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  • Blog Post: Don’t Hate Assassin’s Creed Syndicate Just Because You Hated AC Unity

    The knives were out for Assassin's Creed Unity, some justified and some not, leaving many with a bad impression of the game. Regardless, Assassin's Creed Syndicate is not only a new experience separate from Unity in several ways, but it's definitely a step up in many departments. If you didn't... More
  • Blog Post: Tour Fallout 4's Bethesda Game Studios With Todd Howard

    With anticipation for Bethesda's Fallout 4 consuming gamers around the world, we are resurfacing this video tour that we shot at Bethesda's studio while they were developing The Elder Scrolls V: Skyrim back in 2010. Even though the footage focuses on the development of Skyrim, there are still... More
  • Blog Post: Super Replay – Conker's Bad Fur Day Episode 7

    Conker's Bad Fur Day tells the story of a foul-mouthed squirrel journeying across farms, poop mountains, and into space to earn money and save the love of his life. You voted for Conker's Bad Fur Day to be our next Super Replay a few months ago, and we couldn't be happier to dive back into... More
  • Blog Post: Kyle's Top 5 Nintendo 64 Games

    Earlier this week, we did a special Nintendo 64-themed episode of The Game Informer Show podcast where a few editors talked all about the Nintendo 64. I was away from the office on vacation when the episode was recorded, so I was not able to participate, but I still want to talk about Nintendo 64 games... More
  • Blog Post: Keeping Promises: 7 Things That Need To Happen In 2015

    It's tough to make a promise when it comes to video game development. So many things can happen when it comes to a title or feature being completed, to say nothing of a nailing a release date. That being said, there have been some...assurances, shall we say...that companies have made about their... More
  • Blog Post: Six Games Terrible For Speedrunning

    Watching speedruns for most games ( which many are doing thanks to the Awesome Games Done Quick 2015 charity speedrunning event ) is an entertaining spectacle, but some games would be terrible (and pointless) to try to beat as fast as possible. Choosing bad games to speedrun has nothing to do with missing... More
  • Blog Post: Coming Home To The Tower: My Return To Destiny

    I have rarely had a relationship with a game like the one Destiny has engendered. Through the campaign and the early strikes, I reveled in the experience, taking in as much as I possibly could. But something changed. Once I completed the story missions, I was stuck. I still got up every morning and ran... More
  • Blog Post: Test Chamber – The First Hour Of Sunset Overdrive

    Insomniac's Sunset Overdrive offers a surprisingly colorful take on the apocolypse, and we took a look at the game's opening hour. Join Tim Turi, Andrew Reiner, and myself as we cut our way through hordes of mutant enemies while sliding along rails high above the streets of Sunset City. It’s... More
  • Blog Post: Weekend Warrior 10/10/2014

    We here at Game Informer are still stuck on Middle Earth: Shadow of Mordor and Smash Bros., while being predated by a xenomorph in Alien: Isolation is an endearing experience to some of us. Plus, Dan and Tim are being intentionally secretive and Stolpe's lying to himself again. What are your plans... More
  • Blog Post: Weekend Warrior 10/03/14

    Super Smash Bros. for 3DS is dominating much of the GI staff’s time this weekend, but some editors have managed to make room for some little known, so-indie-you-haven’t-heard-of-them titles like Middle-earth: Shadow of Mordor and Destiny. What are you all up to? Ben Hanson: This weekend I'm... More
  • Blog Post: Opinion: The (Continued) Importance of Local Multiplayer

    With the prevalence and importance of online multiplayer in today’s gaming landscape, it can be easy to discount the importance of local multiplayer. However, I don’t think local multiplayer is any less important now than it was before online gaming, and I think it will always be an essential... More
  • Blog Post: E3 2014 Day Two Recap

    Day two of E3 is actually the first day the convention floor is open, and Nintendo opened the floodgates, including its Nintendo Direct E3 video. Lots to see here! Note: There's a lot to chew on here, and we've tried to organize everything accordingly. However, there's some crossover, so... More
  • Blog Post: Analysis - Microsoft Kicks Off E3 With 90 Minutes Of Games

    Despite leaks, pre-announcements, and pre-announcement leaks, Microsoft still delivered surprises. It wasn't what we didn't know that made the biggest impact though, it's how Microsoft delivered on its most important promise: games. What We Saw (And Loved) In addition to showing off titles... More
  • Blog Post: Analysis - Breaking Down The Kinect-Free Xbox One

    Since Microsoft unveiled the Xbox One on May 21, 2013, the company has been haunted by decisions and comments about the console’s direction . Today, Head of Xbox Phil Spencer and his team announced three major changes that should shrug off the specter of the past in favor of striding into the future... More
  • Blog Post: Opinion – Sequels Are Vital To The Video Game Industry

    As some of our readers know, my path to Game Informer was not via a traditional journalism route. My background is in business and arts administration. One of the intersecting lessons from those courses of study is the need for reliable, sustainable cash flow. The business term is “cash cows.”... More
  • Blog Post: CEO Talks About The Next Generation Of Ubisoft Games

    Amidst the madness of Gamescom 2013, we had a moment to catch our breath and sit down with Ubisoft CEO Yves Guillemot. In the video interview, we speak about his company's publishing strategy, how long he expects Ubisoft to support the current generation of consoles, ever-increasing development budgets... More
  • Blog Post: Nordic Games Plans The Future Of THQ's Titles

    Back in April, Nordic Games walked away from the second THQ intellectual property auction $4.9 million poorer, but dozens of properties richer. Included in the publisher's haul are Darksiders, Titan Quest, and the console distribution rights to two Double Fine digital titles (Costume Quest and Stacking... More
  • Blog Post: Tapping Into The Minds Behind Blizzard's Hearthstone

    The collectible card game market has exploded in the digital space thanks to the advent of free-to-play models, and Blizzard is polishing its own addition to the genre. Hearthstone, which is built upon the popular Warcraft aesthetic and mythos, has just entered closed beta. In the video interview below... More
  • Blog Post: Blizzard Details Diablo III: Reaper Of Souls' New Features And Class

    Yesterday's Diablo III expansion announcement brought with it a slate of good news for fans of the title. Today we learned more about the Crusader class's abilities (powered by a self-regenerating resource called Wrath), fully randomized end game content called Loot Runs, and a smart drop system... More
  • Blog Post: Losing The Spark

    When you experience a game or genre for the first time it is new and exciting. I believe that this is like a spark – a sensation of euphoria that comes from the story, gameplay, or tone of the game. I have often felt that special quality was being lost under the formulaic trend of mainstream titles... More
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