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Why Capcom Owned TGS

by Bryan Vore on Sep 30, 2009 at 07:54 AM

While many gaming companies had at least one or two big announcements and/or new playable levels at Tokyo Game Show, Capcom destroyed all with its ass kicking lineup. Here’s a quick rundown:

Lost Planet 2: Four player co-op was up and running for what will be the third episode in the final game. You start out in a chopper that, of course, quickly gets blasted out of the sky. Next you battle two blind akrid minibosses that use some kind of sonar to sense where you are. Then you hop on a crazy train and work to activate a ridiculous canon to take out an equally ridiculous work akrid that’s rampaging behind.

Super Street Fighter IV: Sure, this wasn’t announced at the show, but it was shown by special appointment. T. Hawk, DeeJay, and new fighter Juri round out what will be eight total new additions to the SF IV lineup. Online lobbies, a spectate mode, and new less annoying theme song are promised. Plus, all characters are unlocked from the start so you don’t have to go through that painful process again.

Dead Rising 2: We got a whole evening to play both single player and multiplayer sections for the first time. The single player area allowed us to run wild in a casino using items like a stuffed swordfish and a canoe paddle with chainsaws attached to the ends to maim 300 zombies in 10 minutes. The prize? A mechanized wheelchair with machine guns taped to the sides. The ensuing bloodbath was a thing to behold. Multiplayer was lots of fun as well, where you run over zombies from inside a metal ball, flick them with a moose antler helmet, and run them down with a chainsaw equipped motorcycle.

Ghost Trick: Ace Attorney godfather, Shu Takumi, has turned his focus in a new direction, an adventure game in which your dead character’s soul possesses objects in order to stop innocents from being murdered. The animation is simply stunning and the hook lends itself to some intriguing puzzles.

Tatsunoko vs. Capcom: Ultimate All-Stars: Capcom debuted Dead Rising’s Frank West as a new playable character for the U.S. version. He can summon zombies and runaway shopping carts, stun opponents with his camera flash, bash dudes with golf clubs and baseball bats, and even don a Mega Man costume to unleash a screen filling Mega Buster blast.

Resident Evil 5: Alternative Edition: OK, so adding motion controls to RE 5 may or may not work well on the PS3, but at least we’re finally seeing how a big game would incorporate Sony’s new motion controller. Even if you couldn’t give a crap about the controls, the new campaign chapter covering the flashback of Chris and Jill’s raid of the Spencer mansion is plenty to get excited about. It sounds like 360 owners will be able to download the new content as well.

Okamiden: Chisaki Taiyo: Sure, all of the Clover guys are off running Platinum Games, but the director of Okami Wii, Kuniomi Matsushita, is heading this one up so it’s not like they’re starting from scratch. Even though Okamiden will take a graphical hit on DS, drawing on the touch screen for ink attacks is pretty much the ideal control scheme for the series. Plus, it’s friggin’ cute as hell!