The lights are on
We've visited Kojima Productions and learned about Ground Zeroes and The Phantom Pain, now we're answering questions submitted by our community.
We weigh in on Valve's week of announcements and talk about our trip to the Tokyo Game Show in Japan.
In a more freeform podcast, we tackle a bunch of the week's hottest topics in gaming.
We speculate about all the big releases of 2012, from BioShock to Diablo III, and give you hands-on impressions of Vita.
We take a break from our usual format to debut "10 Questions" -- a new podcast that give you a better look into the GI staff's views on games.
Funcom's Joel Bylos chats about the dramatic restructuring of his development teams, commercial disappointments, and the company's future.
The GI Show crew sings the praises of some of the games that deserved more attention this year.
The Game Informer crew has recovered from E3, and they're here to analyze the show, plus answer your questions about gaming's biggest event.
Two of the biggest releases of 2012 dropped this week. Listen in as we break down the latest from Blizzard and Rockstar, and stick around for Minecraft 360 impressions.
We discuss Capcom's intriguing new action game and the return of Nintendo's charming Animal Crossing series.
We break down Sony's new NGP handheld, Dead Space 2, and Two Worlds II
Lead designer Jake Solomon and producer Garth DeAngelis from Firaxis
join Adam Biessener and Ben Reeves to answer the GI community's
questions about their upcoming strategy game.