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Podcast

Special Edition Podcast: XCOM: Enemy Unknown

by Matt Helgeson on Feb 02, 2012 at 02:02 PM

Lead designer Jake Solomon and producer Garth DeAngelis from Firaxis join Adam Biessener and Ben Reeves to answer the GI community's questions about their upcoming strategy game.

Your questions about everything from the smaller squad size in Firaxis' remake to the shape of the difficulty curve and the importance of flat-top haircuts are addressed straight from the horse's mouth in the podcast below. Enjoy!