The lights are on
Episode 29 is available now. This week, we interview video game designer and author, Scott Rogers. We talk to him about his experience in the video game industry, game design, making games, and more. In the 2nd part of our interview, we talk to Scott about his book, "Level Up! The Guide to Great Video Game Design", and he answers listener submitted questions. The show is extra long this week, so if you'd like to jump right to the interview, it starts at 26:11. Break audio taken from music by I Am Empire.
Click here to play this audio clip
Level Up! The Guide to Great Video Game Design is available pretty much everywhere - I ordered my copy from Amazon.
Extra Cool Credential: Scott Rogers worked on the bosses in the first God of War and designed the Hydra boss battle.
Show Notes:
If you'd like to interview Scott Rogers on your podcast, email him at boneyard0@aol.com.
Be sure to checkout Scott's websites - www.mrbossdesign.com & www.mightybedbug.com.
Okay I've listened to parts one and two so far. Fingers crossed work is slow today so I can listen to the rest uninterrupted.
Great interview, and I'm quite curious to know how much work\help Scott did with Red Faction: Armageddon. I'm cautiously optimistic for Armageddon since I loved Guerrilla.