Welcome back to The Game Informer Show! We have a mountain of games to cover on this episode. Ben Hanson is joined by Joe Juba, Kimberley Wallace, and Andrew Reiner share their final thoughts on the SNES Classic and what it's like to finally play Star Fox 2. We're then joined by Matt Miller and Matt Kato to talk about our reviews for FIFA 18, Project Cars 2, and the curious music toy from Harmonix called DropMix. After some great community emails, Cuphead's producer and artist Marija Moldenhauer Skypes in to explain why the game's beautiful art style was such a pain to make.

You can watch the video below, subscribe and listen to the audio on iTunes or Google Play, or listen to episode 366 on SoundCloud. Also, be sure to send your questions to podcast@gameinformer.com for a chance to have them answered on the show and win a prize by becoming Email of the Week!

Our thanks to the talented Super Marcato Bros. for The Game Informer Show's intro song. You can hear more of their original tunes and awesome video game music podcast at their website.

To jump to a particular point in the discussion, check out the time stamps below...

1:53 - The Super Nintendo Classic
9:32 - Star Fox 2
17:25 - Tokyo Game Show 2017, 
Monster Hunter World, Code Vein, Fortune Street
30:00 - FIFA 18
36:15 - Project Cars 2
38:45 - Harmonix's DropMix
55:15 - Heat Signature
57:22 - SteamWorld Dig 2
1:00:05 - Community emails
1:37:40 - 
StudioMDHR's Marija Moldenhauer on creating Cuphead