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My History With Wrestling Games

Anyone familiar with the dumb things I say on Replay and Twitter knows that I’m a lifelong pro wrestling fan. Thankfully, it’s an industry that’s always had its toe in my other favorite industry, video games. Pro wrestling’s video game history has seen its fair share of highs and lows, various series from different promotions, and publisher/developer changes. In my history of playing wrestling games, I’ve been a young fan of sub-par grapplers, a high school fan of Nintendo 64 classics, and a cautiously optimistic adult that’s anticipating the release of WWE ‘13. With THQ’s big release hitting stores at the end of this month, I looked back at my personal history with the genre.

1993 - 1997: Early Days

Several WWF titles were released on the NES, but I didn’t discover wrestling until seeing Shawn Michaels and Razor Ramon on my TV in 1993. I immediately became obsessed, and had to get my hands on the first wrestling game I saw. That game happened to be Acclaim’s WWF Royal Rumble for the Sega Genesis. In retrospect, it was not a great game. It featured a goofy button-mashing grapple system and stiff controls, but I didn’t care as long as I could be Shawn Michaels or Randy Savage.

WWF Raw was next, which was basically the same game but with a tweaked roster. Despite this, I still freaked the **** out when I received it for Christmas (this video makes me think that I was probably a supremely annoying child). Acclaim also added a bucket that you could hit people with, which I enjoyed more than I should have.  I distinctly remember wanting Shawn Michaels’ theme music on cassette tape but not being able to find it, so I held a microphone up to my TV to record the MIDI version that played on the character select screen.

When I made the mistake of saving up my lawnmowing money to buy a Sega CD, I only bought one game (even though that abomination Sewer Shark came with it). WWF Rage in the Cage was (again) just like Royal Rumble and Raw in terms of core gameplay. However, it featured something that totally sold me on the idea of disc-based gaming. It seems stupid now, but I was amazed that you could watch brief, ultra-compressed, washed-out clips of your character’s finishing move from the select menu. This was before I knew what the internet was, so it was the only way I could queue up clips of The Razor’s Edge or the Tombstone Piledriver whenever I wanted. It’s such a tiny thing in retrospect, but it blew my nine year-old mind.

 

1997 - 2000: Wrestling Takes Off

Wrestling fans almost unanimously point to the late 90s as the biggest and best boom period the industry has ever seen. Hulk Hogan, Scott Hall, and Kevin Nash made waves in WCW with the NWO angle, while WWF was building mega-stars like Stone Cold Steve Austin, The Rock, and D-Generation X. The Monday Night Wars weren’t just a peak time for the television programming, as the era also resulted in the best pro wrestling games ever made.

It didn’t start so hot for the WWE (then WWF), as Acclaim’s WWF WarZone and WWF Attitude were stiff, clunky messes. Hearing Stone Cold and Triple H spout catchphrases was cool, but the rough gameplay made it more of a hassle than anything. This same engine would be used for a couple of mediocre ECW titles once Acclaim lost the WWF license.

On the other hand, WCW teamed up with THQ and AKI to put out two great titles: WCW vs. NWO World Tour and the hugely improved WCW/NWO Revenge. They featured a fun art style, plenty of taunts and moves, and (most importantly) awesome gameplay mechanics. Revenge in particular featured a fantastic roster, filled with main eventers like Goldberg and Sting all the way down to jobbers like Van Hammer and Disco Inferno.

By 1999, Vince McMahon’s WWF had started taking over WCW in terms of both quality and popularity. No time was better for THQ to take over the WWF license, and they came out swinging with WWF Wrestlemania 2000. Everything that made Revenge great made its way to this title, and it was a blast to play as the WWF’s colorful roster. Bells and whistles like create-a-PPV and create-a-belt modes were nice, but gameplay was once again king.

Its story mode was a linear road to Wrestlemania 2000, but the game’s sequel added some new wrinkles to the formula. Each championship received its own storyline, which featured branching paths that were determined by your wins and losses. Winning matches also rewarded you with currency that could be spent at the Smackdown Mall. This virtual store allowed you to unlock characters, attire, new moves, props, venues, and more. Today’s WWE titles are loaded to the brim with features, and WWF No Mercy was one of the first wrestling games to impress in this regard.

Replay fans are most likely familiar with this story, but I’ll tell it again for others. While watching an episode of Smackdown back in high school, I was furious that my local TV station cut into the final 20 minutes for a storm warning in a county miles away from mine. I missed the end of Smackdown, and responded by creating three of the weathermen and anchors from the station in No Mercy. I made a VHS tape out of my gameplay footage, which consisted of Stone Cold Steve Austin beating all of them senseless with a steel chair. I then mailed this tape to the station. I had a lot of free time in high school.

 

2000-2003: Post-64

Topping the Nintendo 64 classics wasn’t in the cards for THQ, but they launched a successful new Playstation series called Smackdown. In a few short years, five of these games were released (Smackdown, Know Your Role, Just Bring It, Shut Your Mouth, and Here Comes The Pain). While the first couple of entries featured some flighty controls, the series was fairly refined by the time Here Comes The Pain released in 2003. It was during this period that THQ started to really ramp up the number of creation options, as gamers were able to create a wide variety of ridiculous characters. This first Smackdown series started out a little shaky, but gradually improved over time. Despite this, it never quite captured the magic of the 64 titles.

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Comments
  • These days,I don't have any interest in wrestling,however when I was a kid I used to absolutely love it.We (my brother and I) had everything: the games,VHS,action figures,belts,posters and even the soundtrack discs.My mom even made us a life sized Dummy we used to beat up,until we got hooked with Mortal Kombat and did a "Fatality" on it (My mom was horrified) good times...good times.

  • Hoping the gameplay holds up for 13. Can't wait to add the likes of El Generico, Randy Savage, Dean Malenko, and Dean Ambrose to the already stellar roster.

  • My first wrestling game was Royal Rumble also, but the one that was really fun was the WWF Arcade Game, even if it was considered a Mortal Kombat ripoff.
  • I've got a friend that loves the crap out of WWE and all that jazz. I can't understand it.

  • I used to love wrestling and the games, Shut your Mouth was awesome, and I loved Smackdown vs. Raw, but after 2008 I fell out of it. It's a shame because although I know it's fake the wrestlers still have to be extremely athletic and good actors, while not breaking character. So I would still be interested from that angle, but I never got back into it.

    www.cracked.com/.../5-reasons-pro-wrestlers-are-best-actors-in-world

  • I dont have anything to compare, but I liked WWF Attitude quite a lot.

  • As a 90's wrestling fan, we made plenty of home videos out of my basement, then watched them in Spelling class because my teacher was retiring and didn't care anymore.  Dan, if you have some of your own you should absolutely post them somewhere.

    Played every wrestling game, but stopped buying them after the first Smackdown (and stopped watching a bit after the ECW buyout, though I'll go to a Ring of Honor show now and then).  Might have to get '13 because I can still occasionally lose a couple hours browsing old Youtube videos.  Such as Stone Cold throwing the Intercontinental championship off a bridge.

  • The 90s were a great time to be a wrestling fan,even the early nineties were a lot of fun. and of you're a gamer during that time and a wrestling fan, it was that much better.
  • WWF Attitude was pretty awesome because it was so bad. I loved all those custom songs for your created character.

    I'm the guvna baby!

  • I loved playing WWF Raw on the Genesis.  Yokozuna was easily my favorite, but I could only pull off his finisher once.  I also loved beaning my brother with the bucket.  

  • intresting read dan ..  i haven't been paying attention to wrestling for a good few years now ..  actually i only watched it from around 03-07ish (go figure)  i actually liked wwf raw / wwe raw 2 on xbox and the 2nd smackdown vs raw game ( forget what year that title is) listeing to you on replay n other things actually almost makes me wanna start watching again n playing if the games are any good but its just weird to wanna go back to after so long

  • intresting read dan ..  i haven't been paying attention to wrestling for a good few years now ..  actually i only watched it from around 03-07ish (go figure)  i actually liked wwf raw / wwe raw 2 on xbox and the 2nd smackdown vs raw game ( forget what year that title is) listeing to you on replay n other things actually almost makes me wanna start watching again n playing if the games are any good but its just weird to wanna go back to after so long

  • Attitude era was the best I used to love getting wrestling games back in the day. I used to be a big wrestling fan up until about 2005. The new wrestlers in my opinion are not that great . I am interested in seeing how it is based off the attitude era

  • Yeah after the attitude era I kinda dropped all interest in the franchise.  Loved the classic N64 games but you can't operate on nostalgia alone.  I just got into watching the Wrestlemania matches because they have recently made an appearance on Netflix.  Oh ya and my favorite wrestler of all time has won 20 in a row! "For whom the bell tolls...."

  • Well that was the first time I ever saw that video of little Dan Ryckert, and I'm absolutely terrified.

  • WWE '12 sucks.

  • WCW/nWo Revenge (N64) and WWF Raw (SNES/Genesis) are still, to this very day, the only wrestling games ever made that are not complete and total ***. [Sidenote: I once bought some 2x2cm squares of paper that may or may not have been LSD from Matt Osborne, the original Doink The Clown] (spoiler: that's exactly wtf they were)

  • The first wrestling game I played was the great pro wrestling on Nes. Even the tecmo game was good. Til this day raw on Snes and Sega are classic thanks to the roster and hidden moves. The psx 64 era had the best games but No Mercy trumps them all. The only other game that I'm surprised no one mentioned is the Fire Pro series. To me the best in game action outside of the 64. Raw2 on Xbox had a great unique story mode where we could call out people in the ring(sometimes they came out or someone else did) we could give respect to other wrestlers by talking to them backstage forming stables and alliances we could steal from anyone locker jump our opponents before they got in the ring and it was all tied to a meter that showed the fans reaction to what we did. Bring it back thq. Peace

  • Great piece Dan - will be looking for your WWE '13 review at the end of the month.

  • I never want to see little Ryckert again that was terrifying

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