The lights are on
Power Member - Level 10
few years ago Marvelous announced the first Senran Kagura on 3ds. It
was met with high negativity in the US (for very obvious reasons), but it is such a hard find
today. Senran Kagura is simply one of the most interesting import
games for many importers. Senran Kagura may be one of the easiest
game to review. Right now you are either in two camps. If you hate
fanservice, you will hate this game. The game is an automatic 0, you
can move on. If you find yourself intrigued by the concept of Senran
kagrua you may find a game that is equally fun and flawed.
wise the game is not that great. 3 of the 4 teams of girls story
follows a similar pattern. Basically they find a rival team, can't
beat them, train by fighting other teams, fight rival again. It's a
lame concept that is overused. Only one school manages to break this
concept, and make the story fairly interesting. But with 4 teams you
think they could have come up with multiple story lines, instead of
copy and paste the same story 3 times. The other thing is where the
story picks up. When the game was announced it was claimed as not
being in the same line as the original games. But characters are in
places that left me with a "why are they here?" feeling. It is
mentioned, but this feels like a sequel that I needed to play the 3ds
games before picking this one up. Overall I was uninterested by what
was going on. I found myself spacing out feeling a sense of deja vu
going through most of the campaigns. The redeeming quality it the
girls back story, which are unfortunately only briefly mentioned, but
still give good insight as to why they do what they do. I would have
been much happier if they had expanded on these stories instead of
the ones presented to me. The other side is the arcade mode. Arcade
mode builds the characters up with mini stories. These are stories
that most players won't care about. They don't build much back story
for characters, but are just plain silly. The main reason to take on
this arcade mode is for new costumes and trophies.
The four stars (Miyabi, Yomi, Asuka, and Homura) are the leaders of the four groups.
is the fun part of the game. The game is very much a beat-em-up, and
very simple to pick up and play. (I've been told it has many
similarities to Dynasty Warriors, though I haven't played one before.
From what I can tell, they are very similar.) Each mission you select
will have a preset girl for you to use. When you first enter the
mission you will either start by fighting the boss, or have to go
through some waves of enemies before you do so. Missions are very
uninspired, and the worlds are fairly bland. By the time you beat the
game, you'll see many of the same places multiple times. But once
your in there it's time to button mash. Square is your quick attacks,
while triangle is you heavy attacks. Send a foe flying and chase
after them with circle to keep the combo going. It's very simple,
but addictive. The other side of Senran Kagura lies in the girls
Shinobi powers. Each girl starts off in regular clothes, but pressing
L transforms them into a Shinobi. In shinobi form, the girls can use
powerful attacks and special moves. Likewise pressing R and swiping
your screen with both thumbs, middle outwards, makes your girls strip
down to nothing but their underwear. This boost power, while drastic
dropping you defense. And it would work well too if it wasn't so
overpowered. In this mode you can simple pull of one special attack
and it is usually enough to end a boss in a couple hits. Overall
though the gamplay experience was just crazy fun. Add in some
multiplayer that is actually very good, and you have a game that one
can really find enjoyable. *
Those Pancakes will be your doom!!!!
Kagura major problem can stem from simply the focus of the game, its
fanservice. I love characters like Homura for her strong personality,
I liked Ryona for her weird humor, and I liked Minori because she was
cute and attacks with a giant stack of pancakes. But I feel the game
wanted to push me away from all that. Instead they pushed me towards
the T&A of the game with insane physics that would make Dead or
Alive jealous. It's a shame too because many of the character models
are well done, but in the end will go unnoticed. Add in the fact
there is literally a lottery for testing your luck to see if you can
get rare underwear, and a store for buying nothing but new clothes.
There is also the clothes tear effect. It can be helpful to see just
how well you're doing (think of it as a pervy health bar), but the
effect goes a bit far since you can destroy clothing to the point of
nudity (which is covered by chibi faces of characters, and everyones
favorite anime character mysterious white light.) As I mentioned
earlier if you don't like fanservice avoid this at all cost. In the
end though, I was still able to like most of the characters. Not for
their looks, but because of how they act. They acted funny, they
joke, in the end they acted just like I wanted them too, like girls.
Each unique and each with something to bring to the table. And for
that, even buried in all the fanservice, is something that I must
applaud them for.
Make sure to look over your shoulder, and make sure no one is watching you play....
people looking to import: This game is very easy to pick up, with the
exception of one or two blocking concepts. It has lots of spoken
dialogue and written mixed together.
of outfits to buy and collect
who can outshine just being fanservice
is a broken record
people will see characters for certain features.
areas, and generic enemies
and lots of it
arcade stories you'll either like, or make you say meh..
backstories, but need more meat to them.
Multiplayer requires a Japanese account and an online pass. If you
buy the Limited Edition (which I did) you get a free code inside the
game sleeve. Otherwise the code must be bought on the PSN Japan shop.