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  • Blog Post: Trinity VR Launches Kickstarter For Virtual Reality Gun Peripheral

    Trinity VR has kicked off its Kickstarter to fund the final development of its virtual reality controller, the Magnum. The device, which looks similar in part to a PlayStation Move, is designed to be tracked independently of the head-mounted display. In effect, this would allow users to look in one direction... More
  • Blog Post: Oculus Connects With Devs With New Event, Acquires RakNet

    In its continued effort toward openness with its virtual reality platform, Oculus VR has announced designers and engineers will have the opportunity to workshop their ideas with the Oculus team. On September 19 and 20, the company will host a conference called Oculus Connect , an event where attendees... More
  • Blog Post: Oculus-Powered Alien: Isolation Stabbed Me Through The Chest

    If you've been following our coverage of virtual reality innovations emerging throughout the industry, you probably suspected that Oculus VR would be here at E3 in Los Angeles. Despite that crystal ball-like foresight, you might not have anticipated that Creative Assembly's upcoming Alien: Isolation... More
  • Blog Post: Naughty Dog Founder Jason Rubin Joins Oculus Rift

    Today, Oculus Rift announced that Naughty Dog founder and former THQ executive Jason Rubin has joined the company. Rubin will be leading Oculus Rift’s first-party content development for the VR headset. In a post on Oculus’ website, Rubin said, “There have only been a handful of times... More
  • Blog Post: Jimmy Fallon And Channing Tatum Take Project Morpheus For A Spin

    Last night on The Tonight Show , Jimmy Fallon and guest Channing Tatum spent some time with Sony's Project Morpheus. We haven't seen much of Project Morpheus publicly yet, though that will likely change next week during E3. In the video Fallon, Tatum, and technology journalist Joshua Topolsky... More
  • Blog Post: Modders Recreate The Experience Of Playing A Game Boy In A Virtual Living Room With Oculus Rift

    Most Oculus Rift experiences aim to create something that cannot be experienced in real life. Modders have placed players behind the wheels of a Mario Kart and in the world of Ocarina of Time , but Shane O'Brien opted for a different Oculus Rift Nintendo experience. In the video below, you'll... More
  • Blog Post: Sonic The Hedgehog Fan-Mod Modified For Oculus Rift

    Chadtronic on YouTube , a channel which usually specializes in playing Nintendo games on the Oculus Rift, recently decided to give Nintendo's former biggest rival a test run with a Sonic the Hedgehog game. The mod seen in the video below isn't an official Sega Sonic game. Instead it's called... More
  • Blog Post: Reader Discussion: What's More Exciting? Virtual Reality Or Augmented Reality?

    With Oculus Rift's latest developments and Sony's Morpheus , the future of virtual reality is on everybody's mind (or face if we're being technical). Recent reports , as well as previously reported on IllumiRoom projection technology point towards Microsoft possibly pursuing something... More
  • Blog Post: Report: Microsoft Invested In Wearable Augmented Reality Computing

    A recent report shows that though Microsoft hasn't shown or demoed any kind of head-mounted technology, like Oculus Rift or Sony's Project Morpheus, it certainly has its eye on it. According to a report form TechCrunch citing unnamed sources, Microsoft has purchased the intellectual property... More
  • Blog Post: Facebook Stock Closes Down 7 Percent Following Oculus Acquisition

    Yesterday, we learned that $2 billion buys you talent and the most promising virtual reality startup in the market. Today, we discovered that Facebook investors aren’t sure what to make of that. Following yesterday’s surprise purchase of Oculus VR for $400 million in cash and approximately... More
  • Blog Post: Watch Sony's Project Morpheus Unveiling From GDC

    Sony announced that it was getting in the VR business during a presentation at last week's GDC. If you missed out on the unveiling , don't worry – the company has posted it in its entirety. You can watch the whole thing in the video below. For our hands-on impressions of the device, be... More
  • Blog Post: Oculus’ Acquisition 'Almost Happened Overnight'

    It was just one week ago that we met with Oculus VR on the eve of the company announcing its second developer kit . Since then, Oculus inked a deal with Facebook worth $2 billion in cash and stock. Most acquisitions, especially when dealing with valuation this high, take months. Oculus’ transition... More
  • Blog Post: Project Cars Announces Morpheus Support

    Project Cars, the highly realistic racing sim from developer Slightly Mad Studios, has announced Morpheus support for the game's upcoming release on PlayStation 4. The announcement comes from a blog post on the developer's website , where Slightly Mad writes about how virtual reality is a perfect... More
  • Blog Post: [Update] Notch Cancels Oculus Rift Version Of Minecraft

    Update: Following his note on Twitter about canceling Minecraft for Oculus, Mojang founder Markus "notch" Persson elaborated his position on his personal blog. He recounts his recent trip to Oculus headquarters, which was a backer reward for funding the Oculus Rift Kickstarter at the $10,000... More
  • Blog Post: Reader Discussion: Does The Facebook Acquisition Change Your View Of The Oculus Rift?

    Facebook bought Oculus VR, the company behind the Oculus Rift headset, for about $2 billion. This leaves a lot of unanswered questions about the future of the company and the device. Are you still excited about virtual reality? Or does this move poison your enthusiasm? On one hand, being a part of a... More
  • Blog Post: Gameface's Self-Contained VR Unit Is Making A Play For Users On The Go

    One of the big challenges that virtual reality hardware pioneers need to surmount is the convenience conundrum. Making sure that users can easily get their headsets on and into the experience quickly is crucial. One company is looking to take that a step further by completely cutting the cord with a... More
  • Blog Post: Three Demos, One VR Defining Moment With Project Morpheus

    GDC is rapidly drawing to a close, and the Game Informer team is bidding adieu to San Francisco tomorrow. Before we could leave the halls of the Moscone Center though, we had to make sure to stop by Sony's Project Morpheus demo. We had the opportunity to test the device alongside Sony engineer Anton... More
  • Blog Post: I Didn't Die On The Virtuix Omni VR Treadmill (Despite My Best Efforts)

    Ever since its successful $1 million Kickstarter in 2013, I've wanted to step into the concave Virtuix Omni. The octagonal, treadmill-like enclosure is designed to add locomotion to virtual-reality. It took some getting used to, but once I did it provided a unique VR experience that will find a home... More
  • Blog Post: Seebright Is Tackling Virtual Reality With Smoke And Mirrors

    Virtual Reality is one of the predominant themes at this year's GDC. Sony and Oculus are clearly the headliners, but others, like Seebright, are tackling this revived medium in different ways. Unlike Project Morpheus, Oculus Rift, and even Cortex , Seebright is creating immersion without isolation... More
  • Blog Post: Former Valve VR Engineer Moves Over To Oculus Rift

    photo courtesy of Oculus Rift Atman Binstock, a now former lead engineer for Valve's VR project, has moved over to Oculus Rift and is now its new chief architect. Binstock helped to develop Valve's VR Room demo, which was recently shown, and generated a lot of excitement, at Steam Dev Days. Binstock... More
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