I've got this idea some time ago and as it's getting traditional already, everybody likes lists. I took a lot of time to prepare for this blog post. Even went on to play Morrowind for an hour just to get the images for all the great things you can do in the game. Trying to be original here, you know. Anyway, let's get to the list! (By the way, it's kinda like TOP 11 of my own making. What I feel are the best things to not so amazing things, which are still great.)



The world in Morrowind is massive. In my opinion, if you add Mournhold with it's extensive sewer system AND Solstheim with it's ice caverns and tombs with already including the main island Vvardenfell and all it's dungeons, the overall amount of land to explore is at least twice the size of that in Oblivion with Shivering Isles included. On the image above, you can see the amount world I have discovered and the major locations are portrayed as squares. Notice the amount of brown land on the island. That's all unexplored. And I've played this game how long? I think it's over 30 hours now. But it's not it. There are locations that aren't showed on the big map and to see them, you have to see the local map. Now find me on the big map (arrow directed to left(west)) and then you see what the local map shows me (the area around me with minor locations also visible (smaller squares):

You can probably see two locations on the Local Map. There's an Ancestral Tomb in the upper part and a large Dwemer Ruin near the lava lake. And these two are not marked even in the spot where I'm standing if you look at the World Map. Now just count all the major locations, multiply them with three or more and you may roughly get the amount of different dungeons this game offers. There's a lot to discover and a lot of treasuries to find. And of course, you may also come across some very powerful enemies, like I found a whole clan of Vampires in that Dwemer ruin, all with slaves and servants. Some of the servants were actually used as cattle. Can you believe that?


Sorry for having no picture about stealing stuff. Didn't get any good ideas how to show you that. Anyway, thievery is a fun thing you can do in Morrowind. Perhaps you remember how limited it was in Oblivion. Every time you stole something, it showed up as "stolen" in your inventory and if you would be caught by a guard and pay the gold or go to jail, all the already stolen items would be confiscated. And the merchants don't by stolen stuff, well except for Thieves Guild's fences.

But in Morrowind, you can steal whatever you like whenever you want. The only condition being that you must not be seen or your crime will be reported and you get a bounty on you (a small fee). But should you not be seen while stealing something, the item will become yours and yours only. And no one will be sad that they own one item less than before. And you can steal all the things you want from evil characters, like vampires. They don't mind you stealing stuff, all they think about is killing you first and ask questions later. And of course, you can sell and use your stolen stuff as usual.


With the option to save and quicksave in Morrowind, you can do a fun thing you could also do in Oblivion. To go on a freakin' killing spree. Of course, if you attack good people or guards, your bounty will eventually get so high that you will be put under a death sentence and there will be no escape from that (except for Thieves Guild). But it's a lot of fun, killing the good guys and playing the bad guy for a while. Only don't forget to load the saved game later instead of saving it or you might screw a lot of things up. That's where more than one save game comes in handy.

Here you see a bunch of "good guys" alive, minding their own business in a local club in Balmora:

And then there's the same guys, dead, just a minute later. It was a lot of fun, just go on a little killing spree as a little relaxation of all the exhausting "bad guy" killing and making the world a safer place:



There were 4 major factions in Oblivion, where you could fulfill quests instead of doing the main quest - Fighters' Guild, Mages' Guild, Dark Brotherhood and Thieves' Guild. In Morrowind, all of these are available, with an exception for Dark Brotherhood, which actually hunts you at some point of the game.

There is also Morag Tong, which has a few quests. There's also vampire clan quests should you become a vampire. There's Imperial Legion and Imperial Cult quests. And then there's the three houses - House Hlaalu, House Telvanni and House Redoran. A ton of quests from these three. And if you put the lot together, you get about double or more of quests than of those in Oblivion.

Since the whole character's life is written in a journal, all the quests can also be found there. My journal is currently about 360 pages long and as you could see before, there's still a lot of land to explore and quests to complete. Here's an example how a faction's quest is shown in the journal once you specifically choose it: (It's an Imperial Legion's quest I completed by accident when I saved a soldier while exploring a Daedric ruin.)



This is a lot fun to do. Basically, in addition to not enchanted items, you can find some generic magic items, with some leveled ones and unique ones. But the greatest of them all (and most valued also) are the Artifacts. Unique in shape, value and power, these are the legendary jewels, which there are only one per item in the whole world and it's your job to find them. They are usually enchanted in a way you cannot possibly believe.

Some of these items can be gained through main quests and Daedric shrine quests, but most of them are hidden there, somewhere. Hidden in a cave, in a locked room, deep underground and under tons of water, guarded by the deadliest enemies you can imagine. Some of these can be found during a common treasure hunt with the exception that they are located in places where you usually don't look. For example, there were a pair of very powerful gloves behind a large casket and I was there, I was looking inside the casket, but I never was smart enough to look also behind the casket. Only later on I found out how dumb I was and went after those gloves, only to go through all that pain again, because the dungeon, the gloves were located in, was part of the main quest and full of very powerful creatures.

Well, here I will show you my character with one of the "artifacts" pointed out. Check the enchantments, check the value. If the best not enchanted armor's value is like 20k or so, then this one is worth just so much more. I found it in a cave, which was underwater. In that cave was a flooded dwemer ruin. And in the deepest chamber laid that armor.



You can find Daedric Shrines in the old and abandoned Daedric ruins that look creepy as hell. Just look at the picture above. This how one of the ruins look like from outside. Notice the twisted architecture and dead environment around it. That's the "normal" location of a Daedric ruin. And it's inside and outside is filled with Deadly daedra, which for you, who has never played an Elder Scrolls game before, is the demon kin. And to this race also belongs the Dremora, a knight of oblivion and the avatar of my account here on GameInformer Online.

Daedric Shrines are devoted to the 17 "evil gods" or Daedric Princes in the world of Elder Scrolls, Tamriel. Once you find a shrine and have the requirements that speaking a prince is needed, you can activate the shrine and a Daedric Prince will speak to you and give you an epic quest. Why it's epic? That's because the rewards are usually highly valued (as said before, some of them are artifacts) and to complete one quest may sometimes require an extensive amount of investigation work which may or may not take to the farthest reaches of Vvardenfell. Here's also an image how a daedric prince looks like when shown as a simple statue:



If you really want to spend some quality time in Morrowind, it's worth to visit a bookseller and buy yourself a library. Books aren't worth much, but they do are full of fun tales and discoveries. I sometimes spend like thirty minutes on just reading books when I have nothing else to do (since I've completed all three of the main quests).

There are various kinds of books in the game. Some are simple fairy tales, while others are instructive skill books, which will actually increase one of your skills, should you open the book for a read. Others are quest-related books, which will update your journal, should you read them. And then there's just random bunch of crap, like "The ABC For Barbarians".

Also, you can find a bunch of notes of dead adventurers and trapped people all over the world in Morrowind, of which some are very funny. There's a note lying aside a dead adventurer called "Indie" (also known as Indiana Jones). I've not found him, but I did find someone we all should known. In the game, he's called Peke Utchoo, but we all know him as "Pikachu". Here's his note (the end of it):



We're getting to end of this blog post already. It's 12AM here and I've been writing for more than a hour now. Anyway, another great thing to do in the game are the optional small little tiny random quests. They are usually given by random people, that wait near a road and give you quite a simple task. There's those that require protection and guidance, so you could lead them to a specific location, unharmed. Then they will reward you well. There are also those that are either trapped or are looking for their friends, husbands, wives, girlfriends etc. And then it's your job to investigate, save and return their friends and unite those two (or three or even FOUR). There's also a ton of these NPC's wandering around the world in Morrowind.



There's my house, right above on the picture, see it? Yeah, I know it's small, with one room and a little bed, but it will do, for now. Unless it cannot store any more items, I will not leave this place.

Basically, you can own every house in the world as long as there is no other owner apparent. You can also kill the owners to use it as your own house (since in Morrowind NPC's cannot go in and out from buildings, then no one can enter your house), but you need to watch out not to gain too much of bounty. If it gets too high, you will get a death sentence. Too high meaning over 1000.

I've watched the Let's Plays of Veriax on YouTube, where he's doing an interactive Let's Play of Morrowind for two years straight and he has a much bigger house with all the chests, tables and storerooms full of equipment. Crazy that guy is for sure.



The console is a cool little feature you can use in Morrowind (also in Oblivion and quite possibly also in Skyrim). It can be used for a variety of options. You can (probably) change the weather, change graphics, toggle god mode and "fly through all" mode, add items and gold, spawn creatures, teleport to locations etc. You can do a bunch of things with it. For example I wrote you guys a little example. If you cannot read it out, here's what it says: "DEAR GAMEINFORMER ONLINE COMMUNITY! THIS IS THE CONSOLE THAT YOU CAN USE IN MORROWIND {PC}!"



The last on my list is not a feature from the game, but much like an epic library of information about the Elder Scrolls franchise, including a ton of facts, articles and databases about Morrowind. It's this site from where I found the similar WIKIA sites about other games.


Basically it offers all the information you can think of about every Elder Scrolls game, including Skyrim. It helped me a lot when I was doing my own Artifact Hunt, which now is unimportant, because I've got all my items extensively enchanted and I'm pretty much invincible. It's a must go site if you're an Elder Scrolls fan or want to play one of their games. Lots of tips, tutorials and solutions are also here. The only thing you have to do is search and read.


Well, that's it. I hoped you liked this blog post. I'm a huge Elder Scrolls fan myself, but definitely not a fanboy. And although it's available only for PC (backwards compatible with XBOX), this game requires almost a little to nothing from a computer and all the computers that were manufactured in the last 7 years should run it fine with maxed out graphics. You need to get it, especially the GOTY edition! Yeah, Elder Scrolls III got the Game Of The Year award back in 2002, and so did its successor back in 2006 - Oblivion. And I truly hope Skyrim will continue the line of legendary single-player games here in 2011.

Would you play the game now that you have read about all the great things you can do here?