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  • Blog Post: Voting Now Open For GDC And IGF Audience Awards

    The Game Developers Choice Awards and Independent Game Festival Awards will be taking place during the Game Developers Conference in March. Both ceremonies feature an award winner selected by the audience, and voting is now open. In order to vote, you must visit the relevant GDC Awards and IGF Awards... More
  • Blog Post: Developers Weigh In On Their Plans For PC, Console, And Mobile Development

    Over 2,600 developers that attended last year's annual Game Developers Conference have responded to a new survey on their platform plans. The data helps paint a picture of what the near future landscape will look like. PC and mobile continue to be popular, with 53 percent of developers currently... More
  • Blog Post: Zork Classic Game Postmortem Announced For GDC

    Alongside Robotron: 2084 , Zork has been announced as another of GDC's upcoming Classic Game Portmortems. The postmortem on the classic text adventure game will be presented by the game's co-author and the co-founder of Infocom, Dave Lebling. The hour-long panel will discuss the challenges of... More
  • Blog Post: ‘Father Of The PlayStation’ Ken Kutaragi To Receive Lifetime Achievement Award

    At the upcoming Game Developers Conference in San Francisco this March, former Sony Computer Entertainment CEO Ken Kutaragi will be given a lifetime achievement award. Many associate Kutaragi with the PlayStation brand, but his earliest work was with Nintendo. Kutaragi developed the sound chip for the... More
  • Blog Post: 14th Annual Game Developers Choice Awards Nominees Announced

    The Game Developers Choice Awards organizers have revealed which games of 2013 made it through the nomination process. The final awards will be presented on March 19 at the Moscone Center in San Francisco during the week-long Game Developers Conference. The Last of Us, Tearaway, and Gone Home lead the... More
  • Blog Post: GDC Organizers Now Taking Submissions For 2014 Conference

    The organizers behind the annual Game Developers Conference are now taking submissions for the upcoming 2014 event. If you're interested in presenting a lecture, roundtable discussion, or panel at GDC 2014, you have until the end of August to submit your idea. The event contains several different... More
  • Blog Post: Jade Raymond Wants More User-Created Content In Triple-A Games

    Ubisoft Toronto’s managing director sees a different future for triple-A titles, and it's one that moves away from action-heavy titles currently churned out year after year. Jade Raymond, who worked as a producer on the Assassin’s Creed series, doesn’t think games need to become... More
  • Blog Post: DayZ Could Have Been A Free-To-Play Game

    Dean “Rocket” Hall, creator of the DayZ ( not to be confused with The War Z ) mod, explained at the Game Developers Conference that the upcoming standalone game almost included a free-to-play model. "When I looked at signing with a bunch of companies, some of them were interested in... More
  • Blog Post: Activision Blizzard Bringing Next-Generation Rendering Talk To GDC

    Attendees of this year's Game Developers Conference are going to get a look at Activision Blizzard's next-generation technology in a talk called "Photorealistic Eyes Rendering and Deformation." Activision's Jorge Jimenez will lead the talk and tells GDC that his presentation "will... More
  • Blog Post: Devs Digging Into Their Classic Games At GDC

    The annual Game Developers Conference is always an interesting time, providing a forum for software engineers, artists, and other industry types to share what they've learned with the development community. This year sees the return of the Classic Game Postmortem series, with four games getting deep... More
  • Blog Post: Painting With Pixels Time Lapse Video

    As many of you already know, production company iam8bit crafted an art installation/social experiment hybrid during the 25th annual Game Developers Conference, designed to celebrate the perseverance of the pixel in an polygon age. Each attendee was given a pixel and asked to help flesh out the piece... More
  • Blog Post: GDC 2011 Attendance Breaks Record, 2012 Dates Announced

    Last week marked the 25th anniversary of the Game Developers Conference, an event held in San Francisco where industry professionals gather and share ideas. This year's event hosted a record 19,000 attendees. Some of the highlights included the 13th Annual Independent Games Festival, the 11th Annual... More
  • Blog Post: Seen At GDC: Bonus Gallery

    GI converged on San Francisco and took in the sights and sounds of the 25th annual Game Developers Conference. Check out our gallery of pics that were too hot for TV. And by hot we mean random. Browse the gallery for the real life Ethan Mars, high-powered Nintendo exec Hideki Konno, the T-shirt of Doom... More
  • Blog Post: Winners: 2011 Game Audio Network Guild Awards

    The Game Audio Network Guild Awards may not draw attention on par with the GDC or IGF Awards , but is an important occasion celebrating the outstanding work being done in interactive entertainment audio. Chosen by peers comprising a 70-person committee, the final winners for excellence in audio have... More
  • Blog Post: Seen At GDC: Day Five

    GI has converged on San Francisco and is taking in the sights and sounds of the 25th annual Game Developers Conference. Check out our gallery of today’s snaps from the show floor, demos, and industry parties. More
  • Blog Post: Seen At GDC: Day Four

    GI has converged on San Francisco and is taking in the sights and sounds of the 25th annual Game Developers Conference. Check out our gallery of today’s snaps from the show floor, demos, and industry parties. More
  • Blog Post: The Sordid History Of Bejeweled And PopCap Games

    The humorous headline isn’t as sensational as it seems. PopCap co-founder and Chief Creative Officer Jason Kapalka discussed the origins of Bejeweled in a fascinating postmortem today, revealing the somewhat surprising origins of PopCap in the process. Kapalka revealed that PopCap wasn’t... More
  • Blog Post: Sony Discusses NGP Memory Card Format, Showcases AR, Near

    The bulk of Sony’s official NGP panel yesterday highlighted the hardware specs and functionality revealed in Japan last month. A few tidbits of fresh information were dropped, however, in addition to a handful of tech demos showcasing the variety of input devices boasted on the handheld platform... More
  • Blog Post: Design A Robot For Demiurge’s First Independent Title

    Do you have what it takes to inspire terror from a soulless scrap of metal? Demiurge Studios kicked off a campaign today to find the perfect mechanical addition to the roster of Shoot Many Robots foes. The online contest, called “Design Many Robots,” asks fans and aspiring game developers... More
  • Blog Post: [UPDATE] Seen At GDC: Day Three

    GI has converged on San Francisco and is taking in the sights and sounds of the 25th annual Game Developers Conference. Check out our gallery of today’s snaps from the show floor, demos, and industry parties. More
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