The lights are on
Epic's Wes Phillips and Fortnite's lead designer Darren Sugg stop by to answer all of your questions about the developer's new action-building game.
The Game Informer Show Episode 11 tackles reader questions and breaks down the year's best downloadable and indie games.
This week we review a disappointing sequel, preview a promising one, and more.
This week we asked you to submit all your burning questions about the world of video games. You asked, and now we're going to answer!
We talk Bastion and platformers, plus Phil Kollar's on-scene report from Comic-Con in San Diego.
Features discussion of Bad Company 2, the nasty Infinity Ward/Activision battle, and the StarCraft II beta
We welcome new GI editor Kyle Hilliard to the show, discuss our favorite forgotten franchises, and break down the Tokyo Game Show 2011.
Contains hard-hitting talk about Splinter Cell: Conviction, Konami's upcoming lineup, and more on the Infinity Ward/Activision mess
This week we talk about a surprising Wii U exclusive, the year's biggest video game acquisition, and catch up with post-review impressions of Destiny.
Another week, another console launch – and we're here to talk about it all. Listen in to hear our take on the Xbox One.
Lead encounter designer Ian Hazzikostas joined the prestigious GI MMO podcast to tell us all about the upcoming content patch.
In this episode of the Game Informer Show, we discuss the
highly anticipated new Dead Island game, Nintendo's continuing sales struggles,
and some new DLC for Assassin's Creed III.