The lights are on
There is no denying that Mass Effect: Andromeda was a negative experience for most players, but BioWare is doing its best to keep the multiplayer mode up to date.
You can find the full list of updates here, but they're mostly minor, adjusting things like number of bullets in a clip or damage output.
To read our review of Mass Effect: Andromeda, head here.
[Source: blog.bioware.com]
Our TakeMostly, I am surprised that BioWare continues to update the game. Andromeda shook up the Mass Effect franchise in a way most player did not like, and I can't imagine many are continuing to play the game's multiplayer mode.
Email the author Kyle Hilliard, or follow on Twitter, Google+, Facebook, and Game Informer.
Like building a condominium in a ghost town.
It's actually pretty disheartening that they have cut ties with the single-player portion of the game and are only willing to put in work into the part that can make them money even though that part does nothing to add value to the ip
I really enjoyed ME:A, though it certainly would have benefited from more time in the oven.
I'll never forgive EA for what they did with this series.
The problem isn't the balance. The issue is that it's basically a copy and paste from ME3's multiplayer. Nothing new added at all. Loot boxes, I think it's actually worse. ME3 at least had community events. I'm a big Mass Effect fan and this is the worse one in the series by far. Single player and multiplayer were both horrible in that they stayed stagnant. You're in an entirely new galaxy, you only see 1 new race and they don't have any real unique powers.
Honestly? More multiplayer dlc would've saved this game for me. Loved ME3MP, despite it being a simple horde mode. Once they announced that support was cut for both modes of ME:A, I lost interest immediately.
If they got rid of the lootboxes, instant kills, and horrible lag I might have given a crap about mea multiplayer