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I Hope Metal Gear Isn't The Next Final Fantasy

If you asked me to sum up the Metal Gear series to the best of my ability, I would enthusiastically ramble on about stealth action, mechs, political intrigue, ninjas, mullets, cardboard boxes, enemies that read minds, lengthy story breaks, posters hung on locker doors, the crazy stuff that happens when these locker doors are closed, and at the end of it all, I likely wouldn’t be able to paint a definitive picture for you. I’m not crazy, and my memory of the series remains razor sharp. My takeaway: The Metal Gear series is always changing. Gameplay commonalities tie each game together, but most of the content doesn’t adhere to a consistent framework. That’s what makes this series so exciting. You never really know what Kojima Productions is going to deliver next. We even find ourselves second guessing if Snake will remain the protagonist, thanks to a brilliant (and controversial) character switch in Metal Gear Solid 2: Sons of Liberty.

That being said, I haven’t enjoyed my time with Metal Gear Rising, a gonzo, action-focused spin-off starring Raiden. Even when I’m racking up huge combos that shower the battlefield in foes’ body parts, the action isn’t clicking for me, and I’m not engaged by the brutality of the fights. I don’t like how blocking is handled. Raiden’s basic moves are a little too loose for my liking. I’m not a fan of wiggling the left analog stick to regain consciousness. I’m a cyborg who gets concussions…how is that even possible?

My lack of interest in Rising reminded me of another gaming misstep: Square Enix’s Dirge of Cerberus, a Final Fantasy VII spin-off starring Vincent. The issue isn’t about quality (Rising is a better game than Dirge) as much as it is a comparison to a series losing its identity and not getting it back. 

Final Fantasy and Kingdom Hearts are two series that I feel are suffering from identity crises. I lost interest in Kingdom Hearts when Square Enix decided to continue the series through confusing naming conventions and canonical placement, such as 358/2 Days, a game set between Kingdom Hearts 1 and 2, and Dream Drop Distance, a continuation of the epilogue in Re:coded.

I can probably spend an entire day telling you where Final Fantasy went wrong, and why my excitement for the series is practically nonexistent now. It was one of my favorite series coming into this console generation, and it went off the rails to such a degree that I still haven’t played Final Fantasy XIII-2 and have no interest in Lightning Returns.

Metal Gear has had a few spin-off games before – from card games to portable chapters – but Kojima Productions’ vision hasn’t changed. Metal Gear Solid 4 hit the target.

Rising successfully delivered many of Metal Gear's traits, but also became a red flag for me, and it isn't the only one I see. Ground Zeroes is looking like another new wrinkle for the series. And let’s not forget about The Phantom Pain, a game everyone believes is a Metal Gear title, but Konami refuses to comment on at this point. There are rumors of it being Metal Gear Solid V or another spinoff that ties into that continuity.

I’m okay with periodic experimentation in a series. Getting more of what we love is always a great thing. I just hope Konami remembers how to count to five, or establishes a new vision for the series that fans can latch onto. The last thing I want to see is the series getting tangled in its ever-expanding web of side stories and games.

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Comments
  • How can you NOT enjoy Rising? HOW CAN YOU BE SO WRONG?!
  • I wasn't a huge fan of Rising either. I love Metal Gear, but even more I'd love to see Kojima step away and make something completely new.
  • Definitely feel this way about Kingdom Hearts. I recently played 2 again and was blown away with how fantastic it still was. I kinda wish Square could stop doing this side growth crap and move on with the main series.
  • I liked Rising and thought it was an awesome game but I do agree with you Im afraid that my favorite series will go off the deep end because the story in Rising was ludicrous especially the final scene before the boss. Im fine with spin-offs of metal gear game when they are still on the quality of story gameplay and graphics(such as Portable Ops & Peace Walker) but when we have such useless spin-offs such as Rising, and the Ac!d series it really makes me worried. That being said I enjoyed Rising but I was disappoint. I dont want them ruining the perfect quality of the Metal Gear series because Rising being canon was a laughable offense to the Metal Gear story(which is crazy as well but Rising was just so stupid) I'm looking forward to Ground Zeroes(and the Phantom Pain but I think it is Ground Zeroes which in return is MGSV) however I wish Konami would move on from Metal Gear story and either reboot the series or just move on from Snake
  • I lost interest in the series with MGS 2. I enjoyed it for the gameplay. It was the first action game I played where I could try and finish it with out killing a single person; adding a kind of puzzle element to the game. At the end, I didn't understand the story and the characters were laughably ridiculous in their design. The series got too weird for me.
  • "I’m a cyborg who gets concussions… how is that even possible?"

    Raiden has a working brain, so I don't see why he couldn't get a concussion, especially after a giant gekko kicks him in the head.

    Rising was a crazy concept (being able to cut everything) that Kojima Productions couldn't get to work, so Platinum had a year and a half to put the pieces together and turn out a pretty well-recieved, 80+ on Metacritic game.

    That's really all it was. A risky concept that took more than a few nicks to get released. I really enjoyed it, but some didn't. Either way, I just see it as a unique spin-off. I don't really see it as indicative of what the next numbered entry or Ground Zeroes will be like.




  • I wouldn't worry about anything Rising related leaking into Metal gear proper. It was developed mostly by Platinum, whereas Dirge was made in house by the same people who worked on the major FF releases. I do understand the concern (I'm a huge fan of Metal Gear and FF), but I think Final Fantasy's problem is losing Sakaguchi, and being passed to other developers who don't quite understand what makes the series good, and aren't really making Final Fantasy games anymore (this is the same way I feel about all Resident Evil's after Mikami). With the Metal Gear main series still safe in the hands of Kojima I have no doubt he will continue to do amazing things. I mean really, how awesome was that Phantom Pain trailer? We rarely see crazy stunts like that. And just to be totally open, I think Rising is an awesome game. It does a great job of making the player feel like they are the Raiden from those awesome MGS4 cutscenes rather than some neutered gameplay version of him, and it has very unique combat. Anyways, thanks for writing this thought provoking blog. I love talking about games almost as much as I do playing them :)!
  • Reiner, as much as I respect your opinion, I can't say I agree. Truthfully it is much too early to tell if Metal Gear Solid has "lost its identity" yet. Rising was an interesting departure from MGS norm, one that may or may not have been a disaster, but are you telling us that when Rising was first premiered, back before it was transferred to Platinum, you thought it would live up to previous Metal Gear Solid games? For me, it was an instant red flag. They were obviously trying something new but much like many others, I was skeptical. An entire tech demo on cutting watermelons obviously wasn't the MGS I grew up with but it wasn't that far removed from a Kojima masterpiece. Why? Because Kojima is and will always be an innovator. Wasn't the reason he kept "retiring" the MGS series time and again because he wanted to do something new.. something different? You mentioned Metal Gear Acid, wasn't that different? Undeniably! Did the series lose its way after two iterations of that? No. Metal Gear Solid 4 was released two years later and despite some minor complaints, it was everything we could have ever hoped for from the MGS series. Rising too was very different. Does that mean its all downhill? Based on the past? No. Ground Zeroes -could- very well be the best Metal Gear Solid to date! The Phantom Pain -could- very well be a teaser to Ground Zeroes, -possibly- the best Metal Gear Solid to date! And on the flipside, Ground Zeroes -could- be the equivalent to Final Fantasy XIII. There are too many unknowns, for the future is one giant unknown, and that is why it is too early to tell.
  • It's important to consider personal taste as well. Me for instance, I've completely lost interest in GTA,during this gen, but obviously my oppinions are far off the industries.
    Personally, I've never been more excited for Metal Gear's future, not since MGS1.
    Then again, I got MGS2 that time... hm.
  • Eh...I get why your worried but that isn't the reason most people have turned away from Final Fantasy and Kingdom Hearts I suspect.

    It all comes down to the main series entries. FF13 was linear and boring for 25 hours and FF12 before that didn't make people cry or feel anything for most of the characters like FF10 did. And FF11 was an MMO. So people are sick of being let down after 3 main entries not being game of the year material or all that memorable.

    Kingdom Hearts let an entire console generation go by without a true numbered entry and lots of people don't care for portable side stories no matter the quality. We don't even know if KH3 will ever happen so people stopped caring now.

    MGS4 on the otherhand was this console generation, the last main entry, and was amazing. An Old Snake coming back Dark Knight Returns style. No matter how ridiculous the story was, thats the main thing people remember and it was awesome.

    Now the next main console title or titles are heavily teased and we can see it has amazing graphics. So the series is still awesome. I don't think many Metal Gear fans are worrying at all. Nobody is confused Rising is a side story.

    You worry too much Reiner. Get some sleep.
  • I really enjoyed Metal Gear Rising Revengeance and the only major complaint I had about it was its short length compared to other modern action games and its inconsequential story. I agree it isn't immediately intuitive in some ways (counter and dodging especially) but once I learned its quirks I really enjoyed it. Revengeance is such a spin-off that I don't think you have to worry about the rest of the series. If they do make a sequel to Rising I have faith it will be even better since Platinum could build it from the ground up rather than having to clean up a bad situation.

    I agree to an extent about Final Fantasy. I don't think they should have made a sequel to XIII, but after we got it I found I really enjoyed the game way more than the original. Again I find myself not caring about Lightning Returns, but I hope since we are getting it that I'm wrong and it will be just as good if not better than the last game. I'd rather they just release Versus XIII (a game that was announced before I entered high school and likely wont be released until I graduate from 4 years of college) and Type 0 (which we know is super awesome) and then quickly move on to XV. I think the best part of Final Fantasy has always been that it changed directions constantly, so I'd like to see them make a big leap forward again.

    As for Kingdom Hearts that series is in a good place now. I know some people just don't want to touch the portable games, but that it is a huge mistake. Birth By Sleep was probably the best Kingdom Hearts game ever made and confidently carried the full scope of a console game on a handheld. Additionally the latest game Dream Drop Distance is basically Kingdom Hearts 3 in everything but name as it serves as the true sequel to II. I'd really recommend those two in particular if you haven't played them.

  • The way Metal Gear Rising appears to have turned out, reminds me more of Metroid: Other M than Final Fantasy... probably still not a ringing endorsement.

  • Final Fantasy and Metal Gear are probably my two favorites, and i really hope that metal gear doesn't screw up. That said, after XIII, i'm seriously doubting Square will pull things back together for FF. When a game makes money, it's bound to have a million sequels that will dilute it's quality. It happens in movies too. Look at The Godfather Part 3 and the Star Wars prequels.

    As for Kingdom Hearts, my biggest concern would be 3 falling into that Duke Nukem Forever territory. It can't possibly live up to the hype. Not to mention, Kingdom hearts hit me at that perfect age (I think It was 2002 right? I would have been 9) so I don't know if it's missed it's chance.
  • I love the Metal Gear series. MGS4 is the game that convinced me to buy a PS3. I haven't had a chance to pick up Rising, so I can't comment on it's content. All I can say that I don't think it's a sign of the series losing it's way. Even though it's over the top action contrasts with the tactical espionage of the flagship games, it actually isn't anything we haven't seen in the series before.

    It's understandable that a red flag might pop up, but I wouldn't worry too much about it. Though the insane hack and slash fits in Kojima's vision of the world (see any MSG4 cutscene), it doesn't fit into his gameplay. That's why he set Platinum to the task of developing Rising.

    When Kojima's studio starts making ridiculous spin offs in house, I'll be worried the same as you. Even with the lack of a '5' next to its name, I'm fairly confident Ground Zeros is going to feel like a true Kojima-made MGS game.

    That's my opinion at least. I can see where you're coming from, but I don't think the writing's on the wall just yet.

    In Kojima we trust.

  • I highly doubt that MG will become another FF. The quality of main entries (Metal Gear, Metal Gear 2, MGS, MGS2, MGS3, MGS4, maybe MGS PW) has consistently been amazing. Ground Zeroes doesn't look like it's going to disappoint, either.

  • Waited for this once it was mentioned on the last GI Show. As many have stated, at this point I am not super concerned for the quality of the main entries. When KP puts out a defined MGS5 or console equivalent in weight and it is a complete bomb is when you'll get large "!" from me. I feel that Kojima's drive for outstanding visuals, nifty game mechanics, and overall pushing the boundaries will be enough to keep the series afloat. I can honestly say that MGS is one of the few series I think that the gameplay has a steady methodical evolution from the first main entry (be that MSX or PS1) to the last.

    The question is for how long, though. KP seemingly had the sense to look at the cutting mechanic and not pursue it for themselves. That said, I do believe that the longer the series continues, the higher the likelihood of the game straying from quality. You either die a good series or live long enough to see yourself become terrible. Metal Gear has been my favorite game series for the longest time and it would be a shame for it to falter.

  • You're bad at the game so the whole series is taken into question? lol that so unprofessional.
  • This is a trend I've been seeing with my favorite franchises: Final Fantasy, Metal Gear Solid and Resident Evil. These series are running out of creative steam, but they are still profitable, so, developers are running them into the ground just to prolong the success as long as they can.

    And it makes me torn. Because I love stepping into these worlds again, but it's starting to come at a cost.

    And it also makes me worried for other franchises that saw great conclusions such as Uncharted and God of War. Where I would love nothing more than to play a new game from those series, I don't want my memories I capped them with to be ruined.

  • This is why I tend to avoid off-shoots from the main story; I can't think of a series that succeeds at side stories more often than it fails them, except maybe Star Wars.  And that argument's a tough sell for some people, I know.

    Also Reiner,  off topic I just wanted to say that I know you're busy, but it's always nice to read one of your blog posts.  Keep 'em coming!

  • I have no worries. Metal Gear Solid: Ground Zeroes looks to be Metal Gear Solid V in all but name. And Metal Gear Rising is absolutely amazing. Probably my favorite game of this generation.
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