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  • Blog Post: Respawn Talks About Titanfall's Use Of Xbox One's Cloud Computing Power

    In a new video, Respawn talks about how the studio took advantage of Microsoft's cloud in creating its blockbuster shooter Titanfall. In the video, producer Drew McCoy and other Titanfall developers wax enthusiastic about the ability Xbox One games have to use dedicated cloud servers for multiplayer... More
  • Blog Post: New Xbox One Video Details Cloud Computing, SmartGlass, and Kinect Features

    Microsoft has promised a lot with the Xbox One, and this new video give us a good look at some of the console's new features. In this video, you'll hear about how Microsoft is leveraging cloud computing and Kinect in the new system. You can also see how SmartGlass is being used in Dead Rising... More
  • Blog Post: Xbox Live To Offer "Game DVR," Dynamic Achievements

    In addition to the company's talk of "intelligent TV," Microsoft unveiled some new gaming capabilities for the next-gen version of Xbox Live. Xbox One allows players to save and share gameplay footage and gives publishers the ability to create dynamic achievements. Microsoft's Marc... More
  • Blog Post: Sony Launches Music Unlimited Service For PS3 In U.S.

    Today, Sony is allowing American music fans to begin to access its cloud-based "Music Unlimited powered by Qriocity" music service. The service has already been available in the U.K. and Ireland, and has proven quite popular. The subscription based service works a bit like Last.FM or Pandora... More
  • Blog Post: “Father Of PlayStation” Explores Cloud Computing

    Ken “Father of the PlayStation” Kutaragi has his head in the clouds. Cloud computing, that is. Yeesh, that pun was worse than I thought it’d be, sorry. Last month the Honorary Chairman of Sony Computer Entertainment founded Cyber AI Entertainment Inc. which will specialize in entertainment... More
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