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Activision Releases 7-Second Vine Sneak Preview Of Call Of Duty: Ghosts
May 19 2013 04:03 PM
Guilty Gear Xrd -SIGN- Breaks The Franchise's Four-Year Absence
May 19 2013 03:40 PM
Denis Dyack Denies Allegations, Admits He 'Made A Lot Of Mistakes'
May 19 2013 03:19 PM
Iwata Teases Smash Bros., 3D Mario game, And Mario Kart For Upcoming Nintendo Direct
May 19 2013 02:22 PM
Ouya's E3 Presence Is In A Parking Lot And Open To The Public
May 19 2013 12:20 PM
Among The Sleep Kickstarter Ends Nearly $50,000 Past Its Goal
May 19 2013 10:37 AM
Deathstroke Playable In Batman: Arkham Origins
May 19 2013 10:24 AM
Capcom Has Been Working With Disney Since 2010 On DuckTales Remastered
May 18 2013 05:16 PM
Assassin's Creed Movie Releasing In 2015
May 18 2013 02:08 PM
Zelda Oracle Of Ages And Seasons Coming Soon, On Sale
May 18 2013 12:43 PM
tags
Blog Post:
Updated: EA And Maxis Announce The Sims 4
by
Joe Juba
on May 06, 2013 at 02:04 PM
[Update] Electronic Arts has revealed a little more info about The Sims 4, including the fact that fans don't need to worry about a repeat performance of SimCity .The Sims 4 is a single-player, offline experience with a focus of personalization and sharing. [Original Story] The Sims is a juggernaut...
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Blog Post:
Major SimCity Update Coming On Monday April 22
by
Mike Futter
on April 19, 2013 at 11:35 AM
The first big update to Maxis' stumbling SimCity will arrive on April 22, 2013. The patch fixes a number of bugs, including an important fix for the HUD in colorblind mode. Casinos are now more profitable, but you'll have to rebuild for the benefits to kick in. There are fixes to a number of...
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Blog Post:
SimCity Cheetah Mode Returns, Mac Version Due June 11
by
Kayla Herrera
on April 10, 2013 at 03:07 PM
In a recent Facebook post , the creators of SimCity , Maxis, confirmed that it was bringing back Cheetah Speed. The game play mode is one of the many features that were removed during the fumbled launch of the title. They also confirmed via the post that they are working on a second update. Cheetah speed...
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Blog Post:
EA Exec: SimCity Always-Online Came From Maxis
by
Adam Biessener
on March 28, 2013 at 11:42 AM
EA Labels president Frank Gibeau told GamesIndustry International that SimCity’s online requirement was born out of the creative vision of Maxis’ development team, not the “evil suits at EA.” Gibeau likens SimCity to an MMO, and has harsh words for DRM controls. “DRM is...
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Blog Post:
EA Offering SimCity Players One Of Eight Free Games
by
Jeff Cork
on March 18, 2013 at 12:01 PM
EA said it was offering free games to players as an apology for SimCity's botched launch, and now they've revealed the selection – which includes SimCity 4 Deluxe Edition. If you've activated SimCity , you should be getting an email from EA that offers instructions on how to claim your...
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Blog Post:
Maxis "Rejected" Offline Mode For SimCity
by
Adam Biessener
on March 15, 2013 at 04:03 PM
Maxis general manager Lucy Bradshaw explained in a blog post why the SimCity developer felt that offline play "didn't fit in with [their] vision." In an effort to explain why SimCity is what it is, Bradshaw listed off what the "significant calculations" your SimCity game offloads...
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Blog Post:
SimCity Modded For Offline Play
by
Matthew Kato
on March 14, 2013 at 09:58 AM
SimCity has been criticized for its demand that players be always connected online to play the game, and now a modder has found a way to play it offline. UKAzzer has accessed the game's debug mode, which allows him to play the game indefinitely offline, among other things. Usually the game has a...
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Blog Post:
Report: Anonymous Maxis Employee Says SimCity Could Easily Be Played Offline
by
Kyle Hilliard
on March 12, 2013 at 07:42 PM
Through all the trials and tribulations that SimCity has gone through with its required online play, Maxis and Electronic Arts have held firm that taking the game offline would require substantial reprogramming. According to an anonymous employee from Maxis who claims to be familiar with the programming...
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Blog Post:
SimCity Almost In the Clear
by
Matthew Kato
on March 11, 2013 at 09:02 AM
Maxis general manager Lucy Bradshaw says that SimCity's launch problems are close to being over. In an email, Bradshaw says: "I had hoped to issue an 'All-Clear' tonight, but there are still some elements coming together. Tonight and tomorrow we'll be monitoring each server and gameplay...
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Blog Post:
SimCity Updated To Version 1.3
by
Kyle Hilliard
on March 10, 2013 at 02:57 PM
SimCity has received an update that added a new Antarctica server as well as a few other additions. The "select a server" dialog that appears when you launch the game will now display which servers you have cities on. The update also fixes selection shard issues: Fix issue where selection shard...
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Blog Post:
Maxis Offers More Details On SimCity's Launch Problems
by
Kyle Hilliard
on March 09, 2013 at 02:45 PM
SimCity and Lucy Bradshaw have finished up their Twitter Q and A . Here are some of the most informative answers that resulted from it. We have no intention of offlining SimCity any time soon but we'll look into that aspart of our earning back your trust efforts. — SimCity (@simcity) March...
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Blog Post:
SimCity For Mac Details Coming In April
by
Kyle Hilliard
on March 09, 2013 at 02:17 PM
As part of SimCity's question answering on Twitter , Maxis has revealed that details for the Mac version of the game will be coming in April. Hopefully that version will launch a little smoother. We're focused on the PC version right now, but we'll have more info on Mac in early April, so...
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Blog Post:
Maxis' Twitter Q And A Is Closed
by
Kyle Hilliard
on March 09, 2013 at 02:10 PM
Update: SimCity's Lucy Bradshaw has closed the floor for questions. ------------------------------------- For the next 30 minutes, Lucy Bradshaw, general manager for the Maxis label, will be taking over the official SimCity Twitter account in order to take your questions. The most recent Twitter...
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Blog Post:
EA Working Hard On SimCity, Offering Free Game For Your Troubles
by
Kyle Hilliard
on March 09, 2013 at 10:13 AM
Electronic Arts and Maxis have been having some trouble with SimCity. More players than expected are playing the game, servers are getting overloaded, and people can't log on to play. In response, EA is offering free games, and doing what they can to get the game up and running. In an update on EA's...
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Blog Post:
Opinion: Some Thoughts on SimCity
by
Chris Warcraft
on March 08, 2013 at 11:27 AM
Disclaimer: This is an opinion piece by Minnnesota Viking punter Chris Kluwe, a.k.a. Chris Warcraft, and does not reflect the opinions of Game Informer magazine. Our review of SimCity will be coming in the following days. Hi. I'm Chris. I've been playing SimCity ever since the Super Nintendo...
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Blog Post:
Reader Discussion: What Can EA Do To Appease SimCity Fans?
by
Jeff Marchiafava
on March 07, 2013 at 07:15 PM
Unfortunately for EA and Maxis, SimCity's server woes continued to make headlines today. What do you think EA has to do to get fans back on board? While some players have started demanding refunds and signing petitions that call for EA to abandon always-online DRM, I still think the publisher can...
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Blog Post:
Update #2: SimCity Just Got A Whole Lot Slower
by
Matthew Kato
on March 07, 2013 at 02:52 PM
Update #2: The latest SimCity update disables a decidedly critical gameplay feature in hopes of alleviating EA's continued server woes. Earlier today, the SimCity team announced it was disabling some "non-critical" gameplay features to help resolve its network instability. These features...
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Blog Post:
A Note About Our SimCity Review
by
Joe Juba
on March 04, 2013 at 10:57 AM
You may have noticed some reviews for SimCity popping up online today. So why haven't you seen Game Informer's review among them? Unlike previous SimCity titles, this one has an integrated, always-on multiplayer experience . Reviewers have been able to play on test servers, but the full global...
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Blog Post:
How Does Will Wright Build His Cities?
by
Joe Juba
on February 27, 2013 at 05:42 PM
The original SimCity creator chats about the upcoming installment and his experience with the new simulation. In the video below, Wright touches on subjects like the size of the maps, his attachment to neighborhoods, and how he handles garbage and sewage services. It's fascinating stuff if you're...
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Blog Post:
SimCity Beta Coming Next Week
by
Jeff Cork
on January 18, 2013 at 08:14 AM
EA is giving would-be city planners an early look at its upcoming SimCity. The company tweeted that it will be holding a beta for the game next week, which will contain about an hour of gameplay. While an hour may not be enough time to turn your burgeoning town into a smog-filled dystopian nightmare...
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