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  • Blog Post: Activision's Eric Hirshberg: Company Unlikely To Pursue Paid Early Access Model

    We had the chance to catch up with Activision Publishing CEO Eric Hirshberg to discuss Destiny, Call of Duty, the recently announced rebirth of Sierra, and the state of the industry. Activision is positioned for its largest holiday season in years, with the addition of Destiny to a mix that has included... More
  • Blog Post: 'I Want To Win This Generation,' Says Xbox Boss Phil Spencer

    Earlier today, Microsoft dropped a huge bomb at its Gamescom press briefing. The company has locked up exclusivity for Rise of the Tomb Raider , and we had the oportunity to ask Xbox boss Phil Spencer more about the deal, how things are changing at Xbox, anticipated features, and what it means to be... More
  • Blog Post: Auction House And Rebuilt Ultimate Team Mode Coming To NBA Live 15

    A popular feature in recent FIFA and Madden entries is now making its way to EA's NBA Live series. The auction house will be featured in NBA Live 15. In our recent interview with NBA Live executive producer Sean O'Brien, we learned that for this year's entry they are "basically building... More
  • Blog Post: NBA Live 15 To Have Free Trial Mode

    In our recent interview with Sean O'Brien, NBA Live's executive producer, he revealed that EA is contemplating a change to its business model with NBA Live 15. A free trial of the game will be available on PlayStation 4 and Xbox One this year. "One of the ideas that we're going to go... More
  • Blog Post: Stern Sees A Bright Future In Digital Pinball

    I've been playing pinball since the word "arcade" referred to a location, and not a style of game. Over time, the machines' presence faded into near obscurity. Manufacturers went out of business, and it became increasingly tougher to track down tables to play. That's why I've... More
  • Blog Post: Respawn COO: Single-Player Isn’t Ruled Out For The Titanfall Series

    Earlier this week, we had the opportunity to chat with Respawn Entertainment chief operating officer Dusty Welch to check in on Titanfall’s evolution since launch. Welch joined the company in January and previously served as senior vice president and head of publishing at Activision. He spent 13... More
  • Blog Post: Dark Souls II Producer Spills Details On Spilling Blood In Lost Crowns DLC

    In an interview with Bandai Namco, Dark Souls II producer Atsuo Yoshimora revealed some new details about the Lost Crowns Trilogy downloadable content coming for Dark Souls II. He discusses the development team's desire to bring a complete experience to fans through three separate chapters, as well... More
  • Blog Post: DICE Was Reluctant To Hand Battlefield To Another Studio

    Last week, we spoke with DICE general manager Karl Magnus Troedsson about the studio’s work to improve Battlefield 4 and possible plans for embracing an Early Access business model. We also chatted about the handoff of the Battlefield franchise to Visceral Games, which is working on the upcoming... More
  • Blog Post: Sony’s Yoshida: More Vita Owners Using Handheld As Companion Device

    Last week at E3, we had the opportunity to speak with Sony president of worldwide studios Shuhei Yoshida. During our conversation, which focused on the future of PlayStation and the road the company has taken since the PlayStation 4’s form factor was revealed at E3 2013, we spoke about the changing... More
  • Blog Post: Kid Reporters Ask Kevin Love The Big Questions In This Cute E3 Skylanders Interview

    Crack kid reporter team Sophie and Stellan trapped Timberwolf NBA player Kevin Love at E3 this year, and weren’t afraid to confront him with the big questions, like: “If you could trap one of your opponents, and put them on the T-Wolves, who would it be?” and “What’s the... More
  • Blog Post: There May Be Hope For A New Metroid Yet

    It’s been a long time since we’ve heard anything about a new Metroid game, and until recently we didn’t have any reason to suspect that was going to change. The Nintendo franchise didn’t have a presence at E3 this year, but fans may have reason not to give up hope just yet. In... More
  • Blog Post: Harmonix Launches Kickstarter For Amplitude Reboot

    Before Harmonix put a plastic drum set in your house or got you up and dancing in one of the only great Kinect series, it made controller-based music games. The PlayStation 2 was home to Frequency and its sequel, Amplitude. The latter of these is getting a new lease on life, provided the community chips... More
  • Blog Post: Brian Michael Bendis Headlines Marvel's Disney Infinity Team-Up

    One of the bigger moments of today’s Disney Infinity 2.0 announcement is Marvel’s commitment to the project. Ultimate Spider-Man scribe Brian Michael Bendis is penning the story, which will span the different playsets in the series’ second installment. The Avengers playset, which will... More
  • Blog Post: Phil Spencer: 'We Need To Win With The Gamers'

    Following his appointment as the new head of Xbox , we had a few minutes to speak with Microsoft’s Phil Spencer. During our conversation, Spencer kept returning to a theme of “games first,” marking a chance from how Microsoft has positioned the Xbox One since its reveal in May 2013... More
  • Blog Post: Oculus’ Acquisition 'Almost Happened Overnight'

    It was just one week ago that we met with Oculus VR on the eve of the company announcing its second developer kit . Since then, Oculus inked a deal with Facebook worth $2 billion in cash and stock. Most acquisitions, especially when dealing with valuation this high, take months. Oculus’ transition... More
  • Blog Post: Double Fine Lending A Publishing Helping Hand So Other Indies Can ‘Stay Indie’

    Today’s release of Escape Goat 2 on PC is important to developer MagicalTimeBean, but what you may not know is that Double Fine is part of the celebration. The studio known for Psychonauts and Broken Age is lending a helping hand by helping other indie developers publish their titles. We spoke... More
  • Blog Post: Gone Home On Console Will Be The ‘Very Best Version On Each Platform'

    Yesterday, The Fullbright Company announced that its award-winning game, Gone Home , is headed for consoles. We had a chance to catch up with company co-founder Steve Gaynor to discuss bringing the experience to new audiences. Given the team’s experience with PC and console action games, they already... More
  • Blog Post: Remedy’s Greg Louden Discusses His Work On Gravity And Quantum Break

    Earlier this week, we shared the news that Remedy level designer and scripter Greg Louden helped bring home the Academy Award for visual effects thanks to his work on Alfonso Cuarón’s Gravity . We caught up with Louden to ask him about his work on the film and Remedy’s upcoming Xbox... More
  • Blog Post: Titanfall Artist To Hold Live Q&A On Twitch

    If you're devouring any Titanfall information you can before the game's launch, then you might want to tune into N0M4D's Twitch channel tomorrow to listen to Respawn's lead artist Joel Emslie candidly talk about the game. Randy Fitzgerald, aka N0M4D , is a huge fan of shooters. In spite... More
  • Blog Post: Microsoft Plans Twitch Smartglass Features, Party Chat Broadcasting Possible

    This morning brought news that Microsoft and Twitch are going to be rolling out streaming support for Xbox One in two weeks. The update to the Twitch app will be coming on March 11, alongside Titanfall. We spoke with Chad Gibson on the Xbox Live team about how Twitch will work on the platform. One of... More
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