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PlayStation 3 Update Version 4.45 Causing Problems
Jun 18 2013 11:58 PM
Seven More Titles Get The Steam Greenlight
Jun 18 2013 08:17 PM
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Bioshock's Ken Levine Tapped To Write Logan's Run Remake For Warner Bros.
Jun 18 2013 12:49 PM
tags
Blog Post:
PC Release Dated For Joe Danger, Sequel
by
Adam Biessener
on June 14, 2013 at 08:14 PM
Hello Games is bringing both of its critically acclaimed Joe Danger titles to PC sooner than you might expect. Beginning June 24, Joe Danger and Joe Danger 2: The Movie can be purchased through Steam. Both games support Big Picture mode and gamepad control for optimum couch enjoyment. Hello Games has...
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Blog Post:
Oddworld Creator: Microsoft “Not Interested” In Indies
by
Adam Biessener
on June 14, 2013 at 06:39 PM
Oddworld Inhabitants head Lorne Lanning has a dim view of the approach Microsoft has taken with indies on Xbox 360 and continues to on Xbox One. Speaking with Eurogamer , Lanning decried Microsoft’s insistence on every game having a traditional publisher. “Why do we need a publisher when...
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Blog Post:
Finalists Announced For Microsoft's Imagine Cup Game Design Competition
by
Liz Lanier
on May 29, 2013 at 02:43 PM
If watching behind the scenes videos of massive gaming projects doesn't give aspiring designers enough envy, seeing what some student geniuses are up to in the world of indie games should do it. With far more limited resources, the young finalists of Microsoft's Imagine Cup competition have still...
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Blog Post:
Another Round Of Indie Games Get The Green Light On Steam
by
Jeff Marchiafava
on May 17, 2013 at 11:11 AM
Valve has announced another half dozen indie games that will be joining the ranks of Steam. The creative titles run the gamut from a country-life RPG to a riot simulator. Steam Greenlight allows gamers to vote on software they'd like to see added to the digital distribution platform, and the latest...
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Blog Post:
Indie Game Spotlight: Atum
by
Ben Reeves
on April 11, 2013 at 05:55 PM
While wandering the showfloor at GDC, I chanced upon this delightful little indie gem. Now I can't get it out of my mind, so I thought I'd put it into yours. Atum was developed by a group of students from NHTV IGAD's University Gamelab in the Netherlands. The game starts players in a first...
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Blog Post:
Three More Games Added To Humble Bundle With Android 5
by
Jeff Marchiafava
on March 12, 2013 at 06:02 PM
The Humble Bundle group has sweetened its latest offering with three more indie games, making it one of the most impressive bundles yet. The new update adds three critically acclaimed games – Splice, Crayon Physics Deluxe, and Superbrothers: Sword & Sworcery EP – to the bundle for those...
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Blog Post:
Retro City Rampage Developer Says Vita Version Most Successful
by
Matt Helgeson
on February 26, 2013 at 05:35 PM
Despite the bad rap that PlayStation Vita has been getting as of late, developer Brian Provinciano (creator of Retro City Rampage) says that indie developers should give the system a second look. He also says that the Vita version of RCR has been the most successful. In a tweet he sent today, Provinciano...
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Blog Post:
The Free Bundle Introduces Players To Five Free Indie Games
by
Jeff Marchiafava
on January 11, 2013 at 05:05 PM
There's no shortage of indie game bundles being offered to gamers now, most of which invite you to pay whatever you want for their wares. The makers of The Free Bundle, on the other hand, are simply content to point visitors towards five great indie games that are all available free of charge. While...
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Blog Post:
What Happens When A Kickstarter Game Is Canceled?
by
Matt Helgeson
on October 19, 2012 at 03:15 PM
Kickstarter has become a boon to indie developers, who can appeal directly to gamers for the money needed to make risky or innovative projects. However, there's a problem with funding games on faith: What happens when they don't get made? Today, Gamespot reported that Rick Dakan, who raised ...
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Blog Post:
Second Wave Of Indie Games Greenlit On Steam
by
Adam Biessener
on October 15, 2012 at 01:40 PM
Valve announced today that over 20 more titles have been selected as part of its Steam Greenlight program – more than twice the number initially planned. Valve cites the development and gamer communities' enthusiastic response to the program as the driving factor in increasing the size of the...
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Blog Post:
Mind-Bending Indie Title Gateways Coming To Steam
by
Jeff Marchiafava
on August 11, 2012 at 11:00 AM
Smudged Cat Games has revealed to us that its clever, Portal-inspired puzzle/platformer Gateways is making its way onto Steam along with the previously announced XBLIG and Desura versions. The developer has also provided us with a release date. Gateways is included in the third installment of Indie Games...
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Blog Post:
Xbox Live Indie Game Devs Ready For Third Uprising
by
Jeff Cork
on August 08, 2012 at 10:34 AM
The Xbox Live Indie Games community has already demonstrated a strong grow-your-own mentality, and that philosophy is extending to another homegrown event during September. A variety of developers will have their games highlighted every workday from Sept. 10-20, giving some much-needed publicity to games...
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Blog Post:
Fez Patch Will Not Be Patched
by
Ben Reeves
on July 18, 2012 at 07:40 PM
Last month a Fez patch was pulled because it created a new problem with the game. The patch is back, but it's the same patch, and sadly, it seems like we've seen the last of Fez patches. According to the Polytron Blog , last month's patch problem will not be resolved because, "Microsoft...
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Blog Post:
Limbo Special Boxed Edition Revealed
by
Ali Rapp
on July 02, 2012 at 01:00 PM
Playdead announced today that a goody-filled boxed edition of the game is now available. The hard-boxed edition includes DRM-free PC and Mac versions of the game, a standalone soundtrack, seven art cards, a boy sticker, a Steam gift key, and a pair of 3D glasses. It retails for $24.99, and is available...
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Blog Post:
Journey Dev Gets $5.5M Investment
by
Ali Rapp
on June 14, 2012 at 01:45 PM
thatgamecompany has secured $5.5M in funding from Benchmark Capital, and plans to use the money to expand its future indie game development beyond consoles. Founder Jenova Chen said the company, which is best known for its critically-acclaimed games flOw, Flower, and Journey , is looking into publishing...
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Blog Post:
Humble Indie Bundle Adds Three More Games, Deserves All Your Money
by
Ali Rapp
on June 07, 2012 at 02:37 PM
The already awesome Humble Indie Bundle V just got better. Now, if you pay over the average (currently around $8), you get the five previously included games plus three new ones: Braid, Super Meat Boy, and Lone Survivor. You also get the five soundtracks previously included in the bundle. Combined, the...
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Blog Post:
Find Hidden Indie Gems With New Xbox Phone App
by
Ben Reeves
on March 07, 2012 at 11:08 AM
Microsoft just released an Xbox Live Indie Games Companion app for Windows Phone 7, which makes it easier to browse the Xbox’s selection of indie games. App users will be able to pursue all of the Xbox Live Indie Games, read detailed information about every title, look at game screens, and even...
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Blog Post:
Microsoft Opens Registration For Dream, Build, Play Challenge
by
Matt Helgeson
on March 05, 2012 at 04:35 PM
Microsoft's annual contest for the indie game development community is open for business. Do you have what it takes to win the prize? The contest, which allows players to submit games created for Xbox 360 built through the XNA development tools, will be accepting registrations at the Dream, Build...
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Blog Post:
Microsoft Opens Door For Larger, More Affordable XBLA Indie Games
by
Matt Helgeson
on January 04, 2012 at 03:52 PM
A new announcement by Microsoft's XNA Game Studio Team opens the door for larger XBLA indie games, and allows developers to set lower prices. On the XNA Game Studio Team Blog , Microsoft revealed the size restriction that had limited games on the Xbox Live indue channel to 150MB has now been raised...
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Blog Post:
Activision Now Taking Submissions For Second Indie Competition
by
Jeff Cork
on October 03, 2011 at 08:49 AM
It looks like Activision's Independent Games Competition wasn't just a one-off event. The company announced today that it's now taking submissions for the second wave of the contest, with $250,000 in cash prizes at stake. As with the previous contest , the winning developer will get $175...
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