The lights are on
In this episode of the Game Informer Show, we discuss the
highly anticipated new Dead Island game, Nintendo's continuing sales struggles,
and some new DLC for Assassin's Creed III.
Andy McNamara, Adam Biessener, and special guest Robert Johnson of Namco Bandai are finally delivering some of the crazy stories that have taken place in our years playing MMOs.
This week's GI podcast features an impressive new comic book
fighting game, DLC for one of last year's best titles, and an intriguing
television show/MMO/shooter hybrid.
The shooter MMO from Trion has had some launch pangs, particularly with its console versions, but we have some good things to say about it too.
This week we get into the controversy started by the tweets
heard 'round the world by ex-Microsoft Studios' creative director Adam Orth.
GI editor-in-chief Andy McNamara makes his long-awaited return to our MMO podcast this week to grill Respec Radio host and GI PC editor Adam Biessener about The Elder Scrolls Online.
In this episode, we bid a fond farewell to LucasArts and ponder where it all went wrong.
Funcom's Joel Bylos chats about the dramatic restructuring of his development teams, commercial disappointments, and the company's future.
We asked for questions about the upcoming Thief reboot from our readers, then posed them two of the game's leads.
This week we're coming back with another Infinite-heavy show. We also talk to Certain Affinity about their upcoming Halo 4 map pack.
Mike Donatelli and Mike Geldard from Wildstar development studio Carbine join the GI MMO podcast for an informal chat about housing, tabletop role-playing, and space bacon.
We're excited to welcome Ken Levine, the visionary creator of BioShock and the upcoming BioShock Infinite, to this week's Game Informer podcast.