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  • Blog Post: Ken Levine's Take On System Shock 3 And Its Similarities To His Next Project

    With the announcement of Otherside Entertainment's upcoming sequel to the beloved System Shock 2, we wanted to check in and see what the lead designer and lead writer of that game, Ken Levine, thought of the news. In an interview for an upcoming episode of The Game Informer Show , Levine had this... More
  • Blog Post: Ken Levine Tweets On What Could Have Been For BioShock

    Ken Levine, founder of Irrational and writer/director on BioShock and BioShock Infinite, brought up on Twitter a project that never came into fruition. Despite talks with 2K and Sony , the BioShock game for Vita he wanted never got the green light. On Twitter last night, he wrote about how his vision... More
  • Blog Post: Reader Discussion: What Should Be The Name Of Ken Levine's New Development Team?

    Earlier today Take-Two CEO Strauss Zelnick said Ken Levine's new team would retain the Irrational name. Followingthe publishing of that story , Ken Levine reached out to clarify this was actually not the case. In his correspondence Levine wrote, "We don't have a name. Anybody got any ideas... More
  • Blog Post: Irrational Games Releases Launch Trailer For Burial At Sea: Episode 2

    The second and final episode of BioShock Infinite's story-based DLC is out today, and it's good . If you have been waiting to see how this tale of an alternate Booker and Elizabeth in Rapture concludes, this launch trailer gives you an idea what to expect. The footage doesn't contain any... More
  • Blog Post: Rod Fergusson Opening New 2K Studio

    According to an announcement on Twitter, Rod Fergusson – one of the minds behind the Gears of War series – is launching a new studio in the San Francisco Bay area for 2K Games. Fergusson's tweet doesn't give more details than that, but promises more information soon. Last we heard... More
  • Blog Post: Borderlands 2 Sales Hit 6 Million, BioShock Infinite Nears 4 Million

    Gearbox's loot-fueled shooter Borderlands 2 has sold 6 million copies, according to publisher 2K Games. The figures were revealed in an earnings call with Take-Two, 2K's parent company. In addition to that stat, BioShock Infinite's sales were revealed at 3.7 million copies sold so far., and... More
  • Blog Post: Reader Discussion: What Did You Think Of BioShock Infinite’s Ending?

    Our spoiler-heavy conversation is here to elicit your opinions on the game’s intriguing conclusion. [Hopefully needless to say, this discussion includes spoilers about BioShock Infinite] Earlier today, I offered up my opinion on one of the messages I took from BioShock Infinite and its ending.... More
  • Blog Post: Alternate BioShock Infinite Covers Now Available On Official Site

    Can’t get enough of Bioshock Infinite's art style? We don’t blame you, especially if you’re tired of Booker Dewitt having all the cover glory. Poor Elizabeth; she’s always locked away somewhere. We have good news to bear. Remember when Irrational Games let fans vote on an... More
  • Blog Post: Ken Levine Shut Down The BioShock Film Adaptation

    Ken Levine, the man who wrote BioShock and imagined its world, officially put a stop to the film adaption. At one time, Pirates of the Caribbean and The Weather Man director Gore Verbinski was behind the project, fighting to make sure it was an R-rated film that paid proper tribute to the game's... More
  • Blog Post: Learn More About BioShock Infinite's Score

    Can’t wait for BioShock Infinite? Now we’re going to tempt you even more by giving you some insight and information into the score. The soundtrack is available exclusively to those who purchase the Ultimate Songbird Edition and Premium Edition of BioShock Infinite. Garry Schyman, composer... More
  • Blog Post: Be Our Valentine? V-Day E-Card Round-Up

    Whether you celebrate Valentine's Day or not, it's always a good excuse to pig out on a bunch of candy and lose yourself in a video game. Speaking of which, check out these awesome Valentine's Day e-cards we rounded up, just for you. In celebration of Valentine's Day, Bioshock Infinite's... More
  • Blog Post: BioShock Infinite E-Book Provides Glimpse Of Early Columbia

    Irrational Games' upcoming game BioShock Infinite is a little hard to wrap your mind around, even starting with its setting. What's up with that floating city? Who lives in that thing? Curious minds can have some of those questions answered thanks to an e-book prequel. The book, BioShock Infinite... More
  • Blog Post: Take A Deeper BioShock Dive In The Ultimate Rapture Edition

    Maybe you're a little rusty on your BioShock lore. Perhaps you're looking for a refresher before BioShock Infinite's March release. Or – gasp – you've never played Irrational's critically acclaimed game and its follow-up. Whatever your motivation, 2K Games has announced... More
  • Blog Post: Lego Builder Creates Big Daddy Out Of Small Bricks

    The Lego community is filled with boundless creativity. Fortunately for us, there's also a healthy cross-section of builders who happen to be interested in gaming. Here's another creation that leaves us simultaneously impressed and depressed. Impressed because, well, look at it. And depressed... More
  • Blog Post: The Departing Developers Of 2012

    The last few months have seen an exodus of several high-profile developers. Three of Epic's top men have departed the company, along with two of BioWare's founders. Here's a quick roundup of who has changed career paths and what they're doing next (when applicable). August 9: Rod Fergusson... More
  • Blog Post: Irrational Reveals Its Canceled RPG/RTS Dungeon Duel

    In the days before BioShock, Irrational Games worked on an intriguing role-playing/real-time strategy hybrid titled Dungeon Duel. Today, on its official site, Irrational showed off some newly discovered concept art and design materials from the project. According to Irrational, Dungeon Duel was in development... More
  • Blog Post: Irrational's Ken Levine Interviews BioWare's Doctors

    BioWare and Irrational Games are two developers responsible for some of my favorite tittles, and the leaders of these studios sit down and chat in the latest installment of Irrational Interviews. Irrational's Ken Levine discusses game design and management with BioWare's Ray Muzyka and Greg Zeschuk... More
  • Blog Post: Ken Levine: Motion Control "Needs To Be Kept Separate"

    BioShock creator Ken Levine told OXM that integrating motion control into traditional games needs to be undertaken with great care in a recent interview. "What you don't want to do is add something in and enforce it on anybody," Levine declared. Levine may as well be telepathic. "Any... More
  • Blog Post: Want To Go To E3? Irrational Could Hook You Up

    E3 could very well be the most fun a person could have, if they could simply attend and not have to do any work. (Life is hard.) Irrational is giving a member of the public a chance to get into the show and check out all the festivities. That includes a look at the studio's upcoming BioShock Infinite... More
  • Blog Post: Game Informer Talks Covers At PAX

    Want to know how a game ends up on the cover of Game Informer? This is your chance to find out. This year at PAX, Game Informer and Irrational Games have a panel where we talk about this very subject. A lot of time and effort is put into each cover of Game Informer and this panel will talk about this... More
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