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  • Blog Post: Xbox One Chief Product Officer Marc Whitten Discusses Microsoft's Reversal

    Following today's big announcement that Microsoft has changed its mind on used game restrictions and online check-ins to refresh licenses, we spoke with Xbox chief product officer Marc Whitten. We discussed pricing, changes to digital titles, and how Microsoft is positioned following E3 last week... More
  • Blog Post: PS4 Has No Used Game Restrictions Or Online Requirements

    Jack Tretton just won an enormous round of applause. He just announced that the PlayStation 4 will not impose new used game restrictions. The system will also not require online authentication. Additionally, PlayStation Plus memberships will carry over to PlayStation 4 with no additional cost. Netflix... More
  • Blog Post: Update: Microsoft Confirms Mandatory Game Installation, Talks 'Always Online,' Has Plan For Used

    Update #3: More confusing information has emerged out of interviews after the reveal event. Kotaku spoke with corporate vice president Phil Harrison, who told the site that users will be able to trade games online. He also indicated that the rumored "used game fee" would be equivalent to the... More
  • Blog Post: Report: Microsoft Internal Memo: Offline Gaming Should 'Just Work'

    In what may finally lay to rest the pernicious "always online" rumor, Microsoft has sent an internal memo to staff that addresses the oft-speculated upon feature. According to the missive, features including single-player gaming and Blu-ray playback will "just work" regardless of... More
  • Blog Post: EA Exec: SimCity Always-Online Came From Maxis

    EA Labels president Frank Gibeau told GamesIndustry International that SimCity’s online requirement was born out of the creative vision of Maxis’ development team, not the “evil suits at EA.” Gibeau likens SimCity to an MMO, and has harsh words for DRM controls. “DRM is... More
  • Blog Post: Maxis "Rejected" Offline Mode For SimCity

    Maxis general manager Lucy Bradshaw explained in a blog post why the SimCity developer felt that offline play "didn't fit in with [their] vision." In an effort to explain why SimCity is what it is, Bradshaw listed off what the "significant calculations" your SimCity game offloads... More
  • Blog Post: Samsung To Launch Its Own Cloud Gaming Service

    Today at E3, Samsung announced that it will be teaming up with Gaikai to launch its own U.S. cloud gaming service on Samsung smart TVs. The service, called Samsung Cloud Gaming, will be available to people who own a 2012 Samsung LED 7000 series or better smart TV, and offers users the chance to try games... More
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