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Special Edition Podcast: Irrational Games



In this special edition podcast, we chat with some of the key staff members at Irrational Games about their major influences and sources of inspiration.

You'll hear from Irrational's creative director Ken Levine, director of creative development Joe McDonagh, and art director Nate Wells as they explore topics ranging from architecture to Reservoir Dogs.

After you've heard what they have to say here, be sure to stop by irrationalgames.com to check out the studio's own in-house podcast, Irrational Behavior. If you're still hungry for more, stop by our hub page for more stories about Irrational Games.

 

Attachment: http://media1.gameinformer.com/media/audio/theshow/IrrationalPodcast.mp3

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Comments
  • First and cool

  • First!

  • And is there ever going to be a video cast to?

  • Please do something about firsters.

    This hasn't been up long enough For Christian to even formulate an opinion about it. His cool felt unjustified, and he made me cry.

  • there needs to be an automatic comment that says hey ur not fn first hahahahahahahaha lol

  • Staff

    Game Informer 2.1 will kill all first comments.

  • @Reiner Thank goodness.

  • @ Andrew Reiner

    Will Game Informer 2.1 kill all second comments?  :-)

  • This interview was completely awesome.  Love the insight.  Keep up the amazing work, guys.

    Also, First Comments enrage me beyond anything else.  The penalty for such a thing should be a painful shock through the keyboard.

  • Game Informer 2.1 will kill whatever comments I want it to.

  • Whatever, Sean? Or WHO-ever?

  • Shhhhhh, or you'll find out.

  • I really like the music at the beginning. Would somone kindly tell me what it is? thanks

  • Staff

    The music at the beginning is from Irrational's game Freedom Force.

  • Would you kindly make a Bioshock 2 podcast?

    or is that in the works?

  • Wow, this is an awesome interview.  Like I've said in another article, Ken Levine is like the David Lynch of video games IMO, very good at establishing mood, story, and atmosphere in all of his work.

    I also like how they said that The Shining was an influence on BioShock, because I always felt that way about the game too, especially the masquarade ball at the beginning of the game, reminded me a lot of that movie.  

  • Wow.. I see why Irrational has such an impressive pedigree.. Ken Levine and co are frickin genius.  Awesome show, interesting and informative.

  • What a great podcast.

    I really appreciate this company and all the games they have produced (especially Bioshock and SS2).

    On a side note, I love how they discussed JAWS :) favorite movie ever!!!

  • Staff

    i would imagine we will cover bioshock 2 pretty extensively in our regular podcast

  • Go get um staff members lol....

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