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  • Blog Post: Gone Home On Console Will Be The ‘Very Best Version On Each Platform'

    Yesterday, The Fullbright Company announced that its award-winning game, Gone Home , is headed for consoles. We had a chance to catch up with company co-founder Steve Gaynor to discuss bringing the experience to new audiences. Given the team’s experience with PC and console action games, they already... More
  • Blog Post: Gone Home Is Coming To Consoles

    The Fullbright Company announced today that it is bringing its award-winning PC title, Gone Home, to consoles. Midnight City , the indie publishing arm of publisher Majesco, is partnering with the studio. The news was announced on IGN’s Up at Noon show today. No platforms or specific release window... More
  • Blog Post: Gone Home De-Make Turns Katie’s Adventure Into A 16-Bit RPG

    Gone Home was one of this year’s most captivating tales. It told the story of a sister arriving at her family’s new home after a semester abroad. When she arrives, she finds only a note from her sister urging her to leave well enough alone and not go searching. Fan Seth Macy has received... More
  • Blog Post: The Fullbright Company Reveals Gone Home

    The ex-BioShock developers who recently formed the new indie studio The Fullbright Company revealed their first project today. It's called Gone Home. Described as a "exploration video game," Gone Home asks players to investigate the game world to figure out what happened. The game is currently... More
  • Blog Post: Ex-Bioshock Devs Form Indie Studio

    Three developers who collaborated on Bioshock, most notably on the Minerva's Den DLC, have formed a new indie studio called The Fullbright Company. Johnnemann Nordhagen, Steve Gaynor, and Karla Zimonja formed The Fullbright Company because "we missed working on a small team, on a small project... More
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