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  • Blog Post: Codec Chatter: Battlefield's Patrick Bach

    On the eve of Battlefield: Bad Company 2's highly anticipated launch, we speak with DICE producer Patrick Bach about the studio's long run of success, returning to racing games, and top secret project currently in development. DICE has been in the game development business for almost 20 years... More
  • Blog Post: Codec Chatter: Uncharted 2/Firefly Composer Greg Edmonson

    Uncharted 2: Among Thieves is one of the most cinematic experiences in gaming history, due in no small part to its amazing soundtrack, which was written by veteran Hollywood composer Greg Edmonson. I recently chatted with Edmonson about his work on the Uncharted series and his previous work on the cult... More
  • Blog Post: Codec Chatter: Tim Schafer

    In our fourth installment of Codec Chatter, we talk to Tim Schafer right before his Brutal Legend is set to launch. Schafer talks about writing for his heroes, how fatherhood has changed his outlook and, of course, heavy metal. At this point, the game’s coming out in less than a week. Is this a... More
  • Blog Post: Evan Wells Talks Uncharted 2 and More

    Like most conversations I have with Evan Wells, this one ended with him picking a fight with me. So, if you see him on the street, avoid eye contact, veer out of his way, and as he passes say "you suck at games" under your breath. Before we got to this uncomfortable point, Evan reflected on... More
  • Blog Post: Codec Chatter: Fallout 3 Director Todd Howard

    For our second Codec Chatter, Fallout 3 and The Elder Scrolls director Todd Howard talks about his canceled superhero game, explores making an iPhone game, and professes his love for Batman: Arkham Asylum, Madden football, and Forza. A few years ago, you contributed a What If column about Batman. Here’s... More
  • Blog Post: Codec Chatter: Assassin's Creed Scribe Corey May

    For our first ever edition of Codec Chatter, Assassin's Creed II writer Corey May steps away from the hectic final days of production to discuss the writing process, juggling two careers, and his color-changing hamster. From the outside looking in, the video game writing process seems to be very... More
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