The lights are on
This week, we tackle a gruesome open-world zombie hit, a time-twisting adventure, and the reinvention of a Nintendo classic.
Listen in as we ask Naughty Dog creative director Neil Druckmann and game director Bruce Straley dozens of questions from the community.
We rave about a recent video game-music centered convention, and express mixed feelings about the return of a classic LucasArts adventure game.
In this episode, we give a detailed breakdown of Microsoft's new holographic technology and talk about two big game releases.
In this podcast, we get to know the newest member of the GI team, and talk about this week's Nintendo news.
We had some technical problems last week that resulted in our podcast cutting off prematurely. We've corrected this problem now have the complete recording.
Update: Due to technical problems the podcast cuts out around the 29-minute mark. Sorry for leaving you dedicated listeners hanging. We're looking into the issue now.
It was a topsy-turvy year for game, with ugly scandals and some amazing games. We talk about it all.
Sean Murray from Hello Games joins us and answers tons of questions about No Man's Sky that we pulled from our community.
In this episode of the GI Show, we talk about Mojang and Telltale's unlikely collaboration, talk to our interns, and discuss a captivating new puzzle game.
We discuss Sony's new fan convention, the game awards formerly known as the VGAs, new Destiny DLC, and Ubisoft's The Crew.
This week we discuss Telltale's newest game based on HBO's blockbuster fantasy series, plus two interesting new titles.