The lights are on
In this episode, we bid a fond farewell to LucasArts and ponder where it all went wrong.
Funcom's Joel Bylos chats about the dramatic restructuring of his development teams, commercial disappointments, and the company's future.
We asked for questions about the upcoming Thief reboot from our readers, then posed them two of the game's leads.
This week we're coming back with another Infinite-heavy show. We also talk to Certain Affinity about their upcoming Halo 4 map pack.
Mike Donatelli and Mike Geldard from Wildstar development studio Carbine join the GI MMO podcast for an informal chat about housing, tabletop role-playing, and space bacon.
We're excited to welcome Ken Levine, the visionary creator of BioShock and the upcoming BioShock Infinite, to this week's Game Informer podcast.
This week, we break down the latest in the epic saga of Kratos, and talk about the long-awaited expansion to StarCraft II.
Lead encounter designer Ian Hazzikostas joined the prestigious GI MMO podcast to tell us all about the upcoming content patch.
In this week's podcast we discuss the critically acclaimed
Tomb Raider reboot, and the controversy surrounding the launch of EA's SimCity.
We answer the community's questions about The Witcher 3: Wild Hunt in this special edition podcast.
In this week's GI podcast, we catch up with Crysis 3 and the latest Metal Gear game, plus delve into the debate surrounding microtransactions in games.
Sony just fired its first salvo of PlayStation 4 news. It's
the talk of the gaming world, and the GI editors assemble to talk about it.