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  • Blog Post: Robotron: 2084 Announced As GDC Classic Game Postmortem

    This morning, it was revealed that a new Classic Game Postmortem panel featuring Robotron: 2084 would be part of Game Developer's Conference 2014. The postmortem will be hosted by the game's original creator Eugene Jarvis. Jarvis' panel will cover the history and influence of Robotron: 2084... More
  • Blog Post: Development Officially Wraps On Fable Anniversary, Pre-Order Bonuses Detailed

    Fable Anniversary has gone gold, which means the version of the game that will be pressed on discs and sold is complete. Lionhead has also detailed some of the pre-order bonuses available for reserving the game. According to Lionhead, "physical copies of the game are being created as we speak and... More
  • Blog Post: Godus Headed To Steam Early Access

    Peter Molyneux's return to god gaming is nearly upon us. On September 13, a Steam early access version of Godus is launching to the world. Molyneux's studio, 22 Cans, announced the game last November, and raised nearly $750,000 for the project by its December 21 Kickstarter funding deadline ... More
  • Blog Post: Peter Molyneux Talks Curiosity And The New Supreme Deity Of Godus

    This weekend was exciting for Peter Molyneux, his new 22 Cans studio, and a flood of people interested in the conclusion of the Curiosity project. More importantly, with Curiosity behind him Molyneux can turn his full attention to 22 Cans' next endeavor, the Kickstarter success Godus. We spoke with... More
  • Blog Post: An Interview With Curiosity Winner Bryan Henderson

    It's been a whirlwind day for Peter Molyneux's new 22 Cans studio. Not only did the Curiosity experiment come to a close, but the developer has been thrust back into the spotlight. As you may have read , the prize at the center of the Curiosity cube went to Edinburgh, Scotland resident Bryan... More
  • Blog Post: 22 Cans Details Godus, Curiosity Cube Winner Will Control The Game

    22 Cans and Peter Molyneux's Curiosity Cube is complete , and it was all a grand experiment for the studio's next game, Godus. Peter Molyneux famously said that the thing in the middle of Curiosity Cube would be life changing. For the person who was able to break the final brick to enter the... More
  • Blog Post: This Is What Is Inside Peter Molyneux's Curiosity Cube

    Players have been chipping away Peter Molyneux's Curiosity Cube for almost six months to discover the "life-changing" secret inside. Today, someone reached the center , and they've decided to share. You can check out the video below, in which Molyneux speaks directly to Curiosity Cube's... More
  • Blog Post: Someone Knows What's Inside Peter Molyneux's Curiosity Cube

    Curiosity Cube: What's Inside the Cube, the video game/experiment for iOS, has completed. Someone knows what's inside the cube, and they have committed to sharing. If you open the game now, it places you inside the cube displaying a message thanking you for playing, as well as a number of Tweets... More
  • Blog Post: Former Ubisoft Design Director Joins Molyneux's 22 Cans

    Jamie Stowe, former Ubisoft Singapore level and mission design director, has made a career change and to take on the role of technical director for the Kickstarter funded Godus with Peter Molyneux's 22 Cans. Stowe's new job title (and work station) was shown in the latest 22 Cans online video... More
  • Blog Post: Valve’s Gabe Newell Receiving BAFTA Academy Fellowship

    Gabe Newell is a popular man these days. The Valve co-founder was recently inducted into the Academy of Interactive Arts and Sciences Hall of Fame, and will now be honored by the British Academy of Film and Television Arts (BAFTA) with the Academy Fellowship at this year’s British Academy Games... More
  • Blog Post: Molyneux's Project Godus Kickstarter Ends, Meets Major Stretch Goal

    The Kickstarter for Peter Molyneux's proposed god game Godus has officially ended, securing five of its six stretch goals before time ran out. See what additions the final game will get thanks to its generous contributors. Earlier this week Godus was closing in on its first stretch goal with just... More
  • Blog Post: Godus Hits Kickstarter Goal, Multiplayer Prototype Revealed

    With just 43 hours to go, Peter Molyneux's proposed god game has surpassed its Kickstarter goal. The famed designer walks viewers through a multiplayer prototype of Godus in a new video. 22 Cans has reached its £450,000 goal, and is now setting its sights on a variety of stretch goals. The... More
  • Blog Post: Godus Can Be Played Offline

    Peter Molyneux's Kickstarter project Godus will not require an internet connection to play single player. Developer 22Cans says that an internet connection will be required fore multiplayer and a few other features, but nothing else. "The answer is simple; you will be able to play the single... More
  • Blog Post: Peter Molyneux Unveils God Game On Kickstarter

    Peter Molyneux is best known as the godfather of the god game simulator. Now, the Populous creator is going back to his roots with a new Kickstarter project. Today 22cans revealed Godus, a reinvention of Populous that involves creating and destroying the world around you. According to Molyneux, "Godus... More
  • Blog Post: Peter Molyneux Personally Apologizes For Problems Affecting Curiosity

    Curiosity: What's Inside the Cube, the iOS game (experiment?) from Peter Molyneux and his new development studio 22 Cans, launched earlier this week , and it is currently exceeding expectations to the point of causing problems. More people have started playing than expected, and they are tapping... More
  • Blog Post: Peter Molyneux's 'Curiosity' Launches November 7

    The first iOS project from former Lionhead lead Peter Molyneux arrives next Wednesday. He described the game as a "unique global experiment." "We are delighted, no actually we’re ecstatic and we hope you will be too; Curiosity - what’s inside the cube is READY. It has been... More
  • Blog Post: Molyneux's Curiosity Experiment Delayed & Renamed

    Update 2 : Peter has settled on a name. He said on Twitter : We have a new name for Curiosity. After hours of posting, collating office discussions, asking advice from the press the consensus is... Curiosity: What's in the Cube. Not what I voted for but ho hum. I wanted to call it 'Cube of Duty'... More
  • Blog Post: Molyneux's Social Media Experiment

    Ex-Lionhead developer Peter Molyneux is setting an ambitious path towards his first full-fledged game with new studio 22 Cans. According to an article in NewScientist , in a few weeks Molyneux is starting the first in a series of 22 projects that are designed to give the studio feedback by exploring... More
  • Blog Post: Fable Expands To The Page

    People who like reading books based on video games are living in a truly marvelous age. The Fable franchise is the latest IP to make the transition, joining other big names including Mass Effect , Battlefield , and Hitman . Fable: At the Edge of the World will fill readers in on the events that transpired... More
  • Blog Post: [Update]: Former Sony Head Harrison Joins Microsoft

    [Update]: Microsoft has just officially announced Phil Harrison's new role as leader of Microsoft Studios in Europe. Harrison will oversee Microsoft's Lionhead, Soho, and Rare studios in the U.K. He will also join the Interactive Entertainment Business team as a corporate vice president, and... More
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