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  • Blog Post: Oculus Acquires Pebbles Interfaces To Enhance Hand Tracking

    Oculus has announced that its family is growing with the acquisition of Pebbles Interfaces, an Israeli company specializing in hand movement tracking. That team will be working on tracking and human-computer interactions. In the video below, you’ll see a bit of what Pebbles Interfaces has been... More
  • Blog Post: Rebellion Announces Battlezone 1998 Remaster

    Developer Rebellion announced today that it is remastering Battlezone, the 1998 PC remake of the arcade game. The studio is also currently working on a virtual reality version, based on Atari's 1980 original. When Atari filed for bankruptcy in 2013, Rebellion scooped up the Battlezone franchise.... More
  • Blog Post: E3 2015 Virtual Reality Roundup: Oculus, Morpheus, HoloLens, And More

    For the past three years, E3 has become an increasingly large stage for virtual reality leaders and hopefuls. This year, three major players all showcased new technology and experiences, with support from a variety of developers. We also got a chance to check out a couple of third-party peripherals that... More
  • Blog Post: ILM Experience Lab Bringing Star Wars Into Virtual Reality

    A new video has released announcing the existence and showcasing the work of the ILM Experience Lab (shortened to ILMxLAB). The newly formed division of ILM and parent company Lucasfilm is exploring experiential interactive entertainment opportunities for Star Wars and other properties like Jurassic... More
  • Blog Post: Oculus Unveils Final Version Of Oculus Rift Headset

    Brendan Iribe, CEO of Oculus Rift, welcomed those in attendance at Oculus' E3 2015 press conference by revealing the final version of the Oculus Rift VR headset. The headset has been adjusted numerous times over the course of the past three years, and Iribe feels confident that this is the version... More
  • Blog Post: Ultrasound May Be The Answer To VR’s Tactile Troubles

    The conundrum of providing users physical feedback from virtual reality has seemed like a sci-fi dream for years, but British company Ultrahaptics ’ new technology may change all that. Co-developed by Professor Sriram Subramanian at the University of Bristol, the technology focuses points of ultrasound... More
  • Blog Post: Samsung Gear VR Innovator Edition Arrives At Retail This Week For Demo And Purchase

    Samsung has announced that you’ll soon be able to purchase its self-contained head-mounted display at retail. If you’ve been curious about trying out one of the recent virtual reality products for the first time, you’ll likely have your chance. Starting on Friday, March 27, Gear VR... More
  • Blog Post: Shovel Knight Composer Jake Kaufman Is Creating A VR Rock Opera

    Jake Kaufman and Jessie Seely’s Nuren Kickstarter campaign has been funded. Working under the name CSP Industries, Kaufman and Seely have gathered together 3D and 2D artists from inside and outside the game industry to help populate Nuren’s different spaces. When completed, the project will... More
  • Blog Post: Epic Boss Tim Sweeney: VR Destined For A Better Fate Than 3D

    Read a story on the promise of virtual reality on this or another website, and you will inevitably come across a reader comment dismissing the head-mounted tech as another gimmick, just like the failed push to make 3D a destination experience for gaming, film, and television. Epic Games boss Tim Sweeney... More
  • Blog Post: Game Developer's Conference 2015 News Round-Up

    Check out our round-up to make sure you didn't miss any of the big stories coming out of this year's Game Developer's Conference. Game Developer's Choice Awards The industry's annual developer-chosen awards were held, and there were some surprise winners. GDC Award Winners Revealed... More
  • Blog Post: Sony's Project Morpheus Arrives In The First Half Of 2016

    Sony has provided some updated details about its virtual reality product, Project Morpheus. According to managing editor Matt Bertz, who is at the briefing, the image you see above is a near-final version of what the head-mounted display will look like when it arrives. As importantly, we finally have... More
  • Blog Post: Reader Discussion: Will You Be A Day One Virtual Reality Early Adopter?

    When the consumer versions of Oculus Rift, Vive , Morpheus, or any of the other virtual reality headsets launch, will you be first in line? It will be expensive tech, and there won't be a whole lot of software available initially, but those same cons don't stop early adopters from being first... More
  • Blog Post: HTC Partners With Valve For SteamVR-powered VR Headset, Vive

    HTC announced today at Mobile World Congress its virtual reality headset, the Vive, which it is building in collaboration with Valve. The Vive will have two 1200 x 1080 displays with 90 FPS refresh rates. It will allow full 360 degree viewing and a “full room-scale” experience, which will... More
  • Blog Post: Anatomy Of A Nauseating VR Experience

    This weekend at Oculus's first Connect event in Los Angeles, I experienced amazing VR experiences on the developer kit 2 (DK2), Samsung Gear VR, and the brand new Crescent Bay feature prototype. I've participated in Oculus demos that have had varying success in creating a sense of presence, but... More
  • Blog Post: Reader Discussion: Is Virtual Reality The Future Of Computer Interactivity?

    During today’s Oculus Connect event , the company spoke in grandiose terms about the future of virtual reality and how it will influence the way we interact with technology. What do you think? Oculus certainly made some good points during its keynote about how virtual reality will allow us to interact... More
  • Blog Post: Oculus Announces A New Feature Prototype: Crescent Bay

    Oculus has announced a new headmounted display that is "as big a leap forward as DK2 was from DK1." Crescent Bay adds key features and integrates some of the work that Michael Abrash and his team were working at Valve. The new headset harks back a bit to Crystal Cove with its exposed LEDs,... More
  • Blog Post: Gearbox Is Tinkering With Oculus Rift And Project Morpheus Virtual Reality Hardware

    Last week, we got to see Battleborn’s competitive and cooperative gameplay in action. During the question-and-answer session, someone inquired about whether the studio had explored the potential of virtual reality, specifically Oculus Rift and Sony’s Project Morpheus. “We have development... More
  • Blog Post: Reader Discussion: Are You Interested In Portable Virtual Reality?

    This morning, Samsung and Oculus announced a new collaborative venture that will use the new Samsung Note 4 as a virtual reality display. The Gear VR isn’t a substitute for the Oculus Rift, it’s another branch of development (and one that was foreshadowed over a year ago when we spoke to... More
  • Blog Post: Trinity VR Launches Kickstarter For Virtual Reality Gun Peripheral

    Trinity VR has kicked off its Kickstarter to fund the final development of its virtual reality controller, the Magnum. The device, which looks similar in part to a PlayStation Move, is designed to be tracked independently of the head-mounted display. In effect, this would allow users to look in one direction... More
  • Blog Post: Oculus Connects With Devs With New Event, Acquires RakNet

    In its continued effort toward openness with its virtual reality platform, Oculus VR has announced designers and engineers will have the opportunity to workshop their ideas with the Oculus team. On September 19 and 20, the company will host a conference called Oculus Connect , an event where attendees... More
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