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  • Blog Post: July Cover Revealed: Gears Of War Judgment

    Update 2: Today Microsoft officially unveiled Gears of War: Judgment during its E3 2012 press conference. The July issue of Game Informer is packed with information on the new entry and should be arriving on newsstands and hitting subscribers soon, and you'll be able to read it on your iPad with... More
  • Blog Post: Sucker Punch Addresses Infamous 2's Disappointing User Content

    During a GDC talk today titled "User-Generated Content in Infamous 2 (And Does It Make Sense For Your Game?)," Sucker Punch co-founder Chris Zimmerman discussed criticisms of the sequel's user-generated content feature. Speaking candidly, he said "Most users were disappointed by the... More
  • Blog Post: Gears of War 3 Thrashball Statue Now Available For Purchase

    UPDATE: This formerly exclusive Comic Con statue isn't all that exclusive any more. A color version of the Thrashball figure is now available for purchase on Amazon . Looking for another Gears of War statue to add to your mantle? If you’re headed to San Diego Comic Con this year, you can pick... More
  • Blog Post: Cole Awakens The Dead In Infamous: Festival Of Blood Teaser

    Sony surprised us recently with the announcement of Festival of Blood , a vampire-themed DLC pack for Infamous 2. While we still don't know much about the actual gameplay mechanics of the add-on, Sony and Sucker Punch have released a teaser trailer which you can see below. How far does this have... More
  • Blog Post: Infamous Infiltrates PAX

    Heading out to Seattle for PAX this weekend? The folks over at Sucker Punch want to remind you that Infamous 2 will have a large presence at the show, with a booth full of kiosks featuring a playable demo of the game. In it you’ll get to try out the Amp – Cole’s new melee weapon –... More
  • Blog Post: Sucker Punch On Infamous 2

    We've featured a month's worth of Infamous 2 stories on the site on top of our cover story in the magazine, but there's no one better equipped to talk about the game than it's creators themselves. We had a chance to talk to game director Nate Fox and Sucker Punch manager/producer Brian... More
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