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When the Game Transcends Reality

You know, it's kind of funny how things come up or end up aligning in life. It's that chain of events, that, you don't know how or what or even why, but it just happens, and before you know it you've already been benefited from it. It can be so cryptic, you still wonder why the hell it even happened in the first place, but it did, and yet you feel grateful for said unknown chain of events.

But that's life. That's how it rolls, and we might as well just keep up with what happens around us before we even understand it.

Now, everyone on this site likes games, we all play games, we all have our favorite series, our favorite titles, our favorite characters, our favorite universes, etc. It is all part of our taste, when someone likes a certain series and the other one does not, but yet you know that series is truly something you love, then you may have found your perfect saga. Something so unique in that series that you find brilliant or amazing, but the others around you does not. It's kind of a special relationship, when you, let's say, have found your true love, course this is a game and it does not speak, but you have found something in her/him or, in this case, this game or this series that feels like if it was something inherent in you. When you find something on someone else that was missing in you, in your personality, that he or she compliments perfectly; you know you have found your perfect, long desired and well established relationship. It's kind of like that with the game, only this time the people behind it are the ones responsible for that, you know you would share a thing or two with the crowd behind the title.

What I'm trying to say is that we all have our favorite series, title or characters that others at first glance might not like or enjoy. The unique relation I was talking to you about, though not everyone has experienced this case; or even found the perfect game studio that, because of the games that they're responsible and all of the love and admiration you have for them, you know that would be the dreamt place for you to be on. Working on games, and with the people you admired as a gamer. Win-Win, it could not get better than that. Quite possibly the borderline perfect job.

One of the things I most enjoy doing on the internet is, strangely, reading some people's comments from YouTube. But I'm not talking about the silly ones, certain times when I open a video of a game may it be a moment of the story or one of its soundtracks I find some very special comments from people that truly appreciate the game. And it can be really heart-warming to see this, there's something really warming in seeing people taking a game's universe far beyond the virtual world from where it started from.

There was one that I believe it was the very reason I wanted to start this blog, and other reasons too, but this guy had just finished one of the most personal and emotionally-stressing games and, it just recently came out, too. I think you already know what game I'm talking about. But I'll touch that topic later on.

Have you ever felt or missed a game once you have finished its world? You know, like you got so involved with it that you just miss the people and characters that you met in it. Or perhaps you just keep thinking about it long after the credits of the game have passed, or maybe even a moral or ethical reflection once the game's story has finished. All of this is a very, very special effect games can have on you. Hell, I think the gaming medium is the only one that can cause this in such a big, long-lasting way in comparison to movie or book series.

 It's a very special and personal feeling. Actually, it fascinates me how a part of the game can carry on to real life, through us that is. Playing only certain kinds of games can cause or trigger this effect, I'm 100% sure not every game out there can initiate this.

Only the very special ones have this, it all would fare on how much work was behind the game, how much imagination went over the cycle, and how much love was poured over this game.

Over this, very, very special game.

You see, I can't stress enough how unique and special this pieces are. It's these titles that come every blue moon. One so rare that you could consider it a jewel of sorts.

And what is what makes these games so special?

The ones that touch something that as we grow we begin to lose, or at least, it begins to weaken. The very wonder of our childhood.

That thing,

That magic.


I often see gaming as one's second infancy. In the way that when we were small we all had our favorite cultural icons in cartoons. I have to say when I watched them I really didn't focus on the progressive storyline, or how fleshed out the characters would be, I just watched them y'know. I enjoyed the character's problems, the characters themselves are probably what I most liked from cartoons and of course the usual shenanigans in an episodes' chronology.

Well, that time is, wow, so far away now that I can't picture myself sitting down watching cartoons all day again. Now I do something similar but way different: I play. Now I'm not going to go in-depth on my personal gaming history, (actually that was in my bio months ago but I erased it, but whatever) I'm here to talk about how these gripping game worlds and universes can be so special that one begins to talk about it or apply it in one's lifestyle.

How we carry the world of a game into ours. I find it especially humorous when one of my friends or classmates references a character or recreates an event that happened in a game. Or even drawing something from a game is a thing that I find intriguing. At plain sight you might say, "Well Anti, it's just a drawing. There couldn't possibly be more to it. The guy just likes the game. That's it." Well I see it to be something more deep. Focusing your mind on recreating something physically non-existant goes beyond being a simple drawing, and shouldn't be judged with a mere simplistic reflection. We get so involved in these games and we admire them in such a way that it sticks to us. And what I was trying to say before, the experience we get from this very specific media is something that's more impacting and memorable than any other combined.

I love gaming, I really do. But every so often hearing people still not giving the media the appropriate respect it deserves is troubling and frustrates me, at times.

Gaming has evolved so much to the point that it's not just saving the pink pretty princess from the countless castles the game presents you. Gaming has become so diverse and has grown so much that picking one representative game for the media is seriously one tough challenge. You have from Quantic Dreams' Heavy Rain to Bioware's Mass Effect to Irrational's Bioshock. All of these franchises have something in common. It's not only the terrific storyline, but the stellar and memorable experience that they provide. When you watch a movie, do you ever get the desire of wanting to return home and replaying the game it is closest to? You're watching and getting so much into Star Wars or Indiana Jones that you just want to drop the movie and actually go and experience that same universe by yourself. Wanting to replay Mass Effect and Uncharted, respectively, after seeing what would be their spiritual fathers of audiovisual media is something that happens to me often and to other people too.

Thinking about it gaming is still a hobby, a passtime of sorts. I can understand that point of view from someone else. But when you take into account all the extensive history of the media these past years and how the big the future is shaping up to be for it, it's hard not to make it up to be something more than just a diversion for someone. Gaming has become a lifestyle, but it is a far road until it gets the appreciation it truly deserves. We're getting there, but the media has just started to begin realizing what it's really capable of. Of course, improved technology in the future is merely the half of what will make games better later on, the other big half falls down on the people behind it and the undeniable talent they possess for sculpting these everlasting universes.

Have you ever felt sad or missed a game once you have finished it? That the experience was so special and so unique that once the story side of it concludes you're left wishing for more from the world and the characters? That has certainly happened to me numerous times.

You see, the mix of the atmosphere, involving characters, the carefully told plot and even more aspects all give us what would be the resulting active narrative/experience that can make games more memorable than literary works or even the finest movies in the cinema industry.

Personally, the type of games that do this exceptionally and have a major advantage over the other genres are the ones found in a third person perspective. Even better if they're open world. This set up makes it easier for a developer to expand however they want and in the process shape the universe the way they have envisioned for it.

The obligatory example in my case and my preferred one would be the, I'm sorry for this, Grand Theft Auto series. Yes.

I know it might be getting a little tiring seeing me mention Rockstar or GTA in almost every time I have the opportunity to write a blog, but it shows how much admiration and passion I have towards the series. Rockstar has been, literally, creating their own world. What I'll explain in the next paragraph could potentially and should take me more than a blog to describe in its entirety, but I'll keep it simple and short for ya.

When it comes to living, breathing game worlds my favorite is the GTA universe. But, why? Maybe it doesn't have the most unique context in the industry since they're merely parodied American cities, but it's the content, the massive expansive content found in it that just makes it absolutely special and believable. Like I said, it would probably take volumes for me to describe all of the content found in every GTA and even more impossible all of the content found in GTA IV and its respective episodes. Just thinking about it, gets me lazy.

May it be characters; staff or DJ's found in their respective radio stations and all with their very own background with little details that just lights them up in realism just like Rockstar knows how to. GTA's very own chain of TV channels, newspapers, internet, the pedestrians walking around you, all of this detail became more vivid in the last entry. But look, I don't want to extend this unnecessarily. I want to summarize this by saying that each of the GTA cities are all interconnected in a very rich and subtle way, from Liberty City to San Fierro to Vice City, they all have these little details and background that makes the overall feeling of a living, in this case, country come to life. And all of these characters that you meet throughout the games, the main protagonists and the supporting characters switching from city to city and appearing in multiple games just so they later meet paths with your characters, all of this creates a believable atmosphere in the GTA universe. Suddenly when you find past characters from a game meet up with you you start wondering, what happened to the previous social circles they were in from previous iterations? why did he/she come here? Why did he moved from this place to this place? and more importantly, how these old characters will change your journey through the game's story just as they did with the past protagonist from the past game in this amazing chronology of events. And all of this with this detail that I just love from my favorite European game makers. And last but not least, how you're getting to see the cities through the ages, from the 60's to the 2000's, revisiting them, just makes that relation with the city more special and more believable.

But I think I'm done with GTA until the next blog.

Games awaken this, if I may say, dying or weakened part of our mind in their own special way. Books and movies do this too, but not in the same way gaming does, through that active experience, worlds start becoming more easy and stimulating to imagine.

They leave a mark in you and you leave a mark in them. That's just how close and direct this object-human thing goes, and shows how the 21st century phenomenon caused from relating to objects affect us.

Returning to the infancy topic, I see gaming as our 2nd infancy. Remembering all these iconic characters in the distant 40 years is surely something bound to be very poignant. From Portal's unforgettable characters, to those found in Zelda's world to your personal Mass Effect squad and in my case, the dozens of people found in the GTA world. It will surely be a pleasure remembering all of them in the future. Of course, this is implying we may have abandoned gaming by that time, but that idea gets harder and harder to picture every year, or who knows, what if the next big media causes us to leave gaming behind? The future is always very curious. But whatever the case, I will personally drive myself into remembering all these fun, interesting and special characters that I've shared my story with them in the past years. I mean, who could possibly forget GLaDOS in the next 20 years? Seriously, who?! The machine's a legend.

And now tying loose ends. Remember that YouTube comment I told you about in the beginning of the blog? Well it was a comment from a user sadly remembering on his recently finished Mass Effect 3 playthrough.

His simple comment went like this:

"I miss my squad... :("

The video was one of the soundtracks for ME3, the "And end once and for all" one. This plays at the very, very end of the game. It forms part of the game's strongest moment.

But this comment was so simple and innocent yet so captivating, interesting and intriguing to the point I wanted to create a blog where I'd talk about the different memories, feelings and thoughts a game can evoke on us. It all goes and happens on our mind and it's very philosophical, but I couldn't quite find a way to express it. The human mind is with good reason a philosophical paradigm as outer universe is to cosmogony or God to theology. The human mind is all too... special.

And here I am, writing about how our minds are affected by videogames. Makes me look molecular.

Returning to the comment, the guy/girl behind it will never know that he passed down in history in my life for being the first time I encountered inspiration from someone's laments over a game. It took 4 words and an emoticon from him to create a 2600+ words write-up about something he will never, ever know. All because of this individual with an internet connection. Ain't life strangely funny sometimes?

When I delve into my thoughts sometimes I start imagining the universe of a game, maybe I'm thinking about Niko Bellic's life post-endgame from GTA IV.

Maybe I'm imagining myself deep in the waters trying to makes sense of the gloomy surroundings before me from Bioshock's Rapture.

Maybe I take a look at the sky and see beyond the clouds and atmosphere of this world to reach for the space and picture the Citadel somewhere in narrow space, imagining Shepard's trails throughout the universe.

Or maybe I decide to go underground, with my ever dreamt encounter with GLaDOS.

But hey, that's just my imagination.

But, then again, wasn't all of this?

 

-Anticitizen-One

 

 

Comments
  • There once was a time when I wanted to startle my cat by shooting at her with Samus' arm cannon, while I was playing Metroid Prime. No other media has ever done that for me.
  • I always feel like I'm breaking sanctity when I comment on your blogs, it deserves a moment of silence. Utterly amazing Anti, this speaks down to my very identity as both gamer and human, showing me how truly special games are to each and every one of us and what we carry away from them. Thank you, another amazing blog.
  • Wow... This is amazing, and I feel like you expanded a LOT on the blog I wrote. Imagination transcends reality, but it is fueled by the reality of human feelings and attributes. The things we conjure and imagine in our heads and write down on pen and paper, or make into games and movies, are just as human as we are, in a sense. Wow... GREAT blog, Anti. :)
  • Mod
    Another genius blog. One theme I'm constantly drawn to from ME3 is Anderson's motif "I'm proud of you." Keith David's been one of my favorite actors for a while, and I think he created something amazing with Anderson, a character I think I won't ever forget. I'm starting to see in discourse that the stories of videogames are beginning to gain much more critical examination than before and as it truly is accepted as an incredible new form of narrative expression, I'm sure we'll see these definitive characters explored in fascinating new ways.
  • what a great blog, I have not word beyond that +inf
  • Most peoples favorite games have one thing in common. They convinced you that it was real. I was originally going to talk about Devil survivor 2 in detail, but realized I should save it for a blog. So I'll do what that one person did and describe complex emotions with a simple statement. "I'm sorry I couldn't save you Keita. I'm sorry we had to fight Yamato and Ronaldo." That's the power of Video Games, they make their stories real to those who enjoy in ways other mediums can't.
  • Sometimes a game takes me into its reality so well that I almost feel as if that character on the screen is an embodiment of me, and sometimes when I talk about it with someone else, even if it's another fan, I find myself almost disturbed that someone else had lived through my character.
  • I think I may have found my GIO match. RDR is my favorite game, even though I have tons of respect for the GTA series. It's the best game series by far in my book. Rockstar is also my favorite developer because of the worlds they create, and the art of storytelling that they possess. Awesome blog.
  • I always love the blogs you post Anti, as always an amazing job. Personally I have always found gaming to be transcendent of other story telling methods. Mainly it's about the fact that I care more about the characters of the game when I control them as to when I just read about them. It's why any time a character dies in a game I love it sets me off emotionally. It's different feeling that connection severed and the feeling of loss is far greater than that of any other medium. I may never be able to read certain books again because of characters dying, but I can never fathom touching Final Fantasy Tactics again. All because that game got inside of me and really ripped me to shreds with the ending. No movie has ever done that to me. And that is exactly why I love games. Because in the end it makes me a part of that world, and lets me really get inside of it.
  • This was a good blog. The games I play always manage to stick with me somehow. BioWare has done an amazing job with their series that I still remember specific moments and characters in KOTOR, Dragon Age and Mass Effect. But the ending to Mass Effect 3 will always stay with me despite the controversy. Saying goodbye to the crew then finishing the game just made me sad. It really struck me as a great finish to a great series. Even the song at the start of the credits felt perfect to the end. After five years of getting to know and love the characters, places, everything and have it end was sad. I've never been able to feel like a real part of a game like that before. There needs to be more games like that where I feel truly integrated into the game.
  • This was beautiful, simply beautiful. So beautiful that I made a profile just to comment on your blog Anticitizen-One. I suppose that's partly what your blog was about, though. The person who made that comment on Youtube had no idea that it would inspire you to make a blog, and you had no idea that you would inspire me to make a profile. Funny how life works indeed. Anyways, I can think of dozens of games that have affected me after playing them, but if I had to choose one it would be Bioshock, without a doubt. No game has ever got into my head and consequently made me think about life so differently than the way Bioshock did. Would you kindly keep making such great blogs?