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  • Blog Post: Warcraft III Was Almost A Non-Traditional RTS Called Warcraft Legends

    We had the chance to speak with Civilization IV lead designer and Mohawk Games founder Soren Johnson almost a year ago. Now, in addition to his work on Offworld Trading Company, Johnson is spending his time interviewing other notable developers. He’s started a new podcast series called Designer... More
  • Blog Post: Blizzard's Chief Creative Officer Rob Pardo Announces Departure

    Rob Pardo has been an integral designer with Blizzard for the past 17 years, but today he has announced he is leaving, "to pursue the next chapter in my life and career." Pardo has had his hands on nearly every Blizzard game, but his focus was on the Warcraft franchise claiming the title of... More
  • Blog Post: Blizzard's Rob Pardo Responds To Celebration Over Diablo III Director's Departure

    Jay Wilson, director on Diablo III, recently announced that he was leaving Diablo III to work on another project internally at Blizzard. In response, many Diablo fans on Blizzard's message boards were happy. In response to that, Blizzard's chief creative officer, Rob Pardo, jumped in to defend... More
  • Blog Post: Blizzard's Pardo Not A Fan Of Windows 8, Either

    Earlier this week, Valve boss Gabe Newell spoke out about his displeasure for Windows 8, saying it could lead to a more closed platform for PC. Blizzard EVP Rob Pardo agrees. On Twitter, Pardo said, "Nice interview with Gabe Newell - "I think Windows 8 is a catastrophe for everyone in the PC... More
  • Blog Post: Valve and Blizzard Defend PC Platform, Diss Console Flexiblity

    In a GDC discussion panel titled "The Connected Future of Games," Valve director of business development Jason Holtman and Blizzard executive vice president Rob Pardo made strong arguments championing the PC platform's flexibility and deriding the rigid framework of the Xbox 360 and PlayStation... More
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