The lights are on
We discuss Telltale's strange new adventure, the latest (and greatest?) Pokémon game, and the fallout from the Watch Dogs delay.
In this week's episode we speak with the lead designer of XCOM: Enemy
Within and debate Quantic Dream's polarizing Beyond: Two Souls.
We talk about the huge potential – and painful launch – of Rockstar's Grand Theft Auto Online.
We asked executive producer Mark Rubin questions from our community, listen in to learn more about everything from balancing perks to the exclusive features of the PC version.
We weigh in on Valve's week of announcements and talk about our trip to the Tokyo Game Show in Japan.
This week saw the launch of what will likely be the year's best-selling,
and one of its best reviewed, games: Rockstar's Grand Theft Auto V. We
talk about this huge experience on this week's show.
It's a jam-packed episode of the GI Show this week! Come and get it!
This week is an action-packed show with a report from last week's PAX convention, and discussion on two high-profile new games.
Inquisition's creative director answers fans' burning questions about the upcoming entry in BioWare's Dragon Age series.
Nintendo surprised us with a new handheld this week, so we talk about! We also break down Madden 25 and Diablo III for consoles.
This week, we talk about an ambitious new initiative from Disney Interactive, and talk about Sony and Microsoft's showings at Gamescom.
In this week's GI Show, we talk to 2K Marin creative director Morgan Gray about The Bureau: XCOM Declassified and discuss's Volition's gonzo Saints Row 4.