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Play As A Giant, Clumsy Robot In Jettomero On PS4

by Joey Thurmond on Feb 23, 2018 at 12:49 PM

Jettomero: Hero of the Universe is a self-proclaimed "meditative narrative toy" according to creator Gabriel Koenig. You play as a massive robot who needs to venture across the universe to not only find fuel and new parts for his body, but also to help out the denizens of the various planets you visit. The problem is that the titular bucket of bolts is a wobbly mess (much like BUD from Grow Home), meaning that he unintentionally causes loads of destruction despite his best intentions. Can you do more good than harm in your space-faring travels? That's what this atmospheric game poses with its popping comic-book art style, and you can play it on PlayStation 4 next week on February 27. It comes with a photo mode and filters to capture and tweak the game's vibrant set pieces as well.

Jettomero was originally a Kickstarter project that surpassed its modest goal last year on September 1 with 322 backers, which was released a couple weeks later on PC and Xbox One. While an official price for the PlayStation 4 has not been confirmed, it will likely sell for $12.99, as it did on other platforms.

For more on Jettomero, including a video of Andrew Reiner and Kyle Hilliard playing the game in What The Heck Is This? Head here.

[Source: PlayStation Blog]

 

Our Take
You have a fair amount of games that allow players to relish in the destruction of being a kaiju-like character, but this is one of the rare few titles I've seen where you're encouraged to align how you play with the robot's desire to be a gentle giant. It's a neat reversal of the stereotype that challenges players to not abuse their power even when they have every excuse to do so. Koenig wrote in one of his Kickstarter updates, "Being alone in the universe, looking for purpose in life, a fear of hurting the people you love; these are all inherently human feelings. Jettomero may be a giant robot but thinks the same as any one of us." He's put more thought into this game than one would imagine. Also, the game seems to have a killer, down-tempo soundtrack (created by Koenig as well!) and an art style I'm in love with. I think I'm going to have to check this out next week.