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"Taliban"-ned

The news regarding the change from Taliban to Opposing Force brings mixed emotions. I reflect upon the classic tale of Shakespeare’s Romeo and Juliet in contemplation on what is in the name “Taliban.”

'Tis but thy name that is my enemy;
Thou art thyself, though not a Montague.
What's Montague? it is nor hand, nor foot,
Nor arm, nor face, nor any other part
Belonging to a man. O, be some other name!
What's in a name? that which we call a rose
By any other name would smell as sweet;
So Romeo would, were he not Romeo call'd,
Retain that dear perfection which he owes
Without that title. Romeo, doff thy name,
And for that name which is no part of thee
Take all myself.

Some terms and names are intentionally hurtful; the poorly received “N” word, for example. Try running down the street shouting it, and see if you make it to the other end alive. However, racial slurs and pejoratives are not politically correct, incite, do hurt, and largely unaccepted in most social circles – not to mention not protected by the 1st Amendment under “hate speech.” Does “Taliban” fall into this category? No. The Taliban is a group of non-fictional radicals currently operating in Afghanistan, hated by many people. Changing a name does not alter the reality. Therefore, in this sense, a name change simply coddles a minority group – but that minority group is valuable beyond any amount of money and is deserving of the utmost respect.

I understand that to a majority of gaming community, “it’s just a game, get over it” will be a staple remark. We, the gaming sub-culture, are largely unaware of what really goes on in the rest of the world. Most of us know the top executives of several game studios by name and image,  yet cannot list by name the sitting Supreme Court Justices or The Cabinet.  So many of us fight over hardware dominance, b*tch at the price of DLC, and get aggravated at having to wait two extra weeks for a game. I have yet to hear a fellow gamer in a non-game forum ponder the price of oil, worry about China’s economic stranglehold on the US economy and Korea, and haven’t remarked about waiting months to years for the troops to come home . On second thought, I guess it’s just easier to sit and revolt over a subscription fee and go verbally ballistic over an opinion about a CPU encased in plastic.

That said, my concern-o-meter toward the opinion of these people is dangerously in the red.  I have a very hard time taking into serious consideration the concept that “it’s just a game” when it leaves the lips of self-absorbed community members in relation to a small subset of dead self-less individuals and the people who remember them as living beings.  Someone who has never once stood and saluted during a 21-gun salute for someone they personally knew has little (if any), room to remark “it’s just a game.” I am sure that these people believe ‘that’ it hurts, and understand ‘why’ it hurts, but it is entirely different to know ‘how’ it hurts and still respect the intellectual laziness directed at soldiers as a matter of principle.

I understand EA’s move to change the name – personally, I would rather piss off a large crowd of uninvolved people than risk the emotional displacement of the very people I seek to honor. Leaving the name as was originally intended may scratch the integrity of the game slightly and it indicates that monetary gain fell to the wayside of homage. Principally, I agree with EA for protecting their honorees, or at least having enough conviction to double back and risk angering the larger consumer group for the sake of the minority. That is a bold move in my opinion, but strangely one I feel was by degree, incorrect.

Perhaps looking at this from the perspective of flag burning may be of some help. I do not particularly fancy burning the American Flag, nor do I smile upon those who would choose to do so in my presence. However, flag burning is protected under the Constitution and considered an expression, thus 1st Amendment issue.  Burning a symbol is in my opinion, a clear indication of intent to cause harm or incite. I stand in a legal minority on that issue; therefore, I must uphold and protect the right of a person to do so regardless of whether I agree (though, I may wrap them in the flag while it burns…win / win).

I begin to feel slightly uneasy toward the alteration however, not with EA, but with the angry mobs in either direction. Numerous sources point out that changing the name changes nothing. The” OpFor” is mechanically, objectively, and geographically unchanged. A seven-letter word reduced to a five- letter truncated conjunction is the only action taken – that is all. Why then would I agree with the principle of changing the name but also feel it was incorrect to do so?

Changing the enemy force in name alone, but not altering the set of actions performed sends the message that what we call something is more important than what it does. There is a serious ethical and moral disconnect in this disgustingly one-sided action. Apparently, it’s okay to shoot depictions of a US soldier (and I don’t condemn the game or the game creators for that), but it’s not okay to reveal who the shooter as a factual entity.

I wonder if the grandchildren of Nazis feel that despite the participation in the most famous acts of genocide the world has known, feel it a bit strange that it is perfectly fine to kill depictions of their ancestors and combat their heritage (as jacked up as it was)? I wonder if Japanese Americans felt strange playing as an American in WWII shooting their ancestral images. Now that I think about it, I wonder if Native American Indians will condemn Civilization 5 for allowing Washington to utterly crush Hiawatha (not to mention included “Manifest Destiny”) or if people would find it unacceptable to play in them in contest to each other.

The thing is, when creating something based on fact, honor hinges on accuracy and that’s why it was wrong, but understandable for EA to change "Taliban." They're caught between two important groups - one which impacts a nation and the other that sends a statement of ethics and morals used to govern that nation; truth or emotion? They chose emotion.

Comments
  • I absolutely understand why EA decided to do it.  In my mind as a gamer, I'll be honest, I say who cares it's just a game.  But then while I'm not playing games it makes me wonder.  What if one of my friends die in the war?  Will I think the same way?  Probably not.  

    I know EA was going for a realistic game, but I believe it was the right thing to do on their part.

  • You basically said most of what I said with my second to last blog. Personally, I disagreed with using the name Taliban from the start because it really ignores a large portion of our enemy in the AO.

    I can specifically remember being back from Afghanistan and being half asleep, in bed, watching AFN. I remember when they gave a news report on how they believe the insurgency is coming from foreign fighters (something we knew when I was there nearly a year prior). I had to fight off the strong urge to throw my remote at the tv. If they were just reporting this to soldiers in 2006, I can only imagine how much reporting on this has been done in the civilian sector.

    The problem is, I think civilians would rather put their head in the sand and create their own image of how the war is, rather than accept their world view might be slightly (very) skewed. Might be the cynic in me, but having the first question out of a chick's mouth, when she found out I had served overseas, be "Did you shoot anyone?" really makes me question society.

  • I agree with all your main points, except the fact that I am unaware of my surrounding world, I took a little offense at that...I am well aware that our enemy is not strictly the Taliban, but seeing as how they are primarily funding the opposing forces in Afghanistan, then I will continue to say Taliban.

    Your point about how this changes nothing as the action is the same, is what I've tried to convey, unconvincingly, so thank you for putting the words in my mind down here because sometimes things are left to their own devices between mind and fingers.

  • My position may be unpopular, but I am actually more concerned with AAFES decision to ban the game from sale on base than what the enemies name is.

  • Shawn, it's been too long, it's nice to see you back!

    first off, I understand about you concern about how gamers feel indifferent about a topic, while we as adults think about the reality of such topics. We can not take such topics lightly, but at the same time, we can not blame them taking the 'neutral' aspect. They are indifferent because they do not know about how grave the topic is. Most of us, for the most part, take the 'neutral' aspect if we do not know about it until we know about the situation, and then take action on what we deem 'right'. I believe that we, as adults, we need to at least teach the younger generation knowledge about certain topics, and then, they can create their own decisions about what position they want to take on certain ideas and topics.

    As for changing the original intended name to something much less 'dramatic'. I also share the same mixed emotions about changing the name, but I believe that EA made the correct choice.

    Thanks for the blog, and I hope to see more of you here on GIO

    Sincerely,

    ~Robert "Saka" R.
  • This can be seen both ways. Who knows things are going to get worse in this country before somebody wakes the hell up and points us in the right direction. We have a long road ahead of us, if we have to fight over the name of the bad guys in a video game.

    I am just have some fun wiping out the opposing force!!

  • I think this is being blown way out of proportion and makes EA's game out to be much more significant than it (or really any game) is. So yeah, for me : "it's just a game."

    As far as the gamers being markedly more out of touch than your average American, no I don't think that's a supportable argument. I would say that when you say "your average gamer XXXX," you could have just of easily said "your average American XXXX," and the statement would have been more accurate. As it stands, I guess I'd read it as a compliment to gamers, as they at least know a lot about one thing, whereas your average US citizen knows very little about most things.

  • AAFES didn't bite:

    gameinformer.com/.../military-bases-won-t-stock-medal-of-honor-with-or-without-taliban.aspx

  • I agree with your point on the name, but I actually wonder why it's been allowed to go that far. Playing as terrorists, or insurgents, etc by whatever name in games. It just seems wrong to make any 'game' in which you're killing American soldiers. Am I wrong? I don't know. One game of COD:MW I played online was with a group of soldiers, and when they got assigned to what they called "the enemy team" they thought it was hilarious. (I think they yelled dirka dirka for about 10 minutes straight) As someone who hasn't served in the military I feel the decision shouldn't be up to me, or the games industry or the media, but with the soldiers themselves who have served overseas and been there. (Not logistically possible or probably I suppose, but thats why its my opinion not policy). I'm simply not informed enough to make an opinion, and am quite aware of this fact :)

    What I do know is, my dads a Vietnam vet, and when he heard about games that allowed you to play the NVA / VC, he was absolutely (lets say angry cause they wont let me say ******). I mean he lost his friends, his brother, and more in that "conflict". And soldiers today are going to be going through it too or have already gone through it. So..yeah.
    I'm not particularly educated on the subject but I at least know what I feel. Others mileage may vary.

    Its a tough issue, with answers on both sides. Of course, so was the flag burning issue, and I still agree with the dissenting opinion in the Johnson case...

    At any rate, to you and all the vets out there, Thank you for your service, and welcome home.
  • Mod

    Well, you really raise an interesting point by bringing up what's in a name.  I find it odd that when both COD4 and MW2 both featured an enemy faction that's clearly of middle eastern origin, you didn't hear much in the way of outcry, nor did you see those games getting banned on military bases, but suddenly once you actually give the middle eastern faction a recognizable, real life name then all hell breaks loose.

    It just makes me wonder, why was it ok when they were a nameless faction in COD4 and MW2 but once MoH gives them a real name it suddenly becomes controversial?  Why does giving that faction a name make it any less politically correct?  It's acceptable to have a game where American forces and a nameless middle eastern faction do battle, yet it's not ok to have a game where American forces do battle with the Taliban?  

    Even though the OpFor aren't given an actual name in COD4 or MW2, when you see the OpFor, I imagine most people playing the game are going to at least subconsciously associate the OpFor with the Taliban (I know I do).  Because of that, I'm not sure why the concept of "too soon" applies to this situation.  If my suspicion is correct that most of us at least subconsciously associate the OpFor with the Taliban anyways, then why is it so controversial to just go ahead and flat out call them the Taliban?  

    Also, under my semi-educated assumption that people likely associate the OpFor with the Taliban, I would think that association would apply even more so to those that have served or those who have seen loved ones and friends serve.

    Honestly, I think the bottom line is if EA had named the group OpFor from the start there wouldn't have been an issue at all, but now that the group was at least at one time actually called the Taliban, the very people that were the most likely to associate the OpFor with the Taliban anyways are the ones screaming controversy.  It just seems odd to me, but maybe I'm just missing something from the big picture here.

  • Your title for this blog is fairly hypocritical.