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Compulsion Games Finds A Publisher For Contrast
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Grid 2 Sets World's Record For The Most Expensive Collector's Edition
May 24 2013 01:10 PM
Grab All Of The Capcom Arcade Cabinet Titles In One Simplified Bundle
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Report: Xbox One Will Talk Back, Allow Friends To Play For You
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tags
Blog Post:
Star Wars: The Old Republic Subscriber Base Growing
by
Matt Miller
on March 21, 2013 at 03:48 PM
A frank letter from the game’s executive producer talks about how The Old Republic can still improve, but also touts 2 million new active players since going free-to-play. The prevailing sentiment in many gaming circles is that The Old Republic is struggling to find players, but info from the developer...
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Blog Post:
Star Wars: The Old Republic Free-To-Play Option Now Live
by
Jim Reilly
on November 15, 2012 at 07:07 PM
The free-to-play option for Star Wars: The Old Republic went live today. Players can now get to level 50 for free. This option is in addition to the already existing subscription service. BioWare also released Game Update 1.5: HK-51 Activated, which adds new areas, a new companion character, and more...
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Blog Post:
BioWare Sets Star Wars: The Old Republic Free-to-Play Date
by
Matthew Kato
on November 08, 2012 at 10:18 AM
If you've been holding off of playing the MMO, now might be the time to jump in for free. The Old Republic goes free on November 15, although if you're already a paying member, you'll get all of the complimentary Cartel coins for use in the microtransaction shop based on your playing time...
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Blog Post:
Sideshow's Darth Malgus Statue Crushes Throats
by
Andrew Reiner
on August 22, 2012 at 10:50 AM
Master Chief was added to Sideshow Collectibles' Premium Format series five days ago , and now Darth Malgus of Star Wars: The Old Republic fame joins the ranks. If you couldn't afford Sideshow's life-size Darth Malgus statue , this smaller, yet still expensive $374.99 version may be more...
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Blog Post:
Old Republic Subs Drop Below 1M
by
Jim Reilly
on July 31, 2012 at 05:45 PM
In addition to announcing a new free-to-play option , Electronic Arts said today total subscribers for Star Wars: The Old Republic have slipped below 1 million. EA did not provide a new number, but did say it's "well above" the 500,000 subscriber mark the publisher needs to break even....
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Blog Post:
Star Wars: The Old Republic Going Free-To-Play
by
Adam Biessener
on July 31, 2012 at 02:39 PM
BioWare announced today that its science-fiction MMORPG is adding a free-to-play option this fall. The game will be going on sale in August for $14.99 (one month's subscription included) in anticipation of the change. All existing and former subscribers will receive a lump sum of "cartel coins"...
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Blog Post:
Layoffs Hit BioWare Austin
by
Jim Reilly
on May 22, 2012 at 12:08 PM
The development team behind Star Wars: The Old Republic suffered layoffs today as part of a studio restructuring. EA said some of the affected employees will join other projects within the publisher, but was unable to say how many were let go. "BioWare has restructured its studio in Austin today...
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Blog Post:
Star Wars: The Old Republic Subscribers Drop
by
Jim Reilly
on May 07, 2012 at 03:59 PM
EA revealed the active subscribers for Star Wars: The Old Republic has dropped 400,000 since earlier this year. As part of its quarterly earnings release this afternoon, the publisher said it currently has 1.3 million active subscribers, down from the 1.7 million it reported this past February. Two content...
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Blog Post:
Blizzard Not Surprised Star Wars: The Old Republic Making Inroads On WoW
by
Matthew Kato
on March 20, 2012 at 09:58 AM
Everyone is trying to get a slice of the MMO pie, and Activision Blizzard knows this has an effect on World of Warcraft. Recently one of the game's developers gave a nod to the competition coming from BioWare's Star Wars: The Old Republic. "Of course people are trying Star Wars – our...
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Blog Post:
See Your Legacy In Star Wars: The Old Republic Update 1.2 Trailer
by
Phil Kollar
on March 06, 2012 at 09:20 PM
If you've been waiting for a major update to BioWare's recently launched MMO, Star Wars: The Old Republic, I have good news. You won't need to wait much longer, and you can get your first glimpse here. Titled "Legacy," Update 1.2's biggest addition to The Old Republic will be...
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Blog Post:
BioWare Lead Writer Leaves Company
by
Matthew Kato
on February 17, 2012 at 09:03 AM
After 12 years at BioWare, and having a hand in numerous projects at the company – from the Mass Effect series to both Star Wars titles – lead writer Drew Karpyshyn has announced he is leaving the company. Karpyshyn was co-lead writer on Mass Effect 2, and lead writer on Star Wars: Knights...
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Blog Post:
BioWare Hosting Guild Summit For Star Wars: The Old Republic
by
Jeff Cork
on February 02, 2012 at 08:51 AM
Say what you will about MMO players, but you can't accuse them of being shy when it comes to providing feedback. Visit any game's official forum – especially right after a patch is released – and you'll see thread after thread of players questioning decisions about re-balancing...
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Blog Post:
Lonely Star Wars Companion Begs Me To Return To Old Republic
by
Phil Kollar
on February 01, 2012 at 05:10 PM
Electronic Arts may be bragging about the sales and subscription numbers for its recently launched MMO, Star Wars: The Old Republic, but apparently not everything in the galaxy is good. Today I received the e-mail above begging me to log back in to The Old Republic on behalf of my imperial agent's...
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Blog Post:
Old Republic Subscribers Hit 1.7M, Sales Topple 2M
by
Jim Reilly
on February 01, 2012 at 03:14 PM
Star Wars: The Old Republic seems to be off to a hot start. EA said today the game has generated 1.7 million active subscribers since launch. Additionally, the publisher said its new MMO has sold through more than 2 million units to date. "Star Wars: The Old Republic is developing a committed community...
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Blog Post:
BioWare Bans Player Over Internet Meme
by
Jim Reilly
on January 24, 2012 at 11:32 AM
The Internet is serious business, apparently. A user on Bioware's Star Wars: The Old Republic forums discovered you have to be careful when discussing your age. The user posted the Internet meme "I'm 12 and what is this?" on the forums, but didn't realize you must be 13 to have...
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Blog Post:
The Old Republic Cost A Ton To Make
by
Jim Reilly
on January 20, 2012 at 03:17 PM
As you can imagine, creating a MMO title the size of Star Wars: The Old Republic wasn't cheap. A new report says the game's initial cost was upwards of $200 million to develop for EA. According to the Los Angeles Times, it took more than 800 people over six years to get Star Wars: The Old Republic...
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Blog Post:
[Update] First Game Update For The Old Republic Delayed
by
Jim Reilly
on January 17, 2012 at 08:14 PM
[Update] The much-anticipated "Rise of the Rakghouls" update for BioWare's Star Wars: The Old Republic was supposed to launch today. However, it has now been delayed to an unspecified "later date" due to issues in the update that will require further testing. While fans will obviously...
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Blog Post:
Upcoming Patch To Smooth Out The Old Republic's Visuals, Gameplay
by
Jeff Cork
on January 09, 2012 at 09:31 AM
MMOs are traditionally ambitious endeavors, and Star Wars: The Old Republic is clearly no exception. One of the side effects of the genre's scale is that developers have a lot of post-launch tweaking and tuning. The Old Republic is getting an update soon, which will add anti-aliasing, a quartet of...
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Blog Post:
Plague Coming To The Old Republic In January
by
Andrew Reiner
on December 30, 2011 at 12:59 PM
As many of you know, most of the Game Informer staff is on holiday break this week. Many of these staffers are using their free time to play Star Wars: The Old Republic. None of us have hit level 50 yet (I'm at 25, and at last check Andy is our highest at 36), but we've been playing the hell...
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Blog Post:
Star Wars: The Old Republic Server Queues Sticking Around
by
Jim Reilly
on December 21, 2011 at 12:09 PM
It looks like Star Wars: The Old Republic players will have to deal with server queues for the foreseeable future. BioWare says it’s not raising the server population caps too quickly, as the developer wants to maintain its long-term goals of server stability and healthy populations. A server queue...
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