i&gt;.&amp;rdquo;&lt;/p&gt;
&lt;p&gt;I&amp;#39;m not entirely sure as to what exactly Capcom&amp;rsquo;s plans are for
their Mega Man franchise at the moment, but I have a feeling that a
lot will be revealed once E3 rolls around.&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.gameinformer.com/aggbug.aspx?PostID=327965" width="1" height="1"&gt;</description></item><item><title>Ninja Theory’s Enslaved finally gets debut-trailer</title><link>http://www.gameinformer.com/blogs/members/b/manny704_blog/archive/2010/05/10/ninja-theory-s-enslaved-finally-gets-debut-trailer.aspx</link><pubDate>Mon, 10 May 2010 19:30:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:326136</guid><dc:creator>Manny</dc:creator><slash:comments>1</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.gameinformer.com/blogs/members/b/manny704_blog/rsscomments.aspx?WeblogPostID=326136</wfw:commentRss><comments>http://www.gameinformer.com/blogs/members/b/manny704_blog/archive/2010/05/10/ninja-theory-s-enslaved-finally-gets-debut-trailer.aspx#comments</comments><description>&lt;p&gt;&lt;a href="http://gameinformer.com/cfs-file.ashx/__key/CommunityServer.Components.UserFiles/00.00.43.50.44.Attached+Files/4338.Blog-pic.jpg"&gt;&lt;img src="http://gameinformer.com/resized-image.ashx/__size/600x0/__key/CommunityServer.Components.UserFiles/00.00.43.50.44.Attached+Files/4338.Blog-pic.jpg" border="0" alt="" /&gt;&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;Man, news is just pouring in from everywhere today. First we get some new LittleBigPlanet 2 &lt;a href="http://kokugamer.com/2010/05/10/littlebigplanet-2-screens-unveiled/" target="_blank"&gt;screens&lt;/a&gt;, then, about an hour later, we get word that a new &lt;a href="http://kokugamer.com/2010/05/10/new-littlebigplanet-2-trailer-finally-revealed/" target="_blank"&gt;trailer&lt;/a&gt; for the game was released, and now this: a nice little debut trailer to Ninja Theory&amp;rsquo;s upcoming, &lt;i&gt;Enslaved&lt;/i&gt;.&lt;/p&gt;
&lt;p&gt;A while back we heard a little about &lt;i&gt;Enslaved&lt;/i&gt;, a game being developed by the creative minds behind &lt;i&gt;Heavenly Sword&lt;/i&gt;.
Except a little about the overall story-line, not that much is really
known about the title right now. Still, Enslaved is a very
highly-anticipated game, and probably one of the &amp;ldquo;most wanted&amp;rdquo; titles
of 2010.&lt;/p&gt;
&lt;p&gt;&lt;span id="more-18571"&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;The trailer shows some of the platforming that players will
experience once the game launches, as well as a small glimpse at some
of the enemies, and the overall battle system. While the game doesn&amp;rsquo;t
quite make the impact Heavenly Sword did back in 2007, I have to admit
that I&amp;#39;m still very anxious to get my hands on it.&lt;/p&gt;
&lt;p&gt;&lt;i&gt;Check out the &lt;a target="_blank" href="http://www.youtube.com/watch?v=LN9zauydErk&amp;amp;feature=player_embedded"&gt;newly-released trailer&lt;/a&gt; for yourself.&lt;/i&gt;&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.gameinformer.com/aggbug.aspx?PostID=326136" width="1" height="1"&gt;</description></item><item><title>PS3 users to get live baseball games, reports the New York Times</title><link>http://www.gameinformer.com/blogs/members/b/manny704_blog/archive/2010/04/22/ps3-users-to-get-live-baseball-games-reports-the-new-york-times.aspx</link><pubDate>Thu, 22 Apr 2010 18:34:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:303607</guid><dc:creator>Manny</dc:creator><slash:comments>5</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.gameinformer.com/blogs/members/b/manny704_blog/rsscomments.aspx?WeblogPostID=303607</wfw:commentRss><comments>http://www.gameinformer.com/blogs/members/b/manny704_blog/archive/2010/04/22/ps3-users-to-get-live-baseball-games-reports-the-new-york-times.aspx#comments</comments><description>&lt;p&gt;&lt;a href="http://gameinformer.com/cfs-file.ashx/__key/CommunityServer.Components.UserFiles/00.00.43.50.44.Attached+Files/6266.Blog-pic.jpg"&gt;&lt;img src="http://gameinformer.com/resized-image.ashx/__size/600x0/__key/CommunityServer.Components.UserFiles/00.00.43.50.44.Attached+Files/6266.Blog-pic.jpg" border="0" alt="" /&gt;&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;It looks like Microsoft isn&amp;rsquo;t the only one trying to &lt;a href="http://kokugamer.com/2010/04/21/xbox-live-users-could-soon-get-exclusive-tv-channel/" target="_blank"&gt;bring TV&lt;/a&gt; over to its gamers. Apparently Sony wants a slice of the cake too. If a recent report by the&amp;nbsp; &lt;a href="http://www.nytimes.com/2010/04/22/technology/22sony.html?src=busln"&gt;New York Times&lt;/a&gt;
is to be believed, Sony is expected to make a big announcement today;
one that is sure to excite baseball fans all around the world.&lt;/p&gt;
&lt;p&gt;&amp;ldquo;By the end of the week, PlayStation owners will be able to sign up
with MLB.TV to watch out-of-market baseball games transmitted over the
Internet.&amp;rdquo; Reports the New York Times, &amp;ldquo;It is the latest in a series of
digital distribution deals recently announced by sports franchises.&amp;rdquo;&lt;/p&gt;
&lt;p&gt;No pricing for the subscription has yet been announced, though the
package is estimated to cost you around $100-120 annually, or between
$20-25 per month.&lt;/p&gt;
&lt;p&gt;So, will you pay the extra cash to watch baseball games via the PSN once Sony makes the official announcement?&lt;/p&gt;
&lt;p&gt;&lt;i&gt;&lt;br /&gt;&lt;/i&gt;&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.gameinformer.com/aggbug.aspx?PostID=303607" width="1" height="1"&gt;</description></item><item><title>Batman: Arkham Asylum 2 probably not coming this year, comments UK source</title><link>http://www.gameinformer.com/blogs/members/b/manny704_blog/archive/2010/04/22/batman-arkham-asylum-2-probably-not-coming-this-year-comments-uk-source.aspx</link><pubDate>Thu, 22 Apr 2010 17:16:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:303502</guid><dc:creator>Manny</dc:creator><slash:comments>8</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.gameinformer.com/blogs/members/b/manny704_blog/rsscomments.aspx?WeblogPostID=303502</wfw:commentRss><comments>http://www.gameinformer.com/blogs/members/b/manny704_blog/archive/2010/04/22/batman-arkham-asylum-2-probably-not-coming-this-year-comments-uk-source.aspx#comments</comments><description>&lt;p&gt;&lt;a href="http://gameinformer.com/cfs-file.ashx/__key/CommunityServer.Components.UserFiles/00.00.43.50.44.Attached+Files/3527.Blog-pic.jpg"&gt;&lt;img src="http://gameinformer.com/resized-image.ashx/__size/600x0/__key/CommunityServer.Components.UserFiles/00.00.43.50.44.Attached+Files/3527.Blog-pic.jpg" border="0" alt="" /&gt;&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;If you thought you were going to be able to get your hands on Rocksteady&amp;rsquo;s highly anticipated, &lt;i&gt;Batman: Arkham Asylum 2&lt;/i&gt;
-tentative title- this holiday season, think again. Warner Bros. has
officially announced that they are keeping an eye on an early 2011
release.&lt;/p&gt;
&lt;p&gt;While there have been several &lt;a href="http://gamerant.com/arkham-asylum-2-coming-2010-phil-17681/" target="_blank"&gt;suggestions&lt;/a&gt; of a pre-holiday 2010 release, that release date is probably not going to happen, as a senior UK retail source has told &lt;a href="http://www.computerandvideogames.com/article.php?id=243889?cid=OTC-RSS&amp;amp;attr=CVG-News-RSS" target="_blank"&gt;CVG&lt;/a&gt;
that the game&amp;rsquo;s publisher, Warner Bros. is more interested in taking
advantage of and completely dominating Q1 of next year instead.&lt;/p&gt;
&lt;p&gt;&amp;ldquo;We&amp;rsquo;ve been told that Warner has acted early to avoid releasing the
game into a heavily congested pre-Christmas market,&amp;rdquo; commented the
source. &amp;ldquo;It wants to dominate the first quarter of 2011 instead, when
it can get maximum retail space and mindshare amongst gamers.&amp;rdquo;&lt;/p&gt;
&lt;p&gt;Judging by the successful launches of Q1 2010 games such as &lt;i&gt;Mass Effect 2&lt;/i&gt;, &lt;i&gt;Heavy Rain&lt;/i&gt;, &lt;i&gt;Battlefield: Bad Company 2&lt;/i&gt;, and &lt;i&gt;God of War III&lt;/i&gt;
-to just name a couple- I think it might be a great idea for the
publisher to pick such a release date, and would probably just go ahead
and scratch out &lt;i&gt;Batman: Arkhan Asylum 2&lt;/i&gt; out of the 2010 &amp;ldquo;Games to Play&amp;rdquo; list.&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.gameinformer.com/aggbug.aspx?PostID=303502" width="1" height="1"&gt;</description></item><item><title>New Silent Hill could be a FPS</title><link>http://www.gameinformer.com/blogs/members/b/manny704_blog/archive/2010/04/22/new-silent-hill-could-be-a-fps.aspx</link><pubDate>Thu, 22 Apr 2010 16:16:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:303427</guid><dc:creator>Manny</dc:creator><slash:comments>5</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.gameinformer.com/blogs/members/b/manny704_blog/rsscomments.aspx?WeblogPostID=303427</wfw:commentRss><comments>http://www.gameinformer.com/blogs/members/b/manny704_blog/archive/2010/04/22/new-silent-hill-could-be-a-fps.aspx#comments</comments><description>&lt;p&gt;&lt;a href="http://gameinformer.com/cfs-file.ashx/__key/CommunityServer.Components.UserFiles/00.00.43.50.44.Attached+Files/3581.Blog-pic.jpg"&gt;&lt;img src="http://gameinformer.com/resized-image.ashx/__size/600x0/__key/CommunityServer.Components.UserFiles/00.00.43.50.44.Attached+Files/3581.Blog-pic.jpg" border="0" alt="" /&gt;&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;A while back ,we got word that Konami had &lt;a href="http://g4tv.com/thefeed/blog/post/703817/Konami-Reveals-New-Silent-Hill.html?utm_source=g4tv&amp;amp;utm_medium=rssfeeds&amp;amp;utm_campaign=TheFeed" target="_blank"&gt;revealed&lt;/a&gt;
a new Silent Hill game at a German press event. However, what we didn&amp;rsquo;t
hear about was the direction in which Konami wanted to take that game.&lt;/p&gt;
&lt;p&gt;Well, It appears that the next iteration of the horror action video-game might just come in the form of a first-person shooter.&lt;/p&gt;
&lt;p&gt;If there&amp;rsquo;s any truth to the recent &lt;a href="http://www.gamegrep.com/showimage.php?pos=1&amp;amp;newsid=32217" target="_blank"&gt;reports&lt;/a&gt;,
developer Vatra Games is working on a FPS based on a &amp;ldquo;major franchise
for the Xbox 360, PS3, an PC&amp;rdquo; which is due to be out Q1 of 2011.&lt;/p&gt;
&lt;p&gt;I&amp;rsquo;m not entirely sure what to make of this. I suppose that since
Silent Hill is a survival-horror game, it would make for an interesting
first-person shooter, but I&amp;#39;ll hold of judgment on that until I can
get a little more dirt on this rumor.&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.gameinformer.com/aggbug.aspx?PostID=303427" width="1" height="1"&gt;</description></item><item><title>Famous Japanese gaming magazine gives Peace Walker perfect score</title><link>http://www.gameinformer.com/blogs/members/b/manny704_blog/archive/2010/04/22/famous-japanese-gaming-magazine-gives-peace-walker-perfect-score.aspx</link><pubDate>Thu, 22 Apr 2010 16:13:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:303426</guid><dc:creator>Manny</dc:creator><slash:comments>9</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.gameinformer.com/blogs/members/b/manny704_blog/rsscomments.aspx?WeblogPostID=303426</wfw:commentRss><comments>http://www.gameinformer.com/blogs/members/b/manny704_blog/archive/2010/04/22/famous-japanese-gaming-magazine-gives-peace-walker-perfect-score.aspx#comments</comments><description>&lt;p&gt;&lt;a href="http://gameinformer.com/cfs-file.ashx/__key/CommunityServer.Components.UserFiles/00.00.43.50.44.Attached+Files/3513.Blog-pic.jpg"&gt;&lt;/a&gt;&lt;a href="http://gameinformer.com/cfs-file.ashx/__key/CommunityServer.Components.UserFiles/00.00.43.50.44.Attached+Files/4848.Blog-pic.jpg"&gt;&lt;img src="http://gameinformer.com/resized-image.ashx/__size/600x0/__key/CommunityServer.Components.UserFiles/00.00.43.50.44.Attached+Files/4848.Blog-pic.jpg" border="0" alt="" /&gt;&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;I&amp;#39;m not entirely sure how the famous Japanese Gaming Magizine,
Famitsu, 40/40 games-rating system really works, or how they came up
with it for that matter, but whatever the case may be, Metal Gear
Solid: Peace Walker has &lt;a href="http://kotaku.com/5520907/metal-gear-solid-peace-walker-scores-famitsus-latest-4040" target="_blank"&gt;managed&lt;/a&gt; to take home the gold, pulling of a perfect, no not 10/10, not even a 20/20, but an amazing 40/40.&lt;/p&gt;
&lt;p&gt;While the game is still pretty far from being released in both the
U.S. and Europe, one has to admit that snagging a perfect score from
probably the most famous gaming magazine in Japan is a pretty
impressive accomplishment.&lt;/p&gt;
&lt;p&gt;The game hits store shelves here in the U.S. on June 17, and I have
to tell you, the anticipation of trying this &amp;ldquo;perfectly-scored&amp;rdquo; game
for myself is driving me nuts!&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.gameinformer.com/aggbug.aspx?PostID=303426" width="1" height="1"&gt;</description></item><item><title>New Super Mario Galaxy 2 trailer shows Mario’s new cloud power-up in action</title><link>http://www.gameinformer.com/blogs/members/b/manny704_blog/archive/2010/04/22/new-super-mario-galaxy-2-trailer-shows-mario-s-new-cloud-power-up-in-action.aspx</link><pubDate>Thu, 22 Apr 2010 16:08:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:303422</guid><dc:creator>Manny</dc:creator><slash:comments>3</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.gameinformer.com/blogs/members/b/manny704_blog/rsscomments.aspx?WeblogPostID=303422</wfw:commentRss><comments>http://www.gameinformer.com/blogs/members/b/manny704_blog/archive/2010/04/22/new-super-mario-galaxy-2-trailer-shows-mario-s-new-cloud-power-up-in-action.aspx#comments</comments><description>&lt;p&gt;&lt;a href="http://gameinformer.com/cfs-file.ashx/__key/CommunityServer.Components.UserFiles/00.00.43.50.44.Attached+Files/6761.Blog-pic.jpg"&gt;&lt;img src="http://gameinformer.com/resized-image.ashx/__size/590x0/__key/CommunityServer.Components.UserFiles/00.00.43.50.44.Attached+Files/6761.Blog-pic.jpg" border="0" alt="" /&gt;&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;Ok, here&amp;#39;s the deal, everyone&amp;#39;s excited about Super Mario Galaxy 2,
and you should just be honest with yourself, and just admit that you
are too... What&amp;#39;s that?... I heard someone say something all the way in
the back. You say you&amp;#39;re not excited?&lt;/p&gt;
&lt;p&gt;Well, I have something that might just change your mind; A brand
spanking new Super Mario Galaxy 2 trailer that&amp;#39;s sure to win your heart
over.&lt;/p&gt;
&lt;p&gt;The newly released trailer gives some insight into how the &lt;a href="http://kokugamer.com/2010/04/16/nintendos-new-mario-power-up-to-take-player-to-a-whole-new-level/" target="_blank"&gt;recently announced&lt;/a&gt; cloud Mario power-up works, allowing you to literally take Mario to a who new level.&lt;/p&gt;
&lt;p&gt;&lt;a target="_blank" href="http://www.youtube.com/watch?v=qleVPr10PRw&amp;amp;feature=player_embedded"&gt;&lt;i&gt;Check out the trailer for yourself.&lt;/i&gt;&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&lt;i&gt;&lt;br /&gt;&lt;/i&gt;&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.gameinformer.com/aggbug.aspx?PostID=303422" width="1" height="1"&gt;</description></item><item><title>Second Lost Planet 2 demo out today</title><link>http://www.gameinformer.com/blogs/members/b/manny704_blog/archive/2010/04/21/second-lost-planet-2-demo-out-today.aspx</link><pubDate>Wed, 21 Apr 2010 15:45:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:301936</guid><dc:creator>Manny</dc:creator><slash:comments>1</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.gameinformer.com/blogs/members/b/manny704_blog/rsscomments.aspx?WeblogPostID=301936</wfw:commentRss><comments>http://www.gameinformer.com/blogs/members/b/manny704_blog/archive/2010/04/21/second-lost-planet-2-demo-out-today.aspx#comments</comments><description>&lt;p&gt;&lt;a href="http://gameinformer.com/cfs-file.ashx/__key/CommunityServer.Components.UserFiles/00.00.43.50.44.Attached+Files/0825.Blog-pic.jpg"&gt;&lt;/a&gt;&lt;a href="http://gameinformer.com/cfs-file.ashx/__key/CommunityServer.Components.UserFiles/00.00.43.50.44.Attached+Files/3365.Blog-pic.jpg"&gt;&lt;img src="http://gameinformer.com/resized-image.ashx/__size/590x0/__key/CommunityServer.Components.UserFiles/00.00.43.50.44.Attached+Files/3365.Blog-pic.jpg" border="0" alt="" /&gt;&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;Available now on Xbox Live, is the -previously only available
through site giveaways and to some of Capcom&amp;rsquo;s own community members-
second demo to the much anticipated sequel to Capcom&amp;rsquo;s 2007
award-winning, Lost Planet.&lt;/p&gt;
&lt;p&gt;Players will now be able to experience some of the turbulent Jungle
map they saw from early Lost Planet 2 trailers, as well as see a few
other details announced a while back for themselves.&lt;/p&gt;
&lt;p&gt;PlaySation 3 players will also be able to enjoy the demo once it
hits PSN tomorrow, but the release date of May 11, can&amp;rsquo;t get here fast
enough for me.&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.gameinformer.com/aggbug.aspx?PostID=301936" width="1" height="1"&gt;</description></item></channel></rss>
