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  • Blog Post: GDC 2011 Attendance Breaks Record, 2012 Dates Announced

    Last week marked the 25th anniversary of the Game Developers Conference, an event held in San Francisco where industry professionals gather and share ideas. This year's event hosted a record 19,000 attendees. Some of the highlights included the 13th Annual Independent Games Festival, the 11th Annual... More
  • Blog Post: Seen At GDC: Bonus Gallery

    GI converged on San Francisco and took in the sights and sounds of the 25th annual Game Developers Conference. Check out our gallery of pics that were too hot for TV. And by hot we mean random. Browse the gallery for the real life Ethan Mars, high-powered Nintendo exec Hideki Konno, the T-shirt of Doom... More
  • Blog Post: Ron Gilbert Wants A Maniac Mansion Remake

    Classic adventure game creator Ron Gilbert may have just recently joined up with Tim Schafer's Double Fine, but that doesn't mean that he's forgotten his roots. Speaking at GDC, Gilbert said he would "love for them to re-release Maniac Mansion the same way they did the Monkey Island... More
  • Blog Post: Winners: 2011 Game Audio Network Guild Awards

    The Game Audio Network Guild Awards may not draw attention on par with the GDC or IGF Awards , but is an important occasion celebrating the outstanding work being done in interactive entertainment audio. Chosen by peers comprising a 70-person committee, the final winners for excellence in audio have... More
  • Blog Post: Guillermo Del Toro's Insane May Not Be A Trilogy After All

    When THQ announced Insane, a new horror game being created by Volition and visionary movie director Guillermo del Toro, at the Spike Video Game Awards , the new IP was already being talked about as a trilogy. However, at GDC THQ has clarified that it will only be a trilogy if the first game works out... More
  • Blog Post: Seen At GDC: Day Five

    GI has converged on San Francisco and is taking in the sights and sounds of the 25th annual Game Developers Conference. Check out our gallery of today’s snaps from the show floor, demos, and industry parties. More
  • Blog Post: UPDATE: Bungie Refuses To Confirm Next Game Is An Action MMO

    UPDATE: Ensuring at least another few months of annoying and tedious speculation and fake rumors, Bungie has stepped back from the comments made by David Aldridge at GDC. According to a post on Bungie's website , Aldridge was making a joke during his presentation that was misinterpreted by some journalists... More
  • Blog Post: Epic Shows Off Impressive Unreal Tech

    Epic Games pulled together a massively impressive tech demo for GDC, designed to showcase top-of-the-line Unreal Engine 3 features and give us a glimpse of what the future of games could look like. The thematic presentation featured a character created specifically for the demo called “The Samaritan... More
  • Blog Post: SOCOM 4 Beta Dates Revealed

    Itching to get your hands on Zipper Interactive's tactical shooter SOCOM 4: U.S. Navy SEALs? Sony has announced details for the upcoming beta due out later this month. The team says a private beta will begin "soon" and will then be opened up to PlayStation Plus members on March 22 in North... More
  • Blog Post: Seen At GDC: Day Four

    GI has converged on San Francisco and is taking in the sights and sounds of the 25th annual Game Developers Conference. Check out our gallery of today’s snaps from the show floor, demos, and industry parties. More
  • Blog Post: Ponytails. GDC Has Them

    The Game Developers Conference is a yearly gathering where the industry's best and brightest come together to share their insight on creating our favorite games. Apparently, it also has a higher density of men with ponytails than a Steven Segal convention. Our IGN friends Brian Altano and Scott Bromley... More
  • Blog Post: Angry Birds Downloaded Over 30 Million Times On Android Devices

    Android may not be as big of a gaming platform as the iPhone, but that hasn't stopped Angry Birds from becoming a sensation on those phones as well. Speaking at the Game Developer's Conference, developer Rovio's Peter Vesterbacka revealed that Angry Birds has passed an astounding 30 million... More
  • Blog Post: John Romero And Tom Hall Look Back On Doom

    Anyone who's read David Kusher's Masters of Doom already knows how fascinating the early days of id Software were. John Romero and Tom Hall have long ago left the company, but they reflected on the glory days of development and showed several early builds of one of the most influential games... More
  • Blog Post: Women In Gaming 2011 Award Winners Announced

    GDC 2011 marks the third year of the Women in Gaming Awards, a reception hosted by Microsoft and the IGDA Women In Games special interest group that recognizes leading ladies in the gaming industry who have played key roles in development across all genres and platforms. The event held at the Great Room... More
  • Blog Post: Sony Explains Why NGP Isn't Actually As Powerful As A PS3

    There was a lot of hype about the incredibly powerful technology behind Sony's upcoming NGP handheld when the device was first shown off a little over a month ago. One of the biggest pieces of speculation -- aided by the fact that they showed several PS3 demos running on the system -- was that this... More
  • Blog Post: The Sordid History Of Bejeweled And PopCap Games

    The humorous headline isn’t as sensational as it seems. PopCap co-founder and Chief Creative Officer Jason Kapalka discussed the origins of Bejeweled in a fascinating postmortem today, revealing the somewhat surprising origins of PopCap in the process. Kapalka revealed that PopCap wasn’t... More
  • Blog Post: Sony Discusses NGP Memory Card Format, Showcases AR, Near

    The bulk of Sony’s official NGP panel yesterday highlighted the hardware specs and functionality revealed in Japan last month. A few tidbits of fresh information were dropped, however, in addition to a handful of tech demos showcasing the variety of input devices boasted on the handheld platform... More
  • Blog Post: Design A Robot For Demiurge’s First Independent Title

    Do you have what it takes to inspire terror from a soulless scrap of metal? Demiurge Studios kicked off a campaign today to find the perfect mechanical addition to the roster of Shoot Many Robots foes. The online contest, called “Design Many Robots,” asks fans and aspiring game developers... More
  • Blog Post: Winners: 2011 Game Developers Choice Awards

    The 11th annual Game Developers Choice Awards have concluded and the winners announced. The results - selected by a vote from over 500 game creators - are highlighted in red . Best Game Design Super Mario Galaxy 2 (Nintendo) Mass Effect 2 (BioWare) Limbo (Playdead) Red Dead Redemption (Rockstar San Diego... More
  • Blog Post: [UPDATE] Seen At GDC: Day Three

    GI has converged on San Francisco and is taking in the sights and sounds of the 25th annual Game Developers Conference. Check out our gallery of today’s snaps from the show floor, demos, and industry parties. More
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