The lights are on
I’ve been playing the 360 multiplayer demo of Bad Company 2 the past couple nights, and for me it falls into the category of being stupidly fun. Not stupid in a simpleminded way (strategy plays more of a role in BC2 than most FPSes I’ve played) but rather so fun that my enjoyment of it just plain stupid – how else can I explain spending countless hours on a one level, one mode demo, when I have so many other amazing games to play? But my enjoyment of the demo comes as a bit of a surprise, because I didn’t enjoy the original Bad Company’s multiplayer all that much. I played DICE’s Battlefield 1943 first, and after trying out Bad Company for a modest number of hours, I found myself heading right back to World War 2. Which got me wondering – maybe simple is better.
Let me say right off the bat that I think leveling up and unlocking new weapons/perks/gadgets/kitchen sinks is probably the best addition made to the FPS multiplayer formula in the last decade. It’s addictive, it’s extremely satisfying, and it adds an unrivaled amount of replayability. But I have to wonder what effect it has on the balance of multiplayer. It must be hard enough to balance the vehicles, weapons, and class-specific abilities that multiplayer games offer nowadays – what happens when you add weapons and abilities that not every player has access to, or create a system where good players are continually becoming more powerful? The Akimbo shotguns in MW2 were the unintended result of combining a perk and an already powerful weapon that doesn’t become unlocked until relatively late in the game. You could blame Infinity Ward for the imbalance, but how could any developer foresee potential problems resulting from the near limitless loadout combinations games now offer?
In hindsight, I think this might be the reason I wasn’t able to get into Bad Company the way I was instantly hooked on 1943. Maybe I would’ve felt differently about BC had I played more of the multiplayer and unlocked better weapons and abilities. Or maybe I liked 1943 simply because it was newer, and DICE improved the gameplay in some subtle way. Bad Company 2 will answer these questions for me on March 2, and I’m interested to see if the full version feels as amazingly well-balanced as the demo does.
I’m also interested in hearing what other people think. Are unlockables what create imbalance in multiplayer FPSes? Is the state of MW2’s multiplayer the cause of its overwhelming popularity, or are there fundamental design problems? Do you think BC2 will have similar troubles? Add your two cents in the comments below. In the meantime, here’s a hodgepodge of the things I’ve learned and enjoyed about the BC2 multiplayer demo:
The Engineer is an awesome class, which I initially took for granted. After all, who wants to be the guy who brings a drill to the battlefield? But the Engineer in BC2 is a solid option: He has a grenade (as do all classes this time around) and a submachine gun that’s decent, so you’re not sacrificing firepower by choosing him – especially after you unlock his second firearm, which has a zoom comparable to the Assault class. The main draw of the Engineer however, is of course the bazooka, which is vital for taking down the opposing team’s vehicles (the Assault class’s grenade launcher just doesn’t cut it). But don’t underestimate that drill either: I hopped into the passenger’s seat of a tank during one round and racked up major XP shooting from the auxiliary turret, then jumping out and fixing up the hull whenever we took damage from inbound rockets. It’s a great combo, and an example of how important teamwork is in BC2.
Another lesson I learned is it’s okay to throw caution to the wind from time to time. During a stint on the attacking team in Rush Mode, I jumped on an ATV and drove straight down the main road into the defender’s territory. I have no idea what the hell I was thinking as I crashed into a building well behind enemy lines. Then I had a realization – I was so far behind enemy lines that they didn’t even realize I was there. I quickly jumped on a stationary rocket launcher, swiveled 90 degrees, and began blowing holes in the enemy’s defenses with their own weapons. I killed two enemies on other turrets as my fellow, more sensible soldiers stormed the targets and planted bombs. Granted, I died shortly after, but it was totally worth it.While the result of my aforementioned suicide run was lucky to say the least, the map in the BC2 demo is big enough that sneaking around behind the enemy is always a viable option: There’s just too much real estate for the opposing team to be everywhere at once. If your team is having a hard time breaking enemy ranks, try taking a less direct approach toward the targets and take out vehicles and stationary guns from behind – not to mention snipers. Nothing is more gratifying than sneaking up on an unsuspecting sniper who has been laying waste to your team the entire round, and knifing him in the back – especially when they have a 100,000+ Gamerscore, like the chump I stuck last night. Receiving your enemy’s dogtags for a knife kill is one of the best rewards ever devised for online gaming.While playing the demo, I’ve seen some other tactics start to emerge from the budding BC2 community. Most are built around smart squad play, but every now and then an individual shines. One such faceless hero (or in my case, nemesis), was playing as the Sniper class on the attacking team. I was on the defensive team when I was alerted a charge had been set on our final point. As I ran towards the small building, I saw him running out the back. Three of my fellow teammates were already running towards the entrance, so I stopped to shoot our fleeing opponent. What none of us realized was that he had left C4 charges in the building. He blew them as soon as the other players entered. All three of them were instantly killed, and the sniper escaped in the ensuing mayhem. I frantically ran towards the building to try and stop the charge, but was gunned down before I got there. We lost the point and the match, but I was too impressed by my enemy’s valor to be upset; this game is going to be awesome.
Email the author Jeff Marchiafava, or follow on Google+, Twitter, and Game Informer.
The thing that i loved about the first game was that with some brain power you could take down a team that was better and had more people.
So I think that even if you get a gun that is way over powered like in COD you could just out think you enemy.
Love the top pic.
Good article. I know exactly what you mean. When I have great games like ME2, UC2, Demon's Souls and a bunch of incredible XBLA games to play, I still have this incredible itch to play BC2. It is awesome to see how a four-man squad can change the tide of an entire game when they use squad tactics as well. I imagine this will be the best tactical shooter out to date, or one of the best. Think I'm going to go play some more...
I was just playing this actually. Finally came in first in a game. My only problem was I couldn't get into a squad, so I was soloing and running to the enemies base everytime. But I really enjoy it. Honestly though, it seems like the XM8 is overpowered? I'm not really sure because I haven't unlocked it but people have been tearing me up with that in like 2 shots. But, it's going to be a great game. Much better than MW2 I must say.
Drat. I told myself I wouldn't play the demo (even though I downloaded it for Xbox 360), I would just wait for the game to come out so I could be surprised. But after reading this I might just break down and play it. Just a little bit. :)
I want this game so much.
TBH, it sounds more like a return to the original battlefield style than the last one. 1943 I personally refused to play as all the game was was 1/3rd of a real battlefield game.
I may just have to trade in MAG for BC2, especially if the game turns out to be as good as it looks.
@BlackHeartedWolf
BC2 is definitely a return to the classic Battlefield feel. This game reminds me more of Battlefield 2 (which I consider to be the best multiplayer shooter ever) than any of the other BF titles that came since.
It's building alot of hype. Back when Killzone 2 came out I was all over that game. Then I finally got a taste of B Company, it kicked so much ass! Even though I liked it a whole lot it didn't have any blood, isn't it standard to have blood in a fps. Then MW2 came out I forgot about B Company just like that. I was addicted to it the leveling up the perks the opportunity to drop a nuclear bomb on the enemy overwhelmed me since that game came out I've never played another game online, but that's about to change. B Company 2's demo is out I will play it, I will love it. It will take me away from the juggernaut that is MW2. I already have the limited edition reserved. March 2, 2010, ALL HELL BREAKS LOOSE!!
@Bertz
Yes, Battlefield 2 was one of the best online shooters ever. Especially when there was 64 player matches. Also, from playing the demo it seems as if they made it more realistic. I mean, it seems like people die much quicker instead of taking a full clip from a AEK741 from the first game.
@Anthony Sacco
I've spent most of my time in the demo without a squad too, but joined a random one last night -- it makes all the difference in the world, as being able to spawn on any of your teammates is a huge advantage.
I actually didn't mind playing with a random squad either, until I spawned in a helicopter with one of the other players: We got shot down immediately, and he started yelling "Chopper down! Chopper down!" followed by a rhythmic string of farting noises (I hope to God they were coming from his mouth). I immediately left the squad. It should be great to play with three other friends, though.
I started playing the BFBC2 demo last night, and I was really ticked off that upon entering with a squad, I got gunned down by a person in the bushes. After sniping him in the head little less than half a minute later, the evilest grin came to me, signaling sweet payback. I already love this game >:-D
Although this is probably a long shot, do you wanna start a squad sometime, Jeff?
LOVE THE DEMO! Hated the first one, but kept a eye on this one (I played Battlefield 2 a crazy amount) and it payed off! Just hoping it has a actually decent plot.
ps @ vote 4 pedro, I'll form a sqaud with you.
This game is shaping up to be what I hoped for. I am not a big fan of COD MW2's online progression. The players with the most time in the game, which is never me, have the best perks, weapons and their associated upgrades. The first time I played online, I was killed 8 times before getting my first kill with my three shot pea shooter. Player progression akin to COD MW2 offers a very cold welcome to new players at best and alienates the causual gamer at worst.
I would welcome game changing perks awarded to aggressive, or excessive, online gamers if they were offset by something like a decreased amount of XP earned by those using said perks. I hope the full version of Bad Company 2 is like this.
Hopefully blogs like this convince people that there are more games than modern warfare 2
Im a big fan of the orriginal but when I played bad company 2 demo
it just felt alot more alive in a sense. the squad system makes you work as a team which is nice if you enjoy that kind of stuff like I do.
the wepons are alot more realistic then before :) which im very glad about after getting shot by a sniper in the orriginal almost every match. also they ballenced things out alot more then the previous game.
which is another reason i like it so that way you can't go bull at everything. and everyone is even no matter what they do in the game wether it be they get into a tank or go at the ground. it feels realy real!!
This sounds like it is going on my to grab list, I definitely like the idea of strategy. I love MW2, but it just pisses me off when I get called a noob, because I grenade someone and then I have 4 peoplpe on the same map level 40+ just running with thumpers and a grenade launcher attachment.
Yea I've played this for over 15 hours and I'm still going strong. That's more than I've played Battlefield 1943 total.
I told myself I was just going to play it to get used to the new controls, after that happened I said I'd just rank myself up.
Then I just broke down and played it like crazy.
I'm in the top 1000 on PSN for kills and the top 2500 for total score, somewhere around 125,000 XP.
I just can't stop playing!
UUUUUUm..... I think that sniper was me.............. Or was it?
The demo is my most played demo EVA!
Definetely getting this game day one.
actually thats more of a Dark Void demo. Just random fire is awesome, and then getting the game ruins it.