Welcome to hell! This week on The Game Informer Show, we kick things off with Andrew Reiner joining host Ben Hanson to talk about id's reboot of Doom and precisely what makes it so fun to shoot demon imps with a shotgun over and over again. After that, our strategy and absurdity master Ben Reeves talks about Stellaris from Paradox and why he's digging this galactic 4X game. Jeff Marchiafava has been playing the most recent release of the week and joins the show to talk about what went wrong with Homefront: The Revolution. Our interview this week is with Ocean Quigley, an artist and director that spent 20 years at Maxis and is now working on Atomic Space Command.

You can watch the video below, subscribe and listen to the audio on iTunes, or listen to episode 299 on SoundCloud. Also, be sure to send your emails to podcast@gameinformer.com for a chance to have them answered on the show and win a prize by becoming Email of the Week!

Our thanks to the talented Super Marcato Bros. for The Game Informer Show's intro song. You can hear more of their original tunes and awesome video game music podcast at their website.

To jump to a particular point in the discussion, check out the time stamps below... 

2:10 - What makes Doom so fun
17:10 - 4X Fun with Stellaris
27:34 - Homefront: The Revolution's woes
43:04 - 1979 Revolution: Black Friday and interactive documentaries
52:05 - Reading emails sent to 
podcast@gameinformer.com 
1:13:20 - Inside Maxis with Ocean Quigley