It's a big week for The Game Informer Show, as we try to wrap our minds around some massive new games. First up, Matt Bertz talks about playing a ton of Tom Clancy's Ghost Recon Wildlands alongside Andrew Reiner and Jeff Marchiafava. Then we're joined by Suriel Vazquez to talk about playing Mass Effect Andromeda with Andrew Reiner and how the game's first couple of hours are stacking up in anticipation of our upcoming GI Game Club. After that, Dan Tack talks about his Bostonian adventures and the highlights of PAX before weighing in on how the card game The Elder Scrolls Legends turned out.

After some great community emails, we get a new perspective on The Legend of Zelda: Breath of the Wild thanks to a talented group of developers. We're joined by BioShock's Ken Levine from Ghost Story Games, The Walking Dead and Firewatch's Jake Rodkin (also from Idle Thumbs and Important If True), ArenaNet's Aaron Linde, and Galak-Z's Jake Kazdal from 17-Bit to share their insight into Nintendo's monumental feat with the latest Zelda game.

You can watch the video below, subscribe and listen to the audio on iTunes or Google Play, or listen to episode 339 on SoundCloud. Also, be sure to send your questions to podcast@gameinformer.com for a chance to have them answered on the show and win a prize by becoming Email of the Week!

Our thanks to the talented Super Marcato Bros. for The Game Informer Show's intro song. You can hear more of their original tunes and awesome video game music podcast at their website.

To jump to a particular point in the discussion, check out the time stamps below...

3:20 - Tom Clancy's Ghost Recon Wildlands
18:45 - Mass Effect Andromeda impressions
34:40 - Quake Champions
39:40 - PAX's best indie games (Kingsway)
45:55 - The Elder Scrolls Legends
49:35 - Community emails
1:27:55 - Breath of the Wild developer roundtable