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  • Blog Post: Opinion – Sequels Are Vital To The Video Game Industry

    As some of our readers know, my path to Game Informer was not via a traditional journalism route. My background is in business and arts administration. One of the intersecting lessons from those courses of study is the need for reliable, sustainable cash flow. The business term is “cash cows.”... More
  • Blog Post: CEO Talks About The Next Generation Of Ubisoft Games

    Amidst the madness of Gamescom 2013, we had a moment to catch our breath and sit down with Ubisoft CEO Yves Guillemot. In the video interview, we speak about his company's publishing strategy, how long he expects Ubisoft to support the current generation of consoles, ever-increasing development budgets... More
  • Blog Post: Nordic Games Plans The Future Of THQ's Titles

    Back in April, Nordic Games walked away from the second THQ intellectual property auction $4.9 million poorer, but dozens of properties richer. Included in the publisher's haul are Darksiders, Titan Quest, and the console distribution rights to two Double Fine digital titles (Costume Quest and Stacking... More
  • Blog Post: Tapping Into The Minds Behind Blizzard's Hearthstone

    The collectible card game market has exploded in the digital space thanks to the advent of free-to-play models, and Blizzard is polishing its own addition to the genre. Hearthstone, which is built upon the popular Warcraft aesthetic and mythos, has just entered closed beta. In the video interview below... More
  • Blog Post: Blizzard Details Diablo III: Reaper Of Souls' New Features And Class

    Yesterday's Diablo III expansion announcement brought with it a slate of good news for fans of the title. Today we learned more about the Crusader class's abilities (powered by a self-regenerating resource called Wrath), fully randomized end game content called Loot Runs, and a smart drop system... More
  • Blog Post: Losing The Spark

    When you experience a game or genre for the first time it is new and exciting. I believe that this is like a spark – a sensation of euphoria that comes from the story, gameplay, or tone of the game. I have often felt that special quality was being lost under the formulaic trend of mainstream titles... More
  • Blog Post: Delayed Games Of 2012

    Think the back half of 2012 was stacked with video game releases? It could have been even more crowded. Game delays are common in the industry; publishers try to find the best time to release their big titles to maximize sales. But now it seems no month is safe. Below are a list of some of the big titles... More
  • Blog Post: Test Chamber - Zero Escape Virtue's Last Reward

    As I professed in my review , Zero Escape Virtue's Last Reward is one of my favorite games this year. Naturally, I did a Test Chamber so people could get a feel for the intensity of the puzzles and story. For those who are in the dark, Zero Escape: Virtue's Last Reward is the sequel to the underground... More
  • Blog Post: Test Chamber - Nintendo Land

    After spending time with Nintendo Land for our review , I thought it would be fun to rally some of the GI troops and play some of my favorite attractions. Of course, this lead to the competitive modes, where the hunt was on in Mario Chase, Luigi's Ghost Mansion, and Animal Crossing Sweet Day. We... More
  • Blog Post: How Do You Feel About An iOS Borderlands Game?

    We’ve seen a shift in more games heading to iOS, the latest – Borderlands Legends – which promises to keep the love for loot alive with thousands of different weapons. The iOS title also taps into the RPG elements from its older brother with abilities to unlock and powers unique to... More
  • Blog Post: Why Quick-Time Events Work

    Yesterday, Adam Biessener wrote a passionate editorial on why he feels quick-time events (QTEs) are never the right solution. While he raises some good points, I don’t think QTEs have no value in games, they function well in some scenarios. Never say never, Adam. Below I’ve mapped out reasons... More
  • Blog Post: An Open Letter To Silent Hill

    Look, I get it. The stakes are higher this generation - you don’t want to be left in the dust, and changing directions is important to innovation. But you’re all over the place lately; I feel like a series that used to make my heart race with every footstep into the unknown fog is losing... More
  • Blog Post: Picking A Winner: Release Date Battles

    We just saw it this week - a clash of two highly-anticipated and powerful games: Dishonored and XCOM: Enemy Unknown. This isn't the first time two high-profile titles have gone head-to-head and I thought it would be fun to look at some games that were pitted up against each other on the same release... More
  • Blog Post: Moments: Birth By Sleep's Secret Ending

    Unlike typical Kingdom Hearts secret endings, which only complicate the overall story, Birth by Sleep's wraps things up in a big, emotional, and incredibly nostalgic way. SPOILERS AHEAD. Birth by Sleep's ending(s) is an overall emotional experience. But what makes BBS's secret ending, called... More
  • Blog Post: Exploring The World Of Lego City Undercover

    One of the most promising games for the early life of the Wii U is the exclusive Lego game from TT Games. Set in the open world of Lego City, players assume the role of Chase McCain as a cop that is hell-bent on tackling and dismantling Lego criminals. The demo being shown at Nintendo's booth showed... More
  • Blog Post: Video Preview Of Resident Evil 6's Three Main Characters

    Some fans of Resident Evil like Leon Kennedy as their main protagonist, others prefer Chris Redfield, and then there are those that are looking for something new. The structure of Resident Evil 6 is hoping to satiate everyone by including three campaigns featuring three different characters in wildly... More
  • Blog Post: Test Chamber – Xenoblade Chronicles

    Welcome to Game Informer's newest video show! In Test Chamber, the Game Informer crew takes a look at the biggest releases each week. In this episode, Game Informer's video producer Ben Hanson joins me for a look at Monolith Soft's Xenoblade Chronicles. This look dives deep into the combat... More
  • Blog Post: The Ins And Outs Of Game Consulting

    (Above: Andre Vrignaud, Below: N'Gai Croal) As the games industry continues to see a rise in development costs, studios and publishers will always need a little extra advice. If you’re working on a AAA project where one wrong move can cost months of work and millions of dollars, it's probably... More
  • Blog Post: Replay – Bubsy 3D

    When the gaming world turned its eye to 3D in the 32/64-bit era, some franchises made the leap gracefully. Mario and Link knocked the ball out of the park with their three-dimensional debuts, Super Mario 64 and Ocarina of Time. Bubsy did not make that same leap. While he was certainly no Mario or Link... More
  • Blog Post: The Big Games Of 2012

    How do you follow up a year that saw the release of Portal 2, Batman: Arkham City, Deus Ex: Human Revolution, Uncharted 3, and The Elder Scrolls V: Skyrim? 2011 was one of gaming’s biggest years in recent memory. Let’s take a look at some of the confirmed titles for 2012. Your wallet is going... More
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