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Sorry, Indies, You'll Still Need A Publisher For Xbox Live
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Reader Discussion
Sorry, Indies, You'll Still Need A Publisher For Xbox Live
May 22 2013 08:38 AM
Working With In-Development Hardware A 'White-Knuckle Ride,' Says Activision's Eric Hirshberg
May 21 2013 10:10 PM
Xbox One Won't Separate Games Into Live Arcade, Indie, And Retail Categories
May 21 2013 09:10 PM
Conflicting Stories Emerge On Xbox One's Connection Needs
May 21 2013 08:42 PM
Update: Microsoft Confirms Mandatory Game Installation, Talks 'Always Online,' Has Plan For Used
May 21 2013 08:05 PM
Retailers Allowing Customers To Receive Notifications For Xbox One Reserves
May 21 2013 08:05 PM
Microsoft Promises 'Historic' Franchise Reappearance From Rare At E3
May 21 2013 06:50 PM
The Tech Spec Test: Xbox One Vs. PlayStation 4
May 21 2013 05:19 PM
What We Don't Know About The Xbox One
May 21 2013 05:02 PM
Xbox Live Matchmaking Evolves With Xbox One
May 21 2013 04:58 PM
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Blog Post:
Reader Discussion: Can A Franchise Successfully Jump Genres?
by
Kyle Hilliard
on July 29, 2012 at 01:45 PM
Jumping genres can be a dangerous experiment. Sometimes it’s a way to pull otherwise unfamiliar gamers into new genres. Sometimes it’s a way to turn them away. Kingdom Hearts 3D: Dream Drop Distance is out on Tuesday, and it made me think of Kingdom Hearts' first handheld outing, Chain...
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Blog Post:
Pokémon Conquest Should Have Looked Like This
by
Kyle Hilliard
on June 23, 2012 at 03:02 PM
Pokémon Conquest takes place in feudal Japan ( we think ), and it would have been amazing if it looked closer to the art featured here. Conquest is a pretty good game, but it never seemed to fully embrace its feudal Japan setting. You can check out our review of the game here , and our Pokémon...
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