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  • Blog Post: Psychonauts 2 Reaches Funding Goal Of 3.3 Million Dollars

    With six days left to go on its crowdfunding campaign , Psychonauts 2 has reached its funding goal of $3.3 million, with over 20,000 backers behind the project. The campaign is notable not only because the original game has become a cult classic but also because Double Fine used Fig instead of Kickstarter... More
  • Blog Post: Psychonauts Retrospective Video Runs Through The Game's Inception

    As part of Psychonauts 2's funding efforts, the first of a series of video's about the game's production has been unlocked. The video includes impressive gems for Psychonauts fans, like Schafer's very first sketch of the summer camp, which you can see below. It has interviews with the... More
  • Blog Post: Double Fine Announces Full Throttle Remaster And A March Release Window For Day Of The Tentacle

    Fresh off the news of Psychonauts 2, Tim Schafer appeared at Sony's PlayStation Experience keynote to show off some other games Double Fine is hard at work on. The biggest announcement was that the beloved LucasArts adventure game Full Throttle is getting an HD remaster for PlayStation 4 and Vita... More
  • Blog Post: Psychonauts VR Game Bridges The Gap Between The Original And Potential Sequel

    The Fig campaign for Psychonauts 2 is in full swing, but that’s not the only new adventure starring Raz. Double Fine has another Psychonauts title in the works: a virtual-reality experience exclusive to PlayStation VR. . Psychonauts: In the Rhombus of Ruin bridges the gap between Psychonauts and... More
  • Blog Post: Indie Titans Schafer, Fargo, And Urquhart Create Investment-Based Crowdfunding Platform

    Brian Fargo, Tim Schafer, and Feargus Urquhart have teamed up with Double Fine’s Justin Bailey to create a gaming-focused crowdfunding platform to compete with Kickstarter. The difference is that accredited investors will be able to see a return on their contribution in cash instead of t-shirts... More
  • Blog Post: Final Fantasy Creator Hironobu Sakaguchi To Be Presented With Lifetime Achievement Award At GDC

    Hironobu Sakaguchi, the famed designer behind Final Fantasy, Blue Dragon, and Lost Odyssey will be recognized for his contributions to gaming next month. He will be awarded with a Lifetime Achievement Award at the GDC Awards in San Francisco on March 4. Sakaguchi since left Square Enix and helms his... More
  • Blog Post: Watch A Psychonauts Speedrunner Show Off His Skills To The Original Development Team

    Speedrunners work mercilessly to uncover every secret and bug in a game to help them move through it faster. Developers build and test their game to make sure players never encounter a bug. To see the two worlds clash is fascinating. In the video below, which is part of Double Fine's Dev's Play... More
  • Blog Post: Grim Fandango Has A Release Date On PlayStation 4 And Vita

    The remastered version of Tim Schafer's classic point and click title for PlayStation 4 and Vita has a release date. The game will be available on January 27. You can check out the latest trailer for the game below, as well as a brief look at Double Fine's setup at the PlayStation Experience... More
  • Blog Post: Broken Age Act 2 Arriving Early Next Year

    Double Fine shared an update recently regarding the launch of the second act of Broken Age and the finish line is visible, even it is a little further out than expected. In a post on its website, Double Fine's Greg Rice offered a status update for the game. Broken Age's second act recently entered... More
  • Blog Post: Double Fine's Hack 'N' Slash Launches Tomorrow

    After doing its time in early access, Double Fine's Hack 'N' Slash moves over to full release tomorrow. I have a confession to make. I was untruthful. Hack'n'Slash is not coming out on Wednesday. It's coming out TOMORROW! http://t.co/hUwQXV1fLw — Tim Schafer (@TimOfLegend... More
  • Blog Post: Tim Schafer Narrates Grim Fandango Playthrough

    Formerly only available to backers of the Kickstarter Adventure, Double Fine recently released a video with Tim Schafer playing and narrating Grim Fandango. In the hour-long video, which you can see below, Schafer talks about why the game opted for Resident Evil-style tank controls, and how he and the... More
  • Blog Post: Tim Schafer Narrates Full Throttle, Shares How Mtv Almost Turned It Into Animated Show

    Formerly only available to backers of the Kickstarter Adventure, Double Fine recently released a video with Tim Schafer playing and narrating Full Throttle to all. In the hour-long video, which you can see below, Schafer talks about the difficulties related to developing the game, and talks briefly about... More
  • Blog Post: Last Life Kickstarter Gets Double Fine Stamp Of Approval

    Kickstarter is full of various video game projects seeking funding, but few of them get the endorsement of Tim Schafer himself. That lucky game would be Last Life , and is among the first to be part of the "Double Fine Presents" program. Why the game caught the eye of Schafer and Double Fine's... More
  • Blog Post: Double Fine Funds Broken Age Part 2 With Sales Of First Installment

    After delays and funding concerns, Double Fine has revealed that the second half of Broken Age is funded. The good news comes in part thanks to the studio’s shift to an episodic model mid-development. Speaking with GamesIndustry International , studio head Tim Schafer wouldn’t talk specific... More
  • Blog Post: Double Fine's Broken Age Part 1 Arrives For Backers Next Week

    Double Fine's longer in development than we expected it to be, Kickstarted point and click adventure game Broken Age, will see the release of its first part to backers next week. According to a tweet from Tim Schafer, and a confirmation offered to Joystiq by Double Fine, the first part of Broken... More
  • Blog Post: Double Fine Reacquires Distribution Rights For Costume Quest And Stacking

    Earlier this year, we chatted with Double Fine founder Tim Schafer. During our conversation, he mentioned that he’d like to bring the distribution rights for the studio’s titles back home following the collapse of THQ. In an announcement today, Nordic Games (the new owner of those rights... More
  • Blog Post: Raptr To Host Developer Q&A In Preparation Of Upcoming Day Of The Devs Festival

    Double Fine is hosting the Day of the Devs Festival, which will give the public their first hands-on with Broken Age, as well as games from a number of other independent developers. Ahead of the festival, which takes place November 2, the video game tracking service Raptr will be hosting a Q&A session... More
  • Blog Post: Tim "The Raccoon King" Schafer Never Actively Tried to Sabotage The Development Of Star Wars: Shadows Of The Empire

    Tim Schafer, seen above actively trying to sabotage a GI Spy photo of senior associate editor Tim Turi and Double Fine producer Greg Rice. While writing a story this morning about some of the changes to the upcoming Star Wars Episode VII movie , I learned that Double Fine's Tim Schafer served a surprising... More
  • Blog Post: Double Fine's Broken Age: Part One Enters Internal Alpha

    Despite delays and extensions, Double Fine's Kickstarted Broken Age soldiers on. The first part of the game is now completely playable from beginning to end internally at Double Fine. It doesn't mean the game is ready for backer and consumer consumption yet, but it's a good sign that the... More
  • Blog Post: This Week In Mobile – Tim Schafer, Ben Cousins, And Grapefrukt

    This Week in Mobile brings some big names to the touch screen, as well as a few relatively unknown indies. If you play your cards right, you might also get a Swedish spelling lesson. Dropchord Developer: Double Fine Platform: Android ; iOS Price: $2.99 Tim Schafer’s Double Fine Productions isn’t... More
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