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From Software Opening New Studio To "Focus On Creating 3D CG Assets"
on September 13, 2015 at 05:04 PM
A press release from From Software announced recently that the studio is establishing a new studio in Fukuoka, Japan in October. According to the release , the studio is being established to work on creating assets and won't radically change From's development trajectory. From Software has been...
Reader Discussion: Demon's Souls? Dark Souls? Or BloodBorne?
on September 06, 2015 at 02:37 PM
They're all from the same developer, From Software, and they all deliver a similar oppressive aesthetic, but they are each distinct. Which is your preference? To help influence your decision, here are our reviews: Demon's Souls - 9 Dark Souls - 8.75 Dark Souls II - 9.75 BloodBorne - 9.75 We're...
Artist Showcases Impressive Collection Of Dark Souls Sketches And Artwork
on March 22, 2015 at 02:07 PM
Illustrator John Devlin recently gathered a collection of his impressive Dark Souls work. You can see just a few of Devlin's approximately of 20 pieces above and below. You can see more of them here , but even that represents less than half of of the total library of work. Devlin is planning on putting...
[Update]: Dark Souls 2's Crown Of The Ivory King DLC Officially Coming Slightly Later In U.S.
on September 23, 2014 at 12:09 PM
Update : The U.S. branch of Bandai Namco has confirmed that Dark Souls 2's Crown of the Ivory King DLC will indeed not come out on September 24 as originally planned. The DLC will now come out the following week on September 30 for the PS3, 360, and PC. A statement from the company reads: "The...
Weekend Warrior 4/11/2014
on April 11, 2014 at 07:00 PM
Sections of the office are still entranced by Dark Souls II, but with Game Informer’s official Dark Soul’s guru Daniel Tack at PAX East this weekend, how much success will they have? Probably not much, but at least the weather is finally nice enough where real life is no longing mimicking...
Dark Souls II PlayStation 3 Beta Delayed
on October 27, 2013 at 01:57 PM
The beta for the PlayStation 3 version of Dark Souls II was supposed to begin this morning, but it didn't happen and Namco Bandai has offered an apology. It's unclear exactly what prevented the beta from launching, but Namco Bandai was quick to apologize, and assure all those involved that their...
Dark Souls II Box Art Appears Online
on April 13, 2013 at 05:23 PM
A number of retail websites have switched out generic box art for Dark Souls II, for the art seen here. Presumably, this is the official box art for the game. It does a pretty good job of inspiring despair for what's ahead. Dark Souls II's director Yui Tanimura recently spoke up about the PC...
Dark Souls II Gameplay Revealed In New Video
on April 10, 2013 at 04:00 PM
An exclusive gameplay reveal video over at IGN has exposed a number of Dark Souls II details, with the director of developer From Software explaining how graphical improvements is chief among them. “One of the things we thought was critical to that was the graphical improvements for more reality...
Vote On Dark Souls II's Tag-Line
on February 10, 2013 at 12:56 PM
Namco Bandai is taking votes on its Facebook page for fans to pick the upcoming sequel's tag-line. You can head here to vote on one of these four options: Transcend death Into the beyond Go beyond death Survive death Sacrifice everything So far, 'Transcend death' is in the lead, so if you...
Dark Souls II Director On Making The Sequel More Accessible
on December 17, 2012 at 03:35 PM
Dark Souls II director Tomohiro Shibuya upset some Dark Souls fans by saying that the sequel will be "more understandable," but more light has been shed on that conversation . “Accessibility to players who haven’t picked up Dark Souls is definitely a key topic,” Shibuya told...
Dark Souls 2 "Will Be More Understandable," Says Director
on December 10, 2012 at 03:55 PM
Dark Souls 2 director Tomohiro Shibuya says the sequel won't be as inaccessible as its predecessor. In an effort to appeal to newer players, he told Edge that the game "will be more straightforward and understandable." This seems odd, considering that the appeal of the franchise is due...
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