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  • Blog Post: Todd Howard Muses About The Elder Scrolls' 20-Year History

    The Elder Scrolls is one of only a handful of still-successful series that can boast 20 years of quality titles. Bethesda game director Todd Howard looks back at one of his favorite moments during development, and what makes the series unique. In his post on Bethesda's blog , Howard shares his thoughts... More
  • Blog Post: Skyrim's Todd Howard On What Makes A Success

    Earlier this month at DICE in Las Vegas, Skyrim game director Todd Howard gave a peek into his studio's development process, and even showed off Skyrim projects the team worked on during a Game Jam session. We sat down to talk with Howard about the game's success, where the series might go, and... More
  • Blog Post: Bethesda's Todd Howard To Deliver DICE Keynote

    The Elder Scrolls mastermind will be opening the annual DICE summit on February 8th with a talk entitled "Why We Create, Why We Play." Howard's talk will explore "game development and the player experience," according to a press release from the DICE organizers at the Academy... More
  • Blog Post: UPDATE: Minecraft Easter Egg Pops Up In Skyrim

    UPDATE: Just a tiny update here, but Minecraft creator Markus "Notch" Persson has acknowledge the existence of this item and made a fun joke about it on his Twitter account : "Adding the Toddhowared Pickaxe to Minecraft." Let's hope that awesome-sounding item actually makes it... More
  • Blog Post: A Dragon Falls In Fan-Made Skyrim Movie

    The Elder Scrolls V: Skyrim ships on November 11 for PlayStation 3, Xbox 360, and PC. Excitement for this game has already led to a live action film made by fan Tom Antos. In this this upcoming movie's trailer, a Dragonborn uses a forest's canopy to hide himself as he tracks an airborne dragon... More
  • Blog Post: Bethesda Says Bugs Aren't Always Bad

    Between The Elder Scrolls and Fallout, Bethesda has a reputation for creating massive open worlds. When you're dealing with a game of that magnitude, things can go wrong. But what if the solution is worse than the problem? Speaking to Joystiq , Howard addressed the issue of technical problems that... More
  • Blog Post: Play Rage And Skyrim At PAX

    Bethesda is going to PAX, and we've got the scoop on everything (including that crazy helmet) right here. For hands-on demos, Rage and The Elder Scrolls V: Skyrim will be playable at Bethesda's booth (#1314). Prey 2 won't be playable yet, but there will be presentations at the booth at the... More
  • Blog Post: Road To Skyrim: The Todd Howard Interview

    If you've enjoyed role-playing games in the last decade or more, you've probably had the good fortune to dig into the work of Todd Howard. As the chief architect behind many of the Elder Scrolls games as well as Fallout 3, Bethesda's game director stands at the forefront of western role-playing... More
  • Blog Post: Listen To Ken Levine Chat With Todd Howard

    If you don't know the names Ken Levine and Todd Howard, you should pay closer attention to the biggest games of the current generation. These two gaming luminaries talk about a wide range of topics in Irrational Interviews, a new feature on Irrational Games' site. Levine is the creative director... More
  • Blog Post: Codec Chatter: Fallout 3 Director Todd Howard

    For our second Codec Chatter, Fallout 3 and The Elder Scrolls director Todd Howard talks about his canceled superhero game, explores making an iPhone game, and professes his love for Batman: Arkham Asylum, Madden football, and Forza. A few years ago, you contributed a What If column about Batman. Here’s... More
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