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  • Blog Post: The Long Dark Aims To Deliver A True Survival Experience

    With an impressive team of veteran game designers at the helm, Hinterland aims to deliver a mature, realistic survival experience with The Long Dark. The game is currently accepting pledges on its Kickstarter to create the game. The team has a huge resume of work on well-respected video games including... More
  • Blog Post: Reader Discussion: Do You Want A New Jade Empire Or More Mass Effect?

    BioWare's Ray Muzyka recently stated the company has not given up on the possibility of a Jade Empire sequel . While the end of the Mass Effect trilogy is rapidly approaching, Muzyka has also said that the franchise will continue on without Shepard. So, I ask you this: After the release of Mass Effect... More
  • Blog Post: BioWare Still Interested In Jade Empire Sequel

    BioWare might be most commonly associated with the Mass Effect and Dragon Age franchises nowadays, but 2005's Jade Empire remains a favorite amongst gamers. It turns out BioWare's CEO Ray Muzyka is a pretty big fan as well, and at this year's Eurogamer Expo he gave players a new reason to... More
  • Blog Post: The Jade Empire Sequel That Might Have Been

    Was BioWare working on a second Jade Empire game? One former BioWare employee seems willing to acknowledge that the game was at least in consideration at one point. Eurogamer tracked down a listing on Rafael Brown's LinkedIn profile , indicating that prior to his current position at id Software he... More
  • Blog Post: BioWare's Lost Kung Fu Game

    Before BioWare started creating console sci-fi blockbusters like Knights of the Old Republic and Mass Effect, studio co-founder Ray Muzyka started making a kung fu game that never saw the light of day. Called Five Fingers of Death, the game would have been a lighthearted combination of Baldur's Gate... More
  • Blog Post: The World Needs More Jade Empire

    Website Strategyinformer.com recently interviewed the team behind Dragon Age: Origins. During the interview Lead Designer Mike Laidlaw talked a lot about the meaning behind the title’s subhead, the game’s console releases, and what the future of the Dragon Age series might look like. However... More
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