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This is the third article in the Casting the Games series and it will spotlight none other than Chris Puckett (seen left casting at the recent MLG Dallas 2011 Pro Circuit event).
If you are unversed in the world of competitive gaming, also known as e-sports, you might be asking yourself, “Who is Chris Puckett?” Chris Puckett is the lead play-by-play caster for Major League Gaming (MLG).He is a big personality in the casting business and a major player in the MLG organization.
For those of you who are unfamiliar with MLG, I would encourage you to head over to the site, www.majorleaguegaming.com. To encapsulate MLG in a nutshell for the sake of this article and for the sake of those who don’t follow the link, MLG is a North American competitive video game league founded back in 2002 by Sundance DiGiovanni and Mike Sepso (wow… that was almost a decade ago…). Since then they have expanded and developed a fan base around North America. They host tournaments all over the United States where talented players or teams of players compete to be the best of the best in their respective games. Not only do they compete to be crowned champions, but at the national level the prize pools can reach up to $50,000, (Correction: The 8th annual Pro Circuit event is underway and has over $1 million in prizes and stipends will be doled out before the season has run its course.) there is some serious money here. These competitions should not be viewed as closed to outsiders. Many people attend tournaments such as the recent event in Dallas to spectate and cheer on their favorite players or just enjoy some phenomenal competition. MLG helps to put all of the different parts together to make these events possible.
The 2011 MLG Pro Circuit event in Dallas showcased three main stages of gameplay.
Interview with Chris Puckett after the jump!