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  • Blog Post: Ken Levine's Take On System Shock 3 And Its Similarities To His Next Project

    With the announcement of Otherside Entertainment's upcoming sequel to the beloved System Shock 2, we wanted to check in and see what the lead designer and lead writer of that game, Ken Levine, thought of the news. In an interview for an upcoming episode of The Game Informer Show , Levine had this... More
  • Blog Post: System Shock 2’s Shodan Reveal Recreated In CryEngine 3

    System Shock 2 is filled with twists and turns, the biggest of which is the revelation of its villain. Shodan is an evil, manipulative artificial intelligence who needs your help to stop her creations. Today, System Shock 2 might not be quite as imposing thanks to outdated visuals. One person is trying... More
  • Blog Post: Irrational Musings: BioShock Infinite In Their Words

    Our latest cover story is packed with details about BioShock Infinite, but even 12 pages isn't enough space to fit all of the cool observations and insights from the team at Irrational Games. During our visit to Boston-based studio, we heard plenty of interesting comments pertaining to many facets... More
  • Blog Post: System Shock 2 Sketchbook Unearthed

    System Shock 2 became a classic a while ago, but that doesn't mean you can't see something new relating to the game. As part of the recurring From The Vault series, the folks at Irrational Games have released images from a long-lost sketchbook bearing original concept art for System Shock 2.... More
  • Blog Post: Can You Guess Irrational's Next Game?

    The folks at Irrational Games – creators of BioShock, System Shock 2, and Freedom Force – want to know what you think their next project will be. Callers who leave a message might hear their predictions on an upcoming Irrational podcast! According to a staff member's forum post on NeoGAF... More
  • Blog Post: The Return Of Irrational Games

    You may know them as the creators of BioShock, but the Boston-based developer Irrational Games has a heritage that stretches back before the world of Rapture. In the February issue of Game Informer, we take a behind-the-scenes look at the people and games that made the studio a major player in the industry... More
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